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Creating custom weapons - basics: Difference between revisions

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[[File:example_04_custompistol.png]]
[[File:example_04_custompistol.png]]


Here is how the description looks in game:
 
Here's how the description looks in game:


[[File:example_04_backpack.png]]
[[File:example_04_backpack.png]]
What's that? You want to change the model too? Well, with the base selection, there's only one that works with {{code|preset=3|"attach_to_hands" "2"}} - the Pistol model that we're currently using. However, what about TF2's c_models?
Here, the parameters have been adjusted to compensate for the new model. Now that {{code|preset=3|"attach_to_hands"}} is set to 1, the Custom Pistol will use the c_arms animations that TF2 uses.
[[File:example_05_wingermodel.png]]
Here's how it looks in game:
[[File:example_05_world.jpg|540px]]