Kritzkrieg: Difference between revisions
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{{Loadout positive|+25% ÜberCharge rate}} | {{Loadout positive|+25% ÜberCharge rate}} | ||
<br> | <br> | ||
{{Loadout neutral|" | {{Loadout neutral|"Go on, do a little harm! Keep us both in business, ja?"}} | ||
}} | }} | ||
{{Quotation|'''The Medic''' ''after ÜberCharging his teammate with crits''|''Auf Wiedersehen, Dummkopfs!''}} | {{Quotation|'''The Medic''' ''after ÜberCharging his teammate with crits''|''Auf Wiedersehen, Dummkopfs!''}} | ||
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The '''Kritzkrieg''' is a secondary weapon of the [[Medic]]. It appears to be an iteration of the [[Medi Gun]]'s design, consisting of a stylized fire hose with a yellow glow in its chassis, emitting a distinct, team-colored electrical beam leading to its patient, connected via rubber hose to a mysterious glowing backpack with antennae and a pressure tank. The glow is yellow regardless of which team the user is on. Patients that kill an enemy while being healed by the Kritzkrieg will give the Medic an assist. When taunting, it will heal the Medic for 10-11 health. | The '''Kritzkrieg''' is a secondary weapon of the [[Medic]]. It appears to be an iteration of the [[Medi Gun]]'s design, consisting of a stylized fire hose with a yellow glow in its chassis, emitting a distinct, team-colored electrical beam leading to its patient, connected via rubber hose to a mysterious glowing backpack with antennae and a pressure tank. The glow is yellow regardless of which team the user is on. Patients that kill an enemy while being healed by the Kritzkrieg will give the Medic an assist. When taunting, it will heal the Medic for 10-11 health. | ||
The Kritzkrieg's heal and charge mechanics are the same as the Medi Gun, except for an increase in [[ÜberCharge]] rate of 25%. This means it can charge in a minimum of 32 seconds, up from 40. Just like the Medi Gun, the [[mini-crit]] boost granted by the [[Civilian]]'s [[Umbrella]] will give 35% increased heal rate and 35% increased ÜberCharge rate. However, the ÜberCharge itself is radically different from that of the Medi Gun. Instead of granting invulnerability, it grants its patient [[Critical Hit|critical hits]] on all their weapons for 8 seconds. This does not extend to the Medic's weapons. Only one patient at a time can be ÜberCharged in this manner, and changing patients will instantly transfer the effect. | The Kritzkrieg's heal and charge mechanics are the same as the Medi Gun, except for an increase in [[ÜberCharge]] rate of 25%. This means it can charge in a minimum of 32 seconds, up from 40. Just like the Medi Gun, the [[mini-crit]] boost granted by the [[Civilian]]'s [[Umbrella]] will give 35% increased heal rate and 35% increased ÜberCharge rate. However, the ÜberCharge itself is radically different from that of the Medi Gun. Instead of granting invulnerability, it grants its patient [[Critical Hit|critical hits]] on all their weapons for 8 seconds. This does not extend to the Medic's weapons. Only one patient at a time can be ÜberCharged in this manner, and changing patients will instantly transfer the effect. Its ÜberCharge meter icon is a "K" made of lightning bolts. | ||
== Properties == | == Properties == | ||
{{Weapon properties | {{Weapon properties | ||
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|ru=Крицкриг|ru_m=Kritzkrieg | |ru=Крицкриг|ru_m=Kritzkrieg | ||
|es=Kritzkrieg | |es=Kritzkrieg | ||
|tr=Kritzkrieg | |||
|uk=Критцкриґ|uk_m=Kritzkrieg | |uk=Критцкриґ|uk_m=Kritzkrieg | ||
}} | }} | ||
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* Updated the world and view models to include a higher polygon front and a less polygonal hose | * Updated the world and view models to include a higher polygon front and a less polygonal hose | ||
}} | }} | ||
== Trivia == | == Trivia == | ||
* The name "Kritzkrieg" is named after the WW2 German tactic "Blitzkrieg" or translated as "lightning warfare". The tactic was to quickly overwhelm your enemy with concentrated force, break defenses, and defeat the enemy in a decisive battle. | * The name "Kritzkrieg" is named after the WW2 German tactic "Blitzkrieg" or translated as "lightning warfare". The tactic was to quickly overwhelm your enemy with concentrated force, break defenses, and defeat the enemy in a decisive battle. | ||
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* The Medic cannot be ÜberCharged by the Medi Gun if he is equipping a Kritzkrieg that is using its own ÜberCharge. | * The Medic cannot be ÜberCharged by the Medi Gun if he is equipping a Kritzkrieg that is using its own ÜberCharge. | ||
* The Kritzkrieg is one of five non-Stock weapons ported from live ''Team Fortress 2'', the others being the [[Gunboats]], [[Flare Gun]], [[Sandvich]] and [[Huntsman]]. | * The Kritzkrieg is one of five non-Stock weapons ported from live ''Team Fortress 2'', the others being the [[Gunboats]], [[Flare Gun]], [[Sandvich]] and [[Huntsman]]. | ||
* Prior to the [[3.0.0]] update, the description quote was: ''"Supercharges your patient's weapon to a critical level!"'' | |||
== | == Comparison to ''Team Fortress 2'' == | ||
* Compared to ''Team Fortress 2''<nowiki/>'s design, the Kritzkrieg has unique weapon model, backpack model, and a unique set of particles. | * Compared to ''Team Fortress 2''<nowiki/>'s design, the Kritzkrieg has unique weapon model, backpack model, and a unique set of particles. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Weapon_kritzkrieg_red.png|RED first-person view. | |||
File:Weapon_kritzkrieg_blu.png|BLU first-person view. | |||
File:Weapon_kritzkrieg_grn.png|GRN first-person view. | |||
File:Weapon_kritzkrieg_ylw.png|YLW first-person view. | |||
File:Weapon_kritzkrieg_uni.png|Unused Global first-person view. | |||
File:concept_kritzkrieg.png|Concept art by {{Dev|Blaholtzen}} | File:concept_kritzkrieg.png|Concept art by {{Dev|Blaholtzen}} | ||
</gallery> | </gallery> | ||
{{nav allweapons}} | {{nav allweapons}} | ||