Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Death & Taxes: Difference between revisions

From TF2 Classified Wiki
No edit summary
Melt (talk | contribs)
initial page for the update, needs editing
Line 1: Line 1:
[[File:Death and Taxes Update Teaser Image.png|thumb|right|x250px]]
[[File:Fight_or_flight_logo.png|thumb|right|x250px]]


The '''Death & Taxes''' update was the first major update for [[Team Fortress 2 Classic]].  
The '''Fight or Flight''' update was the second major update for [[Team Fortress 2 Classic]].  


The update focused on cut content from ''Team Fortress 2'', including the [[VIP]] gamemode, the [[Civilian]] class, and various weapons such as the [[Nail Gun]] and [[Tranquilizer Gun]]. The update also introduced new original maps, gamemodes, weapons, achievements, and other features.
The update introduced 7 new weapons, 5 new maps, a new gamemode, 54 new achievements, and various fixes and changes to the core gameplay.  


== Announcements ==
== Announcements ==
The Death & Taxes page officially began on July 4th, 2020, as announced on the [https://tf2classic.com/death_and_taxes/day1 Team Fortress 2 Classic Website].
The Fight or Flight page officially began on April 26, 2023, as announced on the [https://tf2classic.com/fight_or_flight/day1 Team Fortress 2 Classic Website].
* '''Day 1''': Introduced the VIP gamemode, Civilian class, and maps [[Mineside]], [[Harbor]] and [[Trainyard]].
* '''Day 1''': Introduced the [[Jump Pads]], the [[L'Escampette]], a quality of life change to disguises on Four-Team matches, and maps [[Frigid]] and [[Floodgate]].
* '''Day 2''': The [[Nail Gun]], The [[R.P.G.]], The [[Dynamite Pack]], The [[Tranquilizer Gun]] and The [[Fishwhacker]] were re-introduced as weapons, along with The [[Hunting Revolver]], The [[Mine Layer]], The [[Shock Therapy]] and The [[Coilgun]] as new additions.
* '''Day 2''': Introduced the [[Anti-Aircraft Cannon]], [[Chekhov's Punch]], the [[Twin Barrel]], and the [[Harvester]], and maps [[Jinn]] and [[Krepost]].
* '''Day 3''': The new [[Domination]] gamemode was introduced along with the map [[Oil Canyon]]. The new [[Four-Team]] gamemode, along with GRN and YLW teams, was also announced with the maps [[Flask]] and [[Hydro (Domination)]].
* '''Day 3''': The new [[Territorial Domination]] gamemode was introduced along with the map [[Caper]]. 54 new achievements were announced, and a change log was posted, including a reference to the [[Brick]]. The update was also officially released.
* '''Day 4''': [[Badwater Basin (VIP)]] was announced with 6 returning weapons from ''Team Fortress 2'': The [[Kritzkrieg]], The [[Überspritze]], The [[Huntsman]], The [[Flare Gun]], The [[Gunboats]] and The [[Sandvich]]. Scoreboard medals for developers, content contributors, and beta testers, bot improvements, and a new achievement pack were also announced. The update was also officially released.


== Additions ==
== Additions ==
Line 21: Line 20:
! File name
! File name
|-
|-
| '''[[Flask]]'''
| '''[[Floodgate]]'''
| [[File:Flask 1.jpg|200px]]
|  
| '''[[Arena]]'''
| '''[[Arena]] ([[Four-Team]])'''
| {{code|arena_flask}}
| {{code|arena_floodgate}}
|-
|-
| '''[[Hydro (Domination)]]'''
| '''[[Krepost]]'''
| [[File:Hydro 3.jpg|200px]]
|  
| '''[[Domination]]'''
| '''[[Domination]] ([[Four-Team]] [[Medieval]])'''
| {{code|dom_hydro}}
| {{code|dom_krepost}}
|-
|-
| '''[[Oil Canyon]]'''
| '''[[Frigid]]'''
| [[File:OilCanyon.png|200px]]
|  
| '''[[Domination]]'''
| '''[[King of the Hill]] ([[Four-Team]])'''
| {{code|dom_oilcanyon}}
| {{code|koth_frigid}}
|-
|-
| '''[[Badwater (VIP)]]'''
| '''[[Jinn]]'''
| [[File:VipBadwater.png.png|200px]]
|  
| '''[[VIP]]'''
| '''[[Payload]]'''
| {{code|vip_badwater}}
| {{code|pl_jinn}}
|-
|-
| '''[[Harbor]]'''
| '''[[Caper]]'''
| [[File:Harbor.png|200px]]
|  
| '''[[VIP]]'''
| '''[[Territorial Domination]]'''
| {{code|vip_harbor}}
| {{code|td_caper}}
|-
| '''[[Mineside]]'''
| [[File:Vip_mineside.jpg|200px]]
| '''[[VIP]]'''
| {{code|vip_mineside}}
|-
| '''[[Trainyard]]'''
| [[File:Trainyard 2.jpg|200px]]
| '''[[VIP]]'''
| {{code|vip_trainyard}}
|}
|}


Line 61: Line 50:
=== [[Scout]] ===
=== [[Scout]] ===
{{Weapon table|
{{Weapon table|
{{Weapon|Nail Gun}}
{{Weapon|Brick}}
}}
=== [[Soldier]] ===
{{Weapon table|
{{Weapon|R.P.G.}}
{{Weapon|Gunboats}}
}}
}}
=== [[Pyro]] ===
=== [[Pyro]] ===
{{Weapon table|
{{Weapon table|
{{Weapon|Flare Gun}}
{{Weapon|Twin Barrel}}
}}
{{Weapon|Harvester}}
=== [[Demoman]] ===
{{Weapon table|
{{Weapon|Dynamite Pack}}
{{Weapon|Mine Layer}}
}}
}}
=== [[Heavy]] ===
=== [[Heavy]] ===
{{Weapon table|
{{Weapon table|
{{Weapon|Sandvich}}
{{Weapon|Anti-Aircraft Cannon}}
{{Weapon|Chekhov's Punch}}
}}
}}
=== [[Engineer]] ===
=== [[Engineer]] ===
{{Weapon table|
{{Weapon table|nokillicon=1|
{{Weapon|Coilgun}}
{{Weapon|PDA: Teleporter}}
}}
{{Weapon|PDA: Jump Pad}}
=== [[Medic]] ===
{{Weapon table|
{{Weapon|Kritzkrieg}}
{{Weapon|Shock Therapy}}
{{Weapon|Überspritze}}
}}
=== [[Sniper]] ===
{{Weapon table|
{{Weapon|Hunting Revolver}}
{{Weapon|Huntsman}}
{{Weapon|Fishwhacker}}
}}
}}
=== [[Spy]] ===
=== [[Spy]] ===
{{Weapon table|
{{Weapon table|nokillicon=1|
{{Weapon|Tranquilizer Gun}}
{{Weapon|L'escampette}}
}}
}}


== Trivia ==
* The name of the update is a reference to a [https://en.wikipedia.org/wiki/Death_and_taxes_(idiom) famous quote] from Benjamin Franklin: "''Our new Constitution is now established, and has an appearance that promises permanency; but in this world nothing can be said to be certain, except '''death and taxes'''''"
* The Civilian class and the VIP gamemode were originally planned for ''Team Fortress 2'' but were cut.
* A lot of the weapons were cut from earlier versions of Tf2 or cut entirely. Some can even be seen in the [https://www.youtube.com/watch?v=MwwcWTTw4PU Orange Box 2006 Playstation trailer.]
== Update Gallery ==
== Update Gallery ==