Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

List of conditions: Difference between revisions

From TF2 Classified Wiki
No edit summary
NinjaV (talk | contribs)
m changed code color to make it pop out more
 
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Todo|Discover the purpose of TF2C conditions 117, 120, 125, 126, 127 and 130.
The following tables contain a list of every ''functioning'' player condition in Team Fortress 2 Classic. All conditions can be triggered ingame with the {{code|preset=10|addcond (ID#)}} command.
* I'll do some digging and find out [[User:VivaRomania|🇷🇴]] 02:18, 19 June 2025 (UTC)}}
For example, to give yourself the [[Haste]] boost, you would enter {{code|preset=10|addcond 121}}, as 121 is the ID number for this effect, as shown below.
 
The following tables contain a list of every ''functioning'' player condition in Team Fortress 2 Classic. All conditions can be triggered ingame with the {{code|addcond (ID#)}} command.
For example, to give yourself the [[Haste]] boost, you would enter {{code|addcond 121}}, as 121 is the ID number for this effect, as shown below.
__TOC__
__TOC__
== Team Fortress 2 conditions ==
== Team Fortress 2 conditions ==
Line 27: Line 24:
|| TF_COND_STEALTHED
|| TF_COND_STEALTHED
|-
|-
| 5 ||  Medi Gun invulnerability effect. Will drop as soon as the user starts to receive continuous healing from a Dispenser, Payload cart or Medic's secondary healing gun. Also drops from a Medic as soon as he activates or comes to the end of his own ÜberCharge. Not affected by a Medic's self-healing.
| 5 ||  Medi Gun invulnerability effect. Will drop as soon as the user starts to receive continuous healing from a Dispenser, Payload cart or Medic's secondary healing gun. Also drops from a Medic as soon as he activates or comes to the end of his own ÜberCharge. Not affected by a Medic or Civilian's self-healing.
|| TF_COND_INVULNERABLE
|| TF_COND_INVULNERABLE
|-
|-
Line 39: Line 36:
|| TF_COND_STEALTHED_BLINK
|| TF_COND_STEALTHED_BLINK
|-
|-
| 11 ||  Crit boost (Kritzkrieg, Revenge crits). Drops under the same conditions as 5.
| 11 ||  Crit boost. Drops under the same conditions as 5.
|| TF_COND_CRITBOOSTED
|| TF_COND_CRITBOOSTED
|-
|-
| 15 ||  Adds the slowing effect icon in the HUD without any change to movement speed. Can be used with removecond to remove a stun.
| 15 ||  Adds the slowing effect icon in the HUD without any change to movement speed.
|| TF_COND_STUNNED
|| TF_COND_STUNNED
|-
|-
| 17 ||  Will cause any class to begin moving forward at 720 HU/s until directly impacting a wall, prop or an enemy.
| 17 ||  Will cause any class to begin moving forward at 720 HU/s until directly impacting a wall, prop or an enemy. Impacting an enemy will deal 50 damage, and play the crowd cheer sound effect.
|| TF_COND_SHIELD_CHARGE
|| TF_COND_SHIELD_CHARGE
|-
|-
Line 96: Line 93:
|| TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED
|| TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED
|-
|-
| 52 ||  Canteen ÜberCharge.
| 52 ||  ÜberCharge.
|| TF_COND_INVULNERABLE_USER_BUFF
|| TF_COND_INVULNERABLE_USER_BUFF
|-
|-
Line 102: Line 99:
|| TF_COND_HALLOWEEN_BOMB_HEAD
|| TF_COND_HALLOWEEN_BOMB_HEAD
|-
|-
| 56 ||  Miscellaneous crit boost.
| 56 ||  Crit boost.
|| TF_COND_CRITBOOSTED_CARD_EFFECT
|| TF_COND_CRITBOOSTED_CARD_EFFECT
|-
|-
| 57 ||  Miscellaneous ÜberCharge.
| 57 ||  ÜberCharge.
|| TF_COND_INVULNERABLE_CARD_EFFECT
|| TF_COND_INVULNERABLE_CARD_EFFECT
|-
|-
Line 129: Line 126:
|| TF_COND_HALLOWEEN_GHOST_MODE
|| TF_COND_HALLOWEEN_GHOST_MODE
|-
|-
| 105 ||  Mannpower Crit powerup.
| 105 ||  Crit boost.
|| TF_COND_CRITBOOSTED_RUNE_TEMP
|| TF_COND_CRITBOOSTED_RUNE_TEMP
|}
|}
Line 140: Line 137:
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Internal Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Internal Name
|-
|-
| 109 ||  Player becomes clourblind, sound is muffled, has their movement speed and damage reduced, and takes guaranteed crits from melee attacks. This is the effect inflicted by the [[Tranquilizer Gun]].
| 109 ||  Player becomes colorblind, sound is muffled, has their movement speed and damage reduced, and takes guaranteed crits from melee attacks. This is the effect inflicted by the [[Tranquilizer Gun]].
|| TF_COND_TRANQUILIZED
|| TF_COND_TRANQUILIZED
|-
|-
Line 146: Line 143:
|| TF_COND_AIRBLASTED
|| TF_COND_AIRBLASTED
|-
|-
| 111 ||  The Radial buff granted by the [[Civilian]]. Grants 20% damage resistance, and 5-15 health regened per second.
| 111 ||  The Radial buff granted by the [[Civilian]]. Grants 20% damage resistance, and 5-15 health regenerated per second.
|| TF_COND_RESISTANCE_BUFF
|| TF_COND_RESISTANCE_BUFF
|-
|-
Line 164: Line 161:
|| TF_COND_SUPERMARKEDFORDEATH_SILENT
|| TF_COND_SUPERMARKEDFORDEATH_SILENT
|-
|-
| 117 ||  Unknown.
| 117 ||  Prevents players from re-using a [[Jump Pad]] after use to prevent spamming for a brief period.
|| TF_COND_JUST_USED_JUMPPAD
|| TF_COND_JUST_USED_JUMPPAD
|-
|-
Line 173: Line 170:
|| TF_COND_INVULNERABLE_SMOKE_BOMB
|| TF_COND_INVULNERABLE_SMOKE_BOMB
|-
|-
| 120 ||  Unknown. Use cond 111 for the civilian defense buff.
| 120 ||  Seems to be an alternate version of cond 111. It has no sound or HUD indicators, has a 25% damage resistance instead (from 20%) and has no health regen. Use cond 111 for the regular defense condition.
|| TF_COND_CIV_DEFENSEBUFF
|| TF_COND_CIV_DEFENSEBUFF
|-
|-
Line 188: Line 185:
|| TF_COND_DEFLECT_BULLETS
|| TF_COND_DEFLECT_BULLETS
|-
|-
| 125 ||  Unknown.
| 125 ||  Player receives 30% more healing from all sources.
|| TF_COND_TAKEBONUSHEALING
|| TF_COND_TAKEBONUSHEALING
|-
|-
| 126 ||  Unknown. Does not undisguise disguised spies.
| 126 ||  Unused, planned for a cut [[Spy]] Weapon. Meant to alert nearby TFBots of suspicious behaviour.
|| TF_COND_DID_DISGUISE_BREAKING_ACTION
|| TF_COND_DID_DISGUISE_BREAKING_ACTION
|-
|-
| 127 ||  Unknown.
| 127 ||  Given throughout the duration of flying, post [[Jump Pad]] launch, and 4 seconds after touching the ground. Any kill within this time will credit the [[Engineer]] as the assister. The Skyfall [[Achievement]] from [[Fight or Flight]] checks if the [[Spy]] has this condition.
|| TF_COND_JUMPPAD_ASSIST
|| TF_COND_JUMPPAD_ASSIST
|-
|-
Line 203: Line 200:
|| TF_COND_TELEPORTED_ALWAYS_SHOW
|| TF_COND_TELEPORTED_ALWAYS_SHOW
|-
|-
| 130 ||  Unknown
| 130 ||  Given when launching yourself with the [[Twin Barrel]] for [[Pyro]]. The Knockback Force is multiplied by an item's {{code|preset=10|damage_force_reduction_self_launch}} stat. (1.5 for the Twin Barrel).
|| TF_COND_LAUNCHED_SELF
|| TF_COND_LAUNCHED_SELF
|-
| >134 ||  Causes a figure-8 view bobbing effect. Applied by [[Demoman]]'s [[Bottle]] after taunting.
|| Unknown
|}
|}




[[Category:Lists]]
[[Category:Lists]]