Chekhov's Punch: Difference between revisions
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* The Chekhov's Punch does not allow the [[Sandvich]] to crit. | * The Chekhov's Punch does not allow the [[Sandvich]] to crit. | ||
* Switching to the Fists from the Chekhov's Punch allows you to keep and use the critical charges gained. This also allows the Fists to use critical hits on any number of charges. | * Switching to the Fists from the Chekhov's Punch allows you to keep and use the critical charges gained. This also allows the Fists to use critical hits on any number of charges. | ||
* The Chekhov's Punch has a hidden 65% increase melee range. | |||
{{nav allweapons}} | {{nav allweapons}} | ||