Setting up Hammer: Difference between revisions
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Tools++ work on TF2C and no longer have any meaningful missing features, adjust documentation accordingly |
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# Run {{code|hammerplusplus.exe}}. | # Run {{code|hammerplusplus.exe}}. | ||
As of the Steam release (3.0.0) we include new customized versions of the compilers with the game. Older versions of TF2C's VBSP, VRAD, and VVIS are no longer compatible. | As of the Steam release (3.0.0) we include new customized versions of the compilers with the game. Older versions of TF2C's VBSP, VRAD, and VVIS are no longer compatible. ficool2's compilers [https://ficool2.github.io/HammerPlusPlus-Website/tools.html (VBSP++/VVIS++/VRAD++)] have a superset of our compiler's functionality, however some features like ambient occlusion may need to be retuned, as VRAD++ takes different parameters than ours. | ||
== Step 2: Configuring VRAD == | == Step 2: Configuring VRAD == | ||
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You can add these to your final compile settings in H++ by going to the the "Run Map..."/F9 dialog, click the "Expert..." button in the bottom-left corner of the panel to view your configurations, and add those the parameters to the $light_exe command in your final compile configuration. | You can add these to your final compile settings in H++ by going to the the "Run Map..."/F9 dialog, click the "Expert..." button in the bottom-left corner of the panel to view your configurations, and add those the parameters to the $light_exe command in your final compile configuration. | ||
[[Category:Guides]] | [[Category:Legacy Guides]] | ||