3.2.3: Difference between revisions
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Created page with "{{Patch |prev = 3.2.2 |next = 3.2.4 |date = October 16, 2026 |major = |update = |blogpost = [https://store.steampowered.com/news/app/3545060/view/690897394695406713 steam page] |archives = |new-weps = |new-maps = |mapfix = yes |wepfix = |genfix = yes |bugfix = yes }} ==Changes== ===General Changes=== * Fixed a crash caused by empty string attributes * Fixed a crash caused by ragdolls with an invalid render handle * Fixed Hunting Revolver fire rate not scaling cons..." |
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* Fixed a crash caused by empty string attributes | * Fixed a crash caused by empty string attributes | ||
* Fixed a crash caused by ragdolls with an invalid render handle | * Fixed a crash caused by ragdolls with an invalid render handle | ||
* Fixed Hunting Revolver fire rate not scaling consistently while scoping | * Fixed [[Hunting Revolver]] fire rate not scaling consistently while scoping | ||
* Fixed TF30 | * Fixed TF30 [[achievement]]s not being saved to Steam | ||
* Fixed winpanel using wrong text when timelimit is up on advancing minirounds | * Fixed winpanel using wrong text when timelimit is up on advancing minirounds | ||
* Fixed sniper rifle tracer particles being centered despite {{code|mod_zoomed_dont_hide_viewmodel}} | * Fixed [[sniper rifle]] tracer particles being centered despite {{code|mod_zoomed_dont_hide_viewmodel}} | ||
* Split update frequency for NextBot NPCs and TFBots (via {{code|nb_update_frequency_npc}}) | * Split update frequency for NextBot NPCs and TFBots (via {{code|nb_update_frequency_npc}}) | ||
* Restored proximity mine functionality and implemented {{code|mod_sticky_is_tripwire}} | * Restored proximity mine functionality and implemented {{code|mod_sticky_is_tripwire}} | ||
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* Updated localization files | * Updated localization files | ||
===Map Changes=== | ===Map Changes=== | ||
* Updated | * Updated [[cp_manor_event]]: | ||
** Vandalized a sign | ** Vandalized a sign | ||
*Updated | *Updated [[td_sunnyside_event]]: | ||
** Fixed spawn teleports not working properly | ** Fixed spawn teleports not working properly | ||
** Fixed teams switching every round | ** Fixed teams switching every round | ||
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* Fixed the Horseless Headless Horseman's walk cycle looking odd when walking diagonally | * Fixed the Horseless Headless Horseman's walk cycle looking odd when walking diagonally | ||
* Fixed Horseless Headless Horseman collision box causing players to get stuck in him | * Fixed Horseless Headless Horseman collision box causing players to get stuck in him | ||
* Most on-hit attributes, headshots, mini-crits, and rampup/falloff now affect the Horseless Headless Horseman | * Most on-hit attributes, headshots, [[mini-crits]], and rampup/falloff now affect the Horseless Headless Horseman | ||
* Fixed Brick, Shock Therapy, and Harvester having odd interactions with the Horseless Headless Horseman and Chickens | * Fixed [[Brick]], [[Shock Therapy]], and [[Harvester]] having odd interactions with the Horseless Headless Horseman and Chickens | ||
* Removed instructor hint sound for Horseless Headless Horseman notifications | * Removed instructor hint sound for Horseless Headless Horseman notifications | ||
===Particle Changes=== | ===Particle Changes=== | ||
* Split {{code|tripmine_wire}} into four team-colored systems for modders | * Split {{code|tripmine_wire}} into four team-colored systems for modders | ||