User:Ratboy Slim/Draft: Difference between revisions
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! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties | ! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed;" | Hitscan | | colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed; text-align: right" | Hitscan | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed;" | Bullet | | colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed; text-align: right" | Bullet | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed;" | Ranged | | colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed; text-align: right" | Ranged | ||
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| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage''' | | colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage''' | ||
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| style="background-color: #f1e9cb" | '''Maximum ramp-up''' || 150% || style="background-color: #dee8ed;" | 60 | | style="background-color: #f1e9cb" | '''Maximum ramp-up''' || style="text-align: center;" | 150% || style="background-color: #dee8ed; text-align: right" | 60 | ||
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| style="background-color: #f1e9cb" | '''Base damage''' || 100% || style="background-color: #dee8ed;" | 40 | | style="background-color: #f1e9cb" | '''Base damage''' || style="text-align: center;" | 100% || style="background-color: #dee8ed; text-align: right" | 40 | ||
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| style="background-color: #f1e9cb" | '''Maximum fall-off''' || 52.8% || style="background-color: #dee8ed;" | 21 | | style="background-color: #f1e9cb" | '''Maximum fall-off''' || style="text-align: center;" | 52.8% || style="background-color: #dee8ed; text-align: right" | 21 | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed;" | 120 | | colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed; text-align: right" | 120 | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed;" | 54-81 | | colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed; text-align: right" | 54-81 | ||
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| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times''' | | colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times''' | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed;" | 0.5 s | | colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed; text-align: right" | 0.5 s | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed;" | 1.133 s | | colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed; text-align: right" | 1.133 s | ||
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| colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed;" | 1.25 s | | colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed; text-align: right" | 1.25 s | ||
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| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate. | | colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate. | ||
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|} | |} | ||