Engineer: Difference between revisions
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The Engineer is voiced by Grant Goodeve, with additional voice lines provided by Gianni Matragrano. | The Engineer is voiced by Grant Goodeve, with additional voice lines provided by Gianni Matragrano. | ||
== Bio == | == Bio == | ||
<poem> | |||
Location of Origin: Bee Cave, Texas, USA | '''Location of Origin:''' Bee Cave, Texas, USA | ||
'''Job:''' [[Wikipedia:Area denial weapons|Area Denial]] | |||
Job: [[Wikipedia:Area denial weapons|Area Denial]] | '''Motto:''' "I like to make things". | ||
Motto: "I like to make things". | |||
This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions. | This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions. | ||
</poem> | |||
== Weapons == | == Weapons == | ||
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*He wears his hard hat backwards; however, this is not an uncommon practice among construction personnel. | *He wears his hard hat backwards; however, this is not an uncommon practice among construction personnel. | ||
*His favorite equation is, in fact, part of the equation that governs character lighting in-game, known as “Phong” on the Valve Developer Community. | *His favorite equation is, in fact, part of the equation that governs character lighting in-game, known as “Phong” on the Valve Developer Community. | ||
== Comparison from | == Comparison from Team Fortress 2 == | ||
*''Team Fortress 2 | *''Team Fortress 2 Classified'' gave quality-of-life improvements to the Engineer that is absent and/or has not been fixed on live ''TF2'': | ||
**Fixed the face textures of an [[Ubercharge|Übercharged]] Engineer, where previously his glowing goggles are either absent on BLU Engineer or misplaced to RED Engineer's cheeks. | **Fixed the face textures of an [[Ubercharge|Übercharged]] Engineer, where previously his glowing goggles are either absent on BLU Engineer or misplaced to RED Engineer's cheeks. | ||
**Restored the world model animations of Engineer making gestures with his right arm when playing "Thanks!" or any | **Restored the world model animations of Engineer making gestures with his right arm when playing "MEDIC!", "Thanks!", "Battle Cry" or "Cheers" or any directional voice command. | ||
**Restored a “Battle Cry” voice command where he says | **Restored a “Battle Cry” voice command where he says “remember the Alamo!” This voice line was lifted from prerelease versions of ''Team Fortress 2'' and is a reference to a real-life battle cry used during the [[Wikipedia:Texas Revolution|Texas Revolution]]. | ||
{{Nav classes}} | {{Nav classes}} | ||