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User:Ratboy Slim/Template:Sandbox: Difference between revisions

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Ratboy Slim (talk | contribs)
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{{#ifeq:{{{status-effects-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Status Effects'''
{{#ifeq:{{{status-effects-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Status Effects'''
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{{#if:{{{effect|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Effect''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{effect}}}
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{{#if:{{{effect-duration|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Effect duration''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{effect-duration}}}
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{{#if:{{{afterburn|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Afterburn''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{afterburn}}}
{{#if:{{{afterburn|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Afterburn''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{afterburn}}}
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{{#if:{{{healing-others|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Healing (others)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-others}}}
{{#if:{{{healing-others|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Healing (others)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-others}}}
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{{#if:{{{beam-connect-distance|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Beam connect distance''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{beam-connect-distance}}}
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{{#if:{{{beam-disconnect-distance|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Beam disconnect distance''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{beam-disconnect-distance}}}
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{{#ifeq:{{{construction-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Construction'''
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{{#if:{{{repair-per-hit|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Repair per hit''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{repair-per-hit}}}
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{{#if:{{{upgrade-per-hit|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Upgrade per hit''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{upgrade-per-hit}}}
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{{#if:{{{cost-per-repair|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Cost per repair''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{cost-per-repair}}}
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{{#if:{{{cost-per-ammo|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Cost per ammo''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{cost-per-ammo}}}
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{{#ifeq:{{{ammo-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Ammo'''
{{#ifeq:{{{ammo-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Ammo'''
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{{#if:{{{reload|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Reload''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{reload}}}
{{#if:{{{reload|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Reload''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{reload}}}
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{{#if:{{{first-reload|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''First reload''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{first-reload}}}
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{{#if:{{{further-reloads|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Further reloads''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{further-reloads}}}
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{{#if:{{{spread-recovery|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Spread recovery''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{spread-recovery}}}
{{#if:{{{spread-recovery|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Spread recovery''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{spread-recovery}}}
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{{#if:{{{consumption-time|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Consumption time''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{consumption-time}}}
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{{#if:{{{cloak-fade|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Cloak fade''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{cloak-fade}}}
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{{#if:{{{uncloak-fade|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Uncloak fade''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{Uncloak-fade}}}
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{{#if:{{{charge-fill-speed|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Charge fill speed''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{charge-fill-speed}}}
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{{#if:{{{charge-fill-time|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Charge fill time''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{charge-fill-time}}}
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{{#if:{{{recharge-time|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Recharge time''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{recharge-time}}}
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{{#if:{{{drop-expirey|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Drop expirey''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{drop-expirey}}}
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{{#if:{{{airblast-interval|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Airblast interval''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{airblast-interval}}}
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{{#if:{{{scoped-charge-delay|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Scoped charge delay''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{scoped-charge-delay}}}
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{{#if:{{{scoped-headshot-delay|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Scoped headshot delay''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{scoped-headshot-delay}}}
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{{#if:{{{aim-fatigue|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Aim fatigue''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{aim-fatigue}}}
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{{#if:{{{taunt|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Taunt''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{taunt}}}
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{{#if:{{{taunt-duration|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Taunt duration''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{taunt-duration}}}
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| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate.
| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate.