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List of item attributes: Difference between revisions

From TF2 Classified Wiki
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NinjaV (talk | contribs)
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When used on its own, shots will always deal 5 damage.
When used on its own, shots will always deal 5 damage.
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| 3021 || rocket gravity || || || mod_rocket_gravity || Gives the projectile an arc.
| 3021 || rocket gravity || || percentage || mod_rocket_gravity || Gives the projectile an arc.
Works with Rockets, Tranquillizer Darts and Coilgun Lasers
Works with Rockets, Tranquillizer Darts and Coilgun Lasers.
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| 3022 || sniper no dmg charge || || additive || mod_sniper_no_dmg_charge ||  
| 3022 || sniper no dmg charge || || additive || mod_sniper_no_dmg_charge ||  
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| 3048 || no damage falloff over distance ||  || || mod_no_dmg_falloff ||
| 3048 || no damage falloff over distance ||  || || mod_no_dmg_falloff ||
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| 3049 || add condition on hit ||  || || add_onhit_addcond ||
| 3049 || add condition on hit ||  || || add_onhit_addcond || For now use [https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition this List of Conditions for TF2.] Note that some Conditions may not be Compatible with Team Fortress 2 Classic.
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| 3050 || minigun spindown time increased ||  || || mult_minigun_spindown_time ||
| 3050 || minigun spindown time increased ||  || || mult_minigun_spindown_time ||