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Dustbowl: Difference between revisions

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{{Stub}}
{{Stub}}
{{Infobox map
{{Infobox map
|game-type = Attack / Defense|
|game-type = Attack / Defense
|file-name = cp_dustbowl
|file-name = cp_dustbowl
|map-image = CP_Dustbowl_Main.jpg
|map-image = CP_Dustbowl_Main.jpg
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|map-setting = Daylight, sunny
|map-setting = Daylight, sunny
}}
}}
'''Dustbowl'''是一张线性的[[Attack / Defense/zh-hans|进攻/防守]]地图并且其为''军团要塞经典''中同名地图的重置。Dustbowl 是一个沙漠内的采矿设施,并在地图的一阶段蓝队出生点有着矿车轨道。红队从蓝队手中防守多个[[Control Points/zh-hans|控制点]]。
'''Dustbowl''' is a linear-style [[Attack / Defense]] map and is a remake of the ''Team Fortress Classic'' map of the same name. Dustbowl resembles a coal mining facility in a desert, with minecart tracks winding out of stage 1 BLU spawn. RED must defend a number of [[Control Points]] from BLU.


This map is divided into 3 stages, each consisting of two control labelled A and B, making a total of 6 control points. in each stage BLU must capture the control points in the given time while RED must defend in the given time. A must be captured first and then B. If BLU manages to capture all control points in the given time, they win. If not RED wins. Once a control point is taken, it is locked and cannot be re-captured by RED.
This map is divided into 3 stages, each consisting of two control labelled A and B, making a total of 6 control points. in each stage BLU must capture the control points in the given time while RED must defend in the given time. A must be captured first and then B. If BLU manages to capture all control points in the given time, they win. If not RED wins. Once a control point is taken, it is locked and cannot be re-captured by RED.