Harbor: Difference between revisions
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* Improved the visuals of the maps lighting a bit | * Improved the visuals of the maps lighting a bit | ||
* Fixed the water cubemaps | * Fixed the water cubemaps | ||
'''2.0.4.''' | |||
* Changed setup time from 30 seconds to 60 seconds | |||
* Updated clipping | |||
* Blocked the window from last point upper area | |||
* Added pallet near the last RED spawn area, allowing players to get up easier from lower area | |||
* Increased brightness in dark areas | |||
* Increased additional time after capturing points | |||
* First point time increased to 3 minutes (from 2) | |||
* Second point time increased to 4 minutes (from 2) | |||
* Small optimization changes | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* The map's layout before the first control point is loosely based on the layout of the ''Team Fortress Classic'' map [[tf:Hunted (Classic)|Hunted]]. | * The map's layout before the first control point is loosely based on the layout of the ''Team Fortress Classic'' map [[tf:Hunted (Classic)|Hunted]]. | ||