Knife: Difference between revisions
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The '''Knife''' is the default melee weapon for the [[Spy]]. It is a butterfly knife with solid wooden handles and black grips around them. | The '''Knife''' is the default melee weapon for the [[Spy]]. It is a butterfly knife with solid wooden handles and black grips around them. | ||
Unlike other melee weapons, it only deals 40 damage per hit, and does not [[random crit|randomly crit]]. As an upside, it attacks instantly without the 0.2 second delay that other melee weapons have, even though it still attacks at 0.8 second intervals. Uniquely, hitting an enemy | Unlike other melee weapons, it only deals 40 damage per hit, and does not [[random crit|randomly crit]]. As an upside, it attacks instantly without the 0.2 second delay that other melee weapons have, even though it still attacks at 0.8 second intervals. Uniquely, hitting an enemy's back (defined as a 180° radius behind them) causes the player to backstab the enemy, causing an instantaneous kill (except against invulnerable enemies) by dealing six times their current health as critical damage. When an enemy is backstabbed, they will loudly scream while performing a unique death animation, alerting nearby enemies of the Spy's presence. Like the [[Revolver]], swinging the knife will remove the Spy's current disguise, and cannot be used while cloaked. Outside of backstabs, the Knife is the weakest melee weapon in the game, and attempting to "butterknife" a full-health enemy by stabbing them multiple times will rarely end well. As a consequence, stealth is paramount when wielding it, and going loud is best left to the Revolver. | ||
== Properties == | == Properties == | ||