April Fools 2026: Difference between revisions

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{{Loadout neutral|"Eh, what's up Doc?"}}
{{Loadout neutral|"Eh, what's up Doc?"}}
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{{Quotation|'''2026 Public Playtest''' Steam announcement|Addresses feedback regarding the mod having too much emphasis on verticality by removing the Scout's double jump.}}
The '''Hare Trigger''' was a Scattergun sidegrade that swapped out the [[Scout]]'s double jump for the ability to auto-jump by holding the jump key, at the cost of being significantly less accurate. By moving fast - best achieved by bunny hopping to build up momentum - the weapon's spread could be decreased to make it easier to hit targets.
The '''Hare Trigger''' was a Scattergun sidegrade that swapped out the [[Scout]]'s double jump for the ability to auto-jump by holding the jump key, at the cost of being significantly less accurate. By moving fast - best achieved by bunny hopping to build up momentum - the weapon's spread could be decreased to make it easier to hit targets.
=== Properties ===
=== Properties ===
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| loadout=yes
| loadout=yes
}}
}}
{{Quotation|'''2026 Public Playtest''' Steam announcement|Attempts to fix Scout oversaturation by making players dislike the Scout significantly more.}}
The '''Little Boy''' was a passive weapon that decreased the user's size by 65%, increased speed and jump height by 20% and 30% respectively, reduced max health by 58, reduced capture rate by 1, and applied the [[tf:Brundle Bundle|Brundle Bundle]]'s pitch shift to the Scout's voicelines.
The '''Little Boy''' was a passive weapon that decreased the user's size by 65%, increased speed and jump height by 20% and 30% respectively, reduced max health by 58, reduced capture rate by 1, and applied the [[tf:Brundle Bundle|Brundle Bundle]]'s pitch shift to the Scout's voicelines.
=== Trivia ===
* Prior to being moved to the weapons pack, the Little Boy only shrank the player after switching weapons. This behaviour was also shared by the Fat Man.
=== Gallery ===
=== Gallery ===
<gallery>
<gallery>
File:littleboy_demo.png|Scout (left) vs Scout with the Little Boy equipped (right).
File:littleboy_demo.png|Scout (left) vs Scout with the Little Boy equipped (right).
</gallery>
</gallery>

Revision as of 12:13, 15 July 2026


Happy April, and thanks for sticking around for two months so far! It's been real. For a limited time, official servers (as well as any servers using the ConVar tf2c_special_beta 1) will be running a public playtest, enabling a number of brand new, in-development weapons.)

2026 Public Playtest Steam announcement

The April Fools 2026 update, also known as 3.0.8, was the first April Fools update for Team Fortress 2 Classified, released on April 1st, 2026.

Weapons

April Fools 2026 added 15 weapons to the game, consisting of new concepts, reworks of the Mine Layer and Team Fortress 2's Jarate.

These weapons could be enabled by inputting the convar tf_special_beta 1 into the developer console. After their removal in 3.0.11, the weapons were made available to download as part of an official weapons pack, which also removed their April Fools event restriction.

Hare Trigger

Hare Trigger
Kill Icons
Basic Information
Used by Scout
Slot Primary
Ammo
Ammo loaded 6
Ammo carried 32
Loadout Stats

The Hare Trigger

Scattergun

Wearer can automatically jump by holding the jump button

Up to 75% more accurate based on current speed

+25% faster firing speed

Disables double jump

150% less accurate

"Eh, what's up Doc?"


Addresses feedback regarding the mod having too much emphasis on verticality by removing the Scout's double jump.

2026 Public Playtest Steam announcement

The Hare Trigger was a Scattergun sidegrade that swapped out the Scout's double jump for the ability to auto-jump by holding the jump key, at the cost of being significantly less accurate. By moving fast - best achieved by bunny hopping to build up momentum - the weapon's spread could be decreased to make it easier to hit targets.

Properties

Properties
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Taunt Thigh slap
Damage
Maximum ramp-up 175% 105
Base damage 100% 60
Maximum fall-off 52.8% 32
Critical 180
Mini-crit 81
Mini-crit (ramp-up) 141
Bullet count 10
Ammo
Loaded 6
Carried 32
Reload type Single
Function Times
Attack interval 0.46875 s
TODO
First reload 0.7 s
0.4 s
Further reloads 0.5 s
0.3 s
All values are approximate.

Trivia

  • The Hare Trigger is a pun on the term "hair trigger", which means to act in response to the slightest stimulus, and "hare".
  • The description quote is a reference to Bugs Bunny's famous catchphrase.

Little Boy

Little Boy
Basic Information
Used by Scout
Slot Primary
Loadout Stats

The Little Boy

Portable Scout


Attempts to fix Scout oversaturation by making players dislike the Scout significantly more.

2026 Public Playtest Steam announcement

The Little Boy was a passive weapon that decreased the user's size by 65%, increased speed and jump height by 20% and 30% respectively, reduced max health by 58, reduced capture rate by 1, and applied the Brundle Bundle's pitch shift to the Scout's voicelines.

Trivia

  • Prior to being moved to the weapons pack, the Little Boy only shrank the player after switching weapons. This behaviour was also shared by the Fat Man.