Creating custom weapons - basics: Difference between revisions
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= Modifying vanilla weapons = | = Modifying vanilla weapons = | ||
''This section will potentially include a different method for editing vanilla weapons that isn't widely used. In the meantime, please do '''not''' write any current methods here.'' | ''This section will potentially include a different method for editing vanilla weapons that isn't widely used. In the meantime, please do '''not''' write any current methods here or use this as a guide.'' | ||
Below is an example {{code|custom_items_game.txt}} file that contains empty copies of every item with the {{code|preset=3|baseitem}} parameter. | |||
<pre> | |||
#base "items_game.txt" | |||
"items_game" | |||
{ | |||
"items" | |||
{ | |||
"0" // Bat | |||
{ | |||
} | |||
"1" // Bottle | |||
{ | |||
} | |||
"2" // Fire Axe | |||
{ | |||
} | |||
"3" // Kukri | |||
{ | |||
} | |||
"4" // Knife | |||
{ | |||
} | |||
"5" // Fists | |||
{ | |||
} | |||
"6" // Shovel | |||
{ | |||
} | |||
"7" // Wrench | |||
{ | |||
} | |||
"8" // Bonesaw | |||
{ | |||
} | |||
"9" // Shotgun (Engineer) | |||
{ | |||
} | |||
"10" // Shotgun (Soldier) | |||
{ | |||
} | |||
"11" // Shotgun (Heavy) | |||
{ | |||
} | |||
"12" // Shotgun (Pyro) | |||
{ | |||
} | |||
"13" // Scattergun | |||
{ | |||
} | |||
"14" // Sniper Rifle | |||
{ | |||
} | |||
"15" // Minigun | |||
{ | |||
} | |||
"16" // SMG | |||
{ | |||
} | |||
"17" // Syringe Gun | |||
{ | |||
} | |||
"18" // Rocket Launcher | |||
{ | |||
} | |||
"19" // Grenade Launcher | |||
{ | |||
} | |||
"20" // Stickybomb Launcher | |||
{ | |||
} | |||
"21" // Flame Thrower | |||
{ | |||
} | |||
"22" // Pistol (Engineer) | |||
{ | |||
} | |||
"23" // Pistol (Scout) | |||
{ | |||
} | |||
"24" // Revolver | |||
{ | |||
} | |||
"25" // PDA: Teleporter (Construction PDA) | |||
{ | |||
} | |||
"26" // Destruction PDA | |||
{ | |||
} | |||
"27" // Disguise Kit | |||
{ | |||
} | |||
"28" // Builder (Toolbox) | |||
{ | |||
} | |||
"29" // Medi Gun | |||
{ | |||
} | |||
"30" // Invis Watch | |||
{ | |||
} | |||
"735" // Sapper | |||
{ | |||
} | |||
"1132" // Spellbook Magazine (Halloween) | |||
{ | |||
} | |||
"1152" // Grappling Hook (Mannpower) | |||
{ | |||
} | |||
"1155" // PASS Time Jack (PASS Time) | |||
{ | |||
} | |||
"2000" // Umbrella | |||
{ | |||
} | |||
} | |||
} | |||
</pre> | |||
= List of useful attributes = | = List of useful attributes = | ||