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User:Ratboy Slim/Draft: Difference between revisions

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! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties  
! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties  
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed;" | Hitscan
| colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed; text-align: right" | Hitscan
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed;" | Bullet
| colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed; text-align: right" | Bullet
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed;" | Ranged
| colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed; text-align: right" | Ranged
|-
|-
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage'''
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage'''
|-
|-
| style="background-color: #f1e9cb" | '''Maximum ramp-up''' || 150% || style="background-color: #dee8ed;" | 60
| style="background-color: #f1e9cb" | '''Maximum ramp-up''' || style="text-align: center;" | 150% || style="background-color: #dee8ed; text-align: right" | 60
|-
|-
| style="background-color: #f1e9cb" | '''Base damage''' || 100% || style="background-color: #dee8ed;" | 40
| style="background-color: #f1e9cb" | '''Base damage''' || style="text-align: center;" | 100% || style="background-color: #dee8ed; text-align: right" | 40
|-
|-
| style="background-color: #f1e9cb" | '''Maximum fall-off''' || 52.8% || style="background-color: #dee8ed;" | 21
| style="background-color: #f1e9cb" | '''Maximum fall-off''' || style="text-align: center;" | 52.8% || style="background-color: #dee8ed; text-align: right" | 21
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed;" | 120
| colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed; text-align: right" | 120
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed;" | 54-81
| colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed; text-align: right" | 54-81
|-
|-
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times'''
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times'''
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed;" | 0.5 s
| colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed; text-align: right" | 0.5 s
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed;" | 1.133 s
| colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed; text-align: right" | 1.133 s
|-
|-
| colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed;" | 1.25 s
| colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed; text-align: right" | 1.25 s
|-
|-
| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate.
| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate.
|-
|-
|}
|}