Mine Layer: Difference between revisions
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Ratboy Slim (talk | contribs) Added achievements and update history |
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| charge-fill-time = 2 s | | charge-fill-time = 2 s | ||
|}} | |}} | ||
== Achievements == | |||
{{Achievement table| | |||
{{Achievement|achievement_mines_unseen_damage}} | |||
{{Achievement|achievement_mines_streak_single_life}} | |||
{{Achievement|achievement_mines_trigger_without_hurt}} | |||
{{Achievement|achievement_sandvich_mines}} | |||
{{Achievement|achievement_surf_enemy_mine}} | |||
}} | |||
== Names in other languages == | == Names in other languages == | ||
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|es=Lanzaminas|es_m=Mine Launcher | |es=Lanzaminas|es_m=Mine Launcher | ||
}} | }} | ||
== Update history == | |||
{{Update history| | |||
'''2.0.0''' | |||
* Added The Mine Layer | |||
'''2.0.1''' | |||
* Mines of losing team no longer detonate | |||
'''2.0.2''' | |||
* Increased clip size & max stickies to 4 (from 3) | |||
* Max charge time decreased by 50% | |||
'''2.1.0''' | |||
* The player's mines are now highlighted through walls | |||
* Mines will now fizzle out instead of exploding when placing more than four mines | |||
}} | |||
== Trivia == | == Trivia == | ||
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] on Team Fortress 2's Steam Workshop in 2011. | * The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] on Team Fortress 2's Steam Workshop in 2011. | ||
* Even though the model's magazine implies that 6 mines can be loaded, the final weapon only holds 4 at once. | * Even though the model's magazine implies that 6 mines can be loaded, the final weapon only holds 4 at once. | ||
{{nav allweapons}} | {{nav allweapons}} | ||