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Flame Thrower: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
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Ratboy Slim (talk | contribs)
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|ru=Огнемёт|ru_m=Flame Thrower
|ru=Огнемёт|ru_m=Flame Thrower
|es=Lanzallamas|es_m=Flame Thrower
|es=Lanzallamas|es_m=Flame Thrower
}}
== Update history ==
{{Update history|
'''[[2.0.0]]'''
* Flamethrower{{sic}} is now lag compensated. This should dramatically improve flame hit detection at higher latency values.
* Improved the Pyro’s Flamethrower{{sic}} aimmatrices to match up with the Flame’s hitboxes better.
* Improved [[Huntsman|Arrows]] to be ignited mid-air, both by triggers and the [[Pyro]]'s flames.
'''[[2.0.1]]'''
* Made flames and [[airblast]] register more reliably
* Fixed the GRN flamethrower{{sic}} particles
* Updated players to say "Thanks" when extinguished from [[Fire|afterburn]]
'''[[2.0.2]]'''
* [[Fire|Afterburn]] length is now 25% shorter, though total damage output is unchanged
* Fixed flame impact sounds on friendly [[buildings]]
* Fixed a bug where flames would linger between round changes or restarts
'''[[2.0.4]]'''
* The hitbox for [[Pyro]]'s [[airblast]] is slightly shorter in its duration, and is now 4 ticks (from 6.6)
'''[[2.1.0]]'''
* Lowered damage by 12% (150 DPS, from 170)
* Support score for extinguishing is now based on remaining [[Fire|afterburn]]
* Support score for [[Airblast|airblasting]] is now based on amount of damage deflected
* Support score is now awarded for destroying [[Stickybomb Launcher|stickies]], disarming [[Dynamite Pack|Dynamite Packs]], and [[Airblast|airblasting]] Dynamite bomblets
* The [[airblast]] sound effect is now only played once on the attacker instead of being multiplied by targets (e.g. [[Stickybomb Launcher|Stickybombs]])
}}
}}