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Harbor: Difference between revisions

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* Improved the visuals of the maps lighting a bit
* Improved the visuals of the maps lighting a bit
* Fixed the water cubemaps
* Fixed the water cubemaps
'''2.0.4.'''
* Changed setup time from 30 seconds to 60 seconds
* Updated clipping
* Blocked the window from last point upper area
* Added pallet near the last RED spawn area, allowing players to get up easier from lower area
* Increased brightness in dark areas
* Increased additional time after capturing points
* First point time increased to 3 minutes (from 2)
* Second point time increased to 4 minutes (from 2)
* Small optimization changes
}}
}}


== Trivia ==
== Trivia ==
* The map's layout before the first control point is loosely based on the layout of the ''Team Fortress Classic'' map [[tf:Hunted (Classic)|Hunted]].
* The map's layout before the first control point is loosely based on the layout of the ''Team Fortress Classic'' map [[tf:Hunted (Classic)|Hunted]].