Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Mine Layer: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
mNo edit summary
Ratboy Slim (talk | contribs)
Added achievements and update history
Line 61: Line 61:
  | charge-fill-time = 2 s
  | charge-fill-time = 2 s
|}}
|}}
== Achievements ==
{{Achievement table|
{{Achievement|achievement_mines_unseen_damage}}
{{Achievement|achievement_mines_streak_single_life}}
{{Achievement|achievement_mines_trigger_without_hurt}}
{{Achievement|achievement_sandvich_mines}}
{{Achievement|achievement_surf_enemy_mine}}
}}


== Names in other languages ==
== Names in other languages ==
Line 74: Line 83:
|es=Lanzaminas|es_m=Mine Launcher
|es=Lanzaminas|es_m=Mine Launcher
}}
}}
== Update history ==
{{Update history|
'''2.0.0'''
* Added The Mine Layer
'''2.0.1'''
* Mines of losing team no longer detonate
'''2.0.2'''
* Increased clip size & max stickies to 4 (from 3)
* Max charge time decreased by 50%
'''2.1.0'''
* The player's mines are now highlighted through walls
* Mines will now fizzle out instead of exploding when placing more than four mines
}}
== Trivia ==
== Trivia ==
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] on Team Fortress 2's Steam Workshop in 2011.
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] on Team Fortress 2's Steam Workshop in 2011.
* Even though the model's magazine implies that 6 mines can be loaded, the final weapon only holds 4 at once.
* Even though the model's magazine implies that 6 mines can be loaded, the final weapon only holds 4 at once.
{{nav allweapons}}
{{nav allweapons}}