2Fort (Deathmatch): Difference between revisions

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Adds a new "Comparisons from 2Fort" as a way to showcase differences between the Deathmatch and CTF versions of the map, alongside other changes to make it consistent with the other dm maps as of now (Wiseau)
 
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|file-name = dm_2fort
|file-name = dm_2fort
|game-type = Deathmatch
|game-type = Deathmatch
|developer = Valve, iiboharz
|developer = Valve, {{Dev|iiboharz}}
|map-environment = Farmland
|map-environment = Farmland
|map-setting = Nighttime, Sunset
|map-setting = Nighttime, Sunset
}}
}}
{{scrapped}}
{{scrapped}}
'''2Fort (Deathmatch)''' is a variation of [[Valve]]'s [[2Fort]] made for the Deathmatch mode.
'''2Fort (Deathmatch)''' was a variation of Valve's [[2Fort]] made for the Deathmatch mode. The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by each team, facing each other, with the time of day now being sunset.


The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by each team, facing each other, with the time of day now being sunset. However, the bridge's roof has been removed and the doors to either fort's spawn rooms and intelligence rooms have been closed off.
2Fort (Deathmatch) was added to ''[[Team Fortress 2 Classic]]'' on the August 28, 2015 [[2.0.0 (BETA)]] update and was removed on the July 4, 2020 [[Death & Taxes]] update, it was developed by former developer {{Dev|iiboharz}}
 
== Comparisons from 2Fort ==
* The spawns on both sides have been completely closed off
* The routes to the intel room on both sides have been completely closed off
* The roof on the bridge has been removed
* The map now takes place at sunset instead of daytime
 
 
<gallery>
Dm_2fort_new1.png|The former RED spawn and intelligence entryway
Dm_2fort_new2.png|The former RED intelligence stairway
Dm_2fort_new3.png|The former RED battlements spawn
</gallery>


== Update history ==
== Update history ==
Line 24: Line 37:
== Trivia ==
== Trivia ==
* The removal of the bridge's roof makes it more akin to the design of the bridge seen in [[Team Fortress 2]]'s Beta
* The removal of the bridge's roof makes it more akin to the design of the bridge seen in [[Team Fortress 2]]'s Beta
== Gallery ==
<gallery>
Dm_2fort_new1.png|The former RED spawn and intelligence entryway
Dm_2fort_new2.png|The former RED intelligence stairway
Dm_2fort_new3.png|The former RED battlements spawn
</gallery>

Latest revision as of 21:03, 7 April 2025

2Fort (Deathmatch)
Basic Information
Map type Deathmatch
File name dm_2fort
Developer(s) Valve, Former Team Member iiboharz
Map info
Environment Farmland
Setting Nighttime, Sunset

2Fort (Deathmatch) was a variation of Valve's 2Fort made for the Deathmatch mode. The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by each team, facing each other, with the time of day now being sunset.

2Fort (Deathmatch) was added to Team Fortress 2 Classic on the August 28, 2015 2.0.0 (BETA) update and was removed on the July 4, 2020 Death & Taxes update, it was developed by former developer Former Team Member iiboharz

Comparisons from 2Fort

  • The spawns on both sides have been completely closed off
  • The routes to the intel room on both sides have been completely closed off
  • The roof on the bridge has been removed
  • The map now takes place at sunset instead of daytime


Update history

2.0.0 (BETA)
  • Added dm_2fort (Valve, iiboharz)

2.0.0 (Death & Taxes Update)

  • Removed the following maps:
    • dm_2fort


Trivia

  • The removal of the bridge's roof makes it more akin to the design of the bridge seen in Team Fortress 2's Beta