Troubleshooting: Difference between revisions
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Technochips (talk | contribs) "I can't connect to any servers and all of the text starts with #TF!" - mentioned the actual problem. the game doesn't care if it's in a sourcemods folder or not |
Technochips (talk | contribs) restart steam |
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=== I can't connect to any servers and all of the text starts with #TF! === | === I can't connect to any servers and all of the text starts with #TF! === | ||
The folder of your game (which should contain a <code>gameinfo.txt</code> file) should be named <code>tf2classic</code>. If it is named <code>tf2classic-latest</code> or if all of your files are dumped loosely in <code>sourcemods</code>, that will cause this to happen. | The folder of your game (which should contain a <code>gameinfo.txt</code> file) should be named <code>tf2classic</code>. If it is named <code>tf2classic-latest</code> or if all of your files are dumped loosely in <code>sourcemods</code>, that will cause this to happen. Note that if Steam's running, restart it after renaming the folder, or else an error will occur if you attempt to launch the game via Steam. | ||
=== The launcher tells me that SDK2013 isn't installed, but it is! === | === The launcher tells me that SDK2013 isn't installed, but it is! === | ||
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[[File:MoveSDK.png|400px|center]] | [[File:MoveSDK.png|400px|center]] | ||
For advanced users, it's also possible to create a symlink from its expected location in the common folder on your <code>C:\</code> drive to its real location on another drive. See instructions [[#Creating_a_symlink_on_Windows|here]] for how to create one. | For advanced users, it's also possible to create a symlink from its expected location in the common folder on your <code>C:\</code> drive to its real location on another drive. See instructions [[#Creating_a_symlink_on_Windows|here]] for how to create one. | ||
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=== The launcher says that SDK2013 needs to be updated, but it is! === | === The launcher says that SDK2013 needs to be updated, but it is! === | ||
You should try to launch SDK2013 from Steam once. Even if Steam claims it's fully installed, it may still require validation or other work, which Steam will only perform when you try to run it. After launching and closing it again, restart the launcher. | You should try to launch SDK2013 from Steam once. Even if Steam claims it's fully installed, it may still require validation or other work, which Steam will only perform when you try to run it. After launching and closing it again, restart the launcher. | ||