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Setting up Hammer: Difference between revisions

From TF2 Classified Wiki
Tools++ work on TF2C and no longer have any meaningful missing features, adjust documentation accordingly
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# Run {{code|hammerplusplus.exe}}.
# Run {{code|hammerplusplus.exe}}.


As of the Steam release (3.0.0) we include new customized versions of the compilers with the game. Older versions of TF2C's VBSP, VRAD, and VVIS are no longer compatible. Ficool's compilers [https://ficool2.github.io/HammerPlusPlus-Website/tools.html (VBSP++/VVIS++/VRAD++)] have a superset of our compiler's functionality, however some features like ambient occlusion may need to be retuned, as VRAD++ takes different parameters than ours.
As of the Steam release (3.0.0) we include new customized versions of the compilers with the game. Older versions of TF2C's VBSP, VRAD, and VVIS are no longer compatible. ficool2's compilers [https://ficool2.github.io/HammerPlusPlus-Website/tools.html (VBSP++/VVIS++/VRAD++)] have a superset of our compiler's functionality, however some features like ambient occlusion may need to be retuned, as VRAD++ takes different parameters than ours.


== Step 2: Configuring VRAD ==
== Step 2: Configuring VRAD ==
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You can add these to your final compile settings in H++ by going to the the "Run Map..."/F9 dialog, click the "Expert..." button in the bottom-left corner of the panel to view your configurations, and add those the parameters to the $light_exe command in your final compile configuration.
You can add these to your final compile settings in H++ by going to the the "Run Map..."/F9 dialog, click the "Expert..." button in the bottom-left corner of the panel to view your configurations, and add those the parameters to the $light_exe command in your final compile configuration.
   
   
[[Category:Guides]]
[[Category:Legacy Guides]]