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| {{User:Ratboy Slim/Template:Sandbox}} | | {{User:Ratboy Slim/Template:Sandbox}} |
| {| class="wikitable"
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| ! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties
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| | colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed; text-align: right" | Hitscan
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| | colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed; text-align: right" | Bullet
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| | colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed; text-align: right" | Ranged
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| | colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage'''
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| | style="background-color: #f1e9cb" | '''Maximum ramp-up''' || style="text-align: center;" | 150% || style="background-color: #dee8ed; text-align: right" | 60
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| | style="background-color: #f1e9cb" | '''Base damage''' || style="text-align: center;" | 100% || style="background-color: #dee8ed; text-align: right" | 40
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| | style="background-color: #f1e9cb" | '''Maximum fall-off''' || style="text-align: center;" | 52.8% || style="background-color: #dee8ed; text-align: right" | 21
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| | colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed; text-align: right" | 120
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| | colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed; text-align: right" | 54-81
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| | colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Ammo'''
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| | colspan="2" style="background-color: #f1e9cb" | '''Loaded''' || style="background-color: #dee8ed; text-align: right" | 6
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| | colspan="2" style="background-color: #f1e9cb" | '''Carried''' || style="background-color: #dee8ed; text-align: right" | 24
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| | colspan="2" style="background-color: #f1e9cb" | '''Reload type''' || style="background-color: #dee8ed; text-align: right" | Clip
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| | colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times'''
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| | colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed; text-align: right" | 0.5 s
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| | colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed; text-align: right" | 1.133 s
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| | colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed; text-align: right" | 1.25 s
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| | colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate.
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| |}
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