Tranquilizer Gun: Difference between revisions
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The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]]. | The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]]. | ||
The dart travels | The dart travels faster than any projectiles, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. It will not deal any knockback. Like most projectiles, the dart can be [[Compression blast|deflected]] by an enemy [[Pyro]]. | ||
== Properties == | == Properties == | ||
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| activation-time = 0.025 s | | activation-time = 0.025 s | ||
|}} | |}} | ||
== Strategy == | |||
{| class="wikitable" style="text-align:center;" | |||
|+ style="text-align:center;"| Tranquilizer Gun vs. Stock Revolver | |||
|- style="text-align:left;" | |||
| <poem> | |||
➕ Inflicts debuffs to enemies | |||
* Inflicts colorblindness | |||
* Slows movement speed | |||
* Weakens ranged gun damage | |||
* Is vulnerable to melee hits | |||
➕ Has perfect accuracy | |||
➕ Shoots quietly | |||
</poem> | |||
| <poem> | |||
➖ Has lower damage per shot | |||
➖ Has lower damage per second | |||
➖ Has less clip size | |||
➖ Has slower firing speed | |||
➖ Has slower reload speed | |||
➖ Has slower projectile speed | |||
➖ Does not deal knockback | |||
➖ Cannot destroy enemy stickybombs and mines | |||
➖ Can be airblasted | |||
</poem> | |||
|} | |||
== Related achievements == | == Related achievements == | ||
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|ru=Транквилизатор|ru_m=Tranquilizer | |ru=Транквилизатор|ru_m=Tranquilizer | ||
|es=Pistola Sedante|es_m=Sedative Gun | |es=Pistola Sedante|es_m=Sedative Gun | ||
|tr=Yatıştırıcı Silah|tr_m=Tranquillizer Gun | |||
|uk=Транквілізатор|uk_m=Tranquilizer | |uk=Транквілізатор|uk_m=Tranquilizer | ||
}} | }} | ||
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{{Update|1.8.0.1}} | {{Update|1.8.0.1}} | ||
* Fixed collisions on the tranqualizer{{sic}}, [[Overhealer|overhealer]] and [[Lead Pipe|lead pipe]] (kida23) | * Fixed collisions on the tranqualizer {{sic}}, [[Overhealer|overhealer]] and [[Lead Pipe|lead pipe]] (kida23) | ||
{{Update|1.8.0.2}} | {{Update|1.8.0.2}} | ||
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* Reworked the Tranquilizer Gun: | * Reworked the Tranquilizer Gun: | ||
** Uses a new model. | ** Uses a new model. | ||
** Color blind's{{sic}} victims and reduces their move and turn speed for 5s. | ** Color blind's {{sic}} victims and reduces their move and turn speed for 5s. | ||
** Tranqed enemies draw, reload and swing weapons slower. | ** Tranqed enemies draw, reload and swing weapons slower. | ||
** Reloads faster. | ** Reloads faster. | ||
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{{Update|2.2.2}} | {{Update|2.2.2}} | ||
* Fixed Tranquilizer Gun darts sticking to disguised Spies | * Fixed Tranquilizer Gun darts sticking to disguised Spies | ||
{{Update|3.0.0}} | |||
* Damage reduction debuff has been replaced with a slower firerate debuff | |||
* Tranquilizer darts now stick to players | |||
{{Update|3.0.3}} | |||
* Fixed tranquilizer {{sic}} darts pinning ragdolls | |||
}} | }} | ||