List of TF2C item classes: Difference between revisions
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! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name | ||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type | ||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Bucket | ||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Traits | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Traits | ||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Used By | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Used By | ||
| Line 62: | Line 62: | ||
|- | |- | ||
|tf_weapon_builder | |tf_weapon_builder | ||
||Building | |||
||5 | |||
||x | ||x | ||
|| | ||[[Construction PDA|Toolbox]], [[Sapper]] | ||
| | |||
|- | |- | ||
|{{tooltip|tf_weapon_cannon|Based off tf_weapon_grenadelauncher}} | |{{tooltip|tf_weapon_cannon|Based off tf_weapon_grenadelauncher}} | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_charged_smg|Based off tf_weapon_smg}} | |{{tooltip|tf_weapon_charged_smg|Based off tf_weapon_smg}} | ||
|| | ||Hitscan | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_cleaver | |tf_weapon_cleaver | ||
|| | ||Throwable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_club | |tf_weapon_club | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_compound_bow | |tf_weapon_compound_bow | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_crossbow | |tf_weapon_crossbow | ||
|| | ||Projectile | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_drg_pomson | |tf_weapon_drg_pomson | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_fireaxe | |tf_weapon_fireaxe | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_fists | |tf_weapon_fists | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_flamethrower | |tf_weapon_flamethrower | ||
|| | ||Flamethrower | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_flaregun | |tf_weapon_flaregun | ||
|| | ||Projectile | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_flaregun_revenge|Based off tf_weapon_flaregun}} | |{{tooltip|tf_weapon_flaregun_revenge|Based off tf_weapon_flaregun}} | ||
|| | ||Projectile | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_grapplinghook | |tf_weapon_grapplinghook | ||
|| | ||Projectile | ||
|| | ||5 | ||
||x | ||x | ||
||x | ||x | ||
| Line 152: | Line 152: | ||
|- | |- | ||
|tf_weapon_grenadelauncher | |tf_weapon_grenadelauncher | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_handgun_scout_primary|Based off tf_weapon_scattergun}} | |{{tooltip|tf_weapon_handgun_scout_primary|Based off tf_weapon_scattergun}} | ||
|| | ||Shotgun | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_handgun_scout_secondary|Based off tf_weapon_pistol_scout}} | |{{tooltip|tf_weapon_handgun_scout_secondary|Based off tf_weapon_pistol_scout}} | ||
|| | ||Hitscan | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_invis | |tf_weapon_invis | ||
|| | ||Watch | ||
|| | ||{{tooltip|4|Doesn't appear in bucket}} | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_jar | |tf_weapon_jar | ||
|| | ||Throwable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_jar_gas|Based off tf_weapon_jar}} | |{{tooltip|tf_weapon_jar_gas|Based off tf_weapon_jar}} | ||
|| | ||Throwable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_jar_milk|Based off tf_weapon_jar}} | |{{tooltip|tf_weapon_jar_milk|Based off tf_weapon_jar}} | ||
|| | ||Throwable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_katana|Based off tf_weapon_shovel}} | |{{tooltip|tf_weapon_katana|Based off tf_weapon_shovel}} | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_knife | |tf_weapon_knife | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_laser_pointer | |tf_weapon_laser_pointer | ||
|| | ||Laser Pointer | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_lunchbox | |tf_weapon_lunchbox | ||
|| | ||Consumable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_lunchbox_drink|Based off tf_weapon_lunchbox}} | |{{tooltip|tf_weapon_lunchbox_drink|Based off tf_weapon_lunchbox}} | ||
|| | ||Consumable | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_mechanical_arm | |tf_weapon_mechanical_arm | ||
|| | ||Robot Arm | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_medigun | |tf_weapon_medigun | ||
|| | ||Medi Gun | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_minigun | |tf_weapon_minigun | ||
|| | ||Minigun | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_parachute | |tf_weapon_parachute | ||
|| | ||Parachute | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_parachute_primary|Based off tf_weapon_parachute}} | |{{tooltip|tf_weapon_parachute_primary|Based off tf_weapon_parachute}} | ||
|| | ||Parachute | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_parachute_secondary|Based off tf_weapon_parachute}} | |{{tooltip|tf_weapon_parachute_secondary|Based off tf_weapon_parachute}} | ||
|| | ||Parachute | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_particle_cannon|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_particle_cannon|Based off tf_weapon_rocketlauncher}} | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_passtime_gun | |tf_weapon_passtime_gun | ||
|| | ||Ball | ||
|| | ||{{tooltip|0|Located in subslot 1}} | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pda_engineer_build | |tf_weapon_pda_engineer_build | ||
|| | ||PDA | ||
|| | ||3 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pda_engineer_destroy | |tf_weapon_pda_engineer_destroy | ||
|| | ||PDA | ||
|| | ||4 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pda_spy | |tf_weapon_pda_spy | ||
|| | ||PDA | ||
|| | ||3 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_pep_brawler_blaster|Based off tf_weapon_scattergun}} | |{{tooltip|tf_weapon_pep_brawler_blaster|Based off tf_weapon_scattergun}} | ||
|| | ||Shotgun | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pipebomblauncher | |tf_weapon_pipebomblauncher | ||
|| | ||Projectile | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pistol | |||
|| | ||Hitscan | ||
|| | ||1 | ||
|| | ||Converted into tf_weapon_pistol_scout on Scout | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_pistol_scout | |tf_weapon_pistol_scout | ||
|| | ||Hitscan | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_raygun | |tf_weapon_raygun | ||
|| | ||Projectile | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_revolver | |tf_weapon_revolver | ||
|| | ||Hitscan | ||
|| | ||0 | ||
|| | ||Uses secondary ammo | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_robot_arm|Based off tf_weapon_wrench}} | |{{tooltip|tf_weapon_robot_arm|Based off tf_weapon_wrench}} | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_rocketlauncher | |tf_weapon_rocketlauncher | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_airstrike|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_airstrike|Based off tf_weapon_rocketlauncher}} | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_directhit|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_directhit|Based off tf_weapon_rocketlauncher}} | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_fireball|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_fireball|Based off tf_weapon_rocketlauncher}} | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_rocketpack | |tf_weapon_rocketpack | ||
|| | ||Jetpack | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_sapper | |tf_weapon_sapper | ||
||Building | |||
||1 | |||
||x | ||x | ||
|| | ||[[tf:Ap-Sap|''Ap-Sap'']], [[tf:Snack Attack|''Snack Attack'']], [[tf:Red-Tape Recorder|''Red-Tape Recorder'']] | ||
|| | |||
| | |||
|- | |- | ||
|{{tooltip|tf_weapon_scattergun|Based off tf_weapon_shotgun}} | |{{tooltip|tf_weapon_scattergun|Based off tf_weapon_shotgun}} | ||
| Line 380: | Line 374: | ||
|- | |- | ||
|{{tooltip|tf_weapon_sentry_revenge|Based off tf_weapon_shotgun_primary}} | |{{tooltip|tf_weapon_sentry_revenge|Based off tf_weapon_shotgun_primary}} | ||
|| | ||Shotgun | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
| | |tf_weapon_shotgun | ||
|| | ||N/A | ||
|| | ||N/A | ||
||Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier | |||
||[[Shotgun]], [[tf:Reserve Shooter|''Reserve Shooter'']], [[tf:Panic Attack|''Panic Attack'']], [[tf:Family Business|''Family Business'']] | |||
|- | |- | ||
|tf_weapon_shotgun_hwg | |tf_weapon_shotgun_hwg | ||
||Shotgun | |||
||1 | |||
||x | ||x | ||
|| | ||N/A | ||
|- | |- | ||
|tf_weapon_shotgun_primary | |tf_weapon_shotgun_primary | ||
||Shotgun | |||
||0 | |||
||x | ||x | ||
|| | ||[[tf:Widowmaker|''Widowmaker'']] | ||
| | |||
|- | |- | ||
|tf_weapon_shotgun_pyro | |tf_weapon_shotgun_pyro | ||
||Shotgun | |||
||1 | |||
||x | ||x | ||
|| | ||N/A | ||
|- | |- | ||
|tf_weapon_shotgun_soldier | |tf_weapon_shotgun_soldier | ||
||Shotgun | |||
||1 | |||
||x | ||x | ||
|| | ||N/A | ||
|- | |- | ||
|tf_weapon_shovel | |tf_weapon_shovel | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_slap|Based off tf_weapon_fireaxe}} | |{{tooltip|tf_weapon_slap|Based off tf_weapon_fireaxe}} | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_smg | |tf_weapon_smg | ||
|| | ||Hitscan | ||
|| | ||1 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_sniperrifle | |tf_weapon_sniperrifle | ||
|| | ||Hitscan | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_sniperrifle_classic|Based off tf_weapon_sniperrifle}} | |{{tooltip|tf_weapon_sniperrifle_classic|Based off tf_weapon_sniperrifle}} | ||
|| | ||Hitscan | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_sniperrifle_decap|Based off tf_weapon_sniperrifle}} | |{{tooltip|tf_weapon_sniperrifle_decap|Based off tf_weapon_sniperrifle}} | ||
|| | ||Hitscan | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_soda_popper|Based off tf_weapon_scattergun}} | |{{tooltip|tf_weapon_soda_popper|Based off tf_weapon_scattergun}} | ||
|| | ||Shotgun | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_spellbook | |tf_weapon_spellbook | ||
|| | ||Spell Book | ||
|| | ||{{tooltip|5|Located in subslot 1}} | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_stickbomb|Based off tf_weapon_bottle}} | |{{tooltip|tf_weapon_stickbomb|Based off tf_weapon_bottle}} | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|{{tooltip|tf_weapon_sword|Based off tf_weapon_bottle}} | |{{tooltip|tf_weapon_sword|Based off tf_weapon_bottle}} | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_syringegun_medic | |tf_weapon_syringegun_medic | ||
|| | ||Projectile | ||
|| | ||0 | ||
||x | ||x | ||
||x | ||x | ||
|- | |- | ||
|tf_weapon_wrench | |tf_weapon_wrench | ||
|| | ||Melee | ||
|| | ||2 | ||
||x | ||x | ||
||x | ||x | ||