Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Creating custom weapons - basics: Difference between revisions

From TF2 Classified Wiki
mNo edit summary
No edit summary
Line 123: Line 123:


[[File:example_05_world.jpg|540px]]
[[File:example_05_world.jpg|540px]]
You might've noticed that the Engineer was added to {{code|preset=3|"used_by_classes"}}. Due to the way c_models work, you don't need to set different models for each class for the animations to work properly. However, v_models have the animations baked into the models themselves, so how do you get them to change between classes?
The answer lies with the {{code|preset=3|"model_player_per_class"}} parameter.