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Template:Weapon properties: Difference between revisions

Template page
Ratboy Slim (talk | contribs)
Updated documentation to say not to include default percentages. Actual template is unchanged.
Ratboy Slim (talk | contribs)
Made the background color of damage percentages white, instead of the default grey.
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{{#ifeq:{{{damage-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Damage'''
{{#ifeq:{{{damage-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Damage'''
{{!-}}}}
{{!-}}}}
{{#if:{{{maximum-ramp-up|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Maximum ramp-up''' {{!!}} style="text-align: center;" {{!}} {{{maximum-ramp-up-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{maximum-ramp-up}}}
{{#if:{{{maximum-ramp-up|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Maximum ramp-up''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{maximum-ramp-up-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{maximum-ramp-up}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{base-damage|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Base damage''' {{!!}} style="text-align: center;" {{!}} {{{base-damage-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{base-damage}}}
{{#if:{{{base-damage|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Base damage''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{base-damage-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{base-damage}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{charged-damage|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Charged damage''' {{!!}} style="text-align: center;" {{!}} {{{charged-damage-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{charged-damage}}}
{{#if:{{{charged-damage|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Charged damage''' {{!!}} style="text-align: center; background-color: white" {{!}} {{{charged-damage-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{charged-damage}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{maximum-fall-off|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Maximum fall-off''' {{!!}} style="text-align: center;" {{!}} {{{maximum-fall-off-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{maximum-fall-off}}}
{{#if:{{{maximum-fall-off|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Maximum fall-off''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{maximum-fall-off-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{maximum-fall-off}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{critical|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Critical''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{critical}}}
{{#if:{{{critical|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Critical''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{critical}}}
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{{#if:{{{mini-crit-charged|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Mini-crit (charged)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{mini-crit-charged}}}
{{#if:{{{mini-crit-charged|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Mini-crit (charged)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{mini-crit-charged}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{flame-damage-close|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Flame damage (close)''' {{!!}} style="text-align: center;" {{!}} {{{flame-damage-close-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{flame-damage-close}}}
{{#if:{{{flame-damage-close|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Flame damage (close)''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{flame-damage-close-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{flame-damage-close}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{flame-damage-far|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Flame damage (far)''' {{!!}} style="text-align: center;" {{!}} {{{flame-damage-far-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{flame-damage-far}}}
{{#if:{{{flame-damage-far|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Flame damage (far)''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{flame-damage-far-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{flame-damage-far}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{bullet-count|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Bullet count''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{bullet-count}}}
{{#if:{{{bullet-count|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Bullet count''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{bullet-count}}}
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{{#ifeq:{{{splash-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Splash'''
{{#ifeq:{{{splash-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Splash'''
{{!-}}}}
{{!-}}}}
{{#if:{{{minimum-splash|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Minimum splash''' {{!!}} style="text-align: center;" {{!}} {{{minimum-splash-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{minimum-splash}}}
{{#if:{{{minimum-splash|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Minimum splash''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{minimum-splash-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{minimum-splash}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{damage-reduction|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Damage reduction''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{damage-reduction}}}
{{#if:{{{damage-reduction|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Damage reduction''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{damage-reduction}}}
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{{#ifeq:{{{healing-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Healing'''
{{#ifeq:{{{healing-column|}}} | true |{{!}} colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" {{!}} '''Healing'''
{{!-}}}}
{{!-}}}}
{{#if:{{{healing-in-combat|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Healing (in combat)''' {{!!}} style="text-align: center;" {{!}} {{{healing-in-combat-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-in-combat}}}
{{#if:{{{healing-in-combat|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Healing (in combat)''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{healing-in-combat-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-in-combat}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{healing-out-of-combat|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Healing (out of combat)''' {{!!}} style="text-align: center;" {{!}} {{{healing-out-of-combat-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-out-of-combat}}}
{{#if:{{{healing-out-of-combat|}}} |{{!}} style="background-color: #f1e9cb" {{!}} '''Healing (out of combat)''' {{!!}} style="text-align: center; background-color: white;" {{!}} {{{healing-out-of-combat-percentage}}} {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-out-of-combat}}}
{{!-}}}}
{{!-}}}}
{{#if:{{{healing-self|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Healing (self)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-self}}}
{{#if:{{{healing-self|}}} |{{!}} colspan="2" style="background-color: #f1e9cb" {{!}} '''Healing (self)''' {{!!}} style="background-color: #dee8ed; text-align: right" {{!}} {{{healing-self}}}