Shotgun: Difference between revisions
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Pygargue00fr (talk | contribs) m Fixed bold text |
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| reload-type = Single | | reload-type = Single | ||
| function-times-column = true | | function-times-column = true | ||
| attack-interval = 0.625 s | | attack-interval = 0.625 s</br>{{tooltip|0.45 s|Haste boosted}} | ||
| first-reload = {{tooltip|1 s|On Soldier and Pyro}}<br>{{tooltip|0.87 s|On Engineer and Heavy}} | | first-reload = {{tooltip|1 s|On Soldier and Pyro}}</br>{{tooltip|0.5 s|Soldier and Pyro haste boosted}}<br>{{tooltip|0.87 s|On Engineer and Heavy}}<br>{{tooltip|0.42 s|Haste boosted Engineer and Heavy}} | ||
| further-reloads = 0.51 s | | further-reloads = 0.51 s | ||
|}} | |}} | ||
| Line 72: | Line 72: | ||
|tr=Av Tüfeği|tr_m=Shotgun | |tr=Av Tüfeği|tr_m=Shotgun | ||
|uk=Рушниця|uk_m=Shotgun | |uk=Рушниця|uk_m=Shotgun | ||
}} | |||
== Update history == | |||
{{Update history| | |||
{{Update|1.7.0}} | |||
* Added fixed syringe gun, sticky launcher, sniper rifle, sniper smg, soldier shotgun and grenade launcher view models (Game Zombie) | |||
{{Update|1.8.0}} | |||
* Added Medic Shotgun | |||
{{Update|1.8.0.1}} | |||
* Fixed Medic shotgun viewmodel (Chowder908) | |||
{{Update}} | |||
* Removed Medic Shotgun | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* In old versions of ''Team Fortress 2 | * In old versions of ''Team Fortress 2 Classified'', the [[Medic]] had the Shotgun as an alternative primary weapon. However, it was considered harmful for his class design, as players preferred to fight with the Shotgun instead of healing teammates. | ||
== Comparison from ''Team Fortress 2'' == | == Comparison from ''Team Fortress 2'' == | ||
*''Team Fortress 2 | *''Team Fortress 2 Classified'' restored the original "''juggle''" taunt for the Soldier's Shotgun which was replaced by the "''gun salute''" taunt in the live version. | ||
{{nav allweapons}} | {{nav allweapons}} | ||