Jump Pads: Difference between revisions
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Ratboy Slim (talk | contribs) Cleaned up sentence structure. Removed achievements that are not Jump Pad specific. |
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[[File:Fight or flight engineer (1).png|thumb|alt=The image promoting the Fight or Flight update. It shows the BLU Engineer having the time of his life.|The BLU Engineer is having the time of his life.]] | [[File:Fight or flight engineer (1).png|thumb|alt=The image promoting the Fight or Flight update. It shows the BLU Engineer having the time of his life.|The BLU Engineer is having the time of his life.]] | ||
{{Quotation|'''Jump Pad''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|Engineers can now switch out their Teleporters for two Jump Pads! Instead of being disassembled and reassembled on the atomic level, teammates can super-jump into battle, covering the same kind of height and distance you'd expect from a perfect rocket jump. One-way drops are now two-way opportunities, explosive jumpers' shortcuts are now valid flank routes, and "I can't focus on keeping my Teleporters up!" is now a piss-poor excuse not to play Engineer.}} | |||
{{Quotation|'''Jump Pad''' | |||
'''Jump Pads''' are a type of [[building]] that can be constructed by the an [[Engineer]] using the [[Construction PDA|PDA: Jump Pad]], added in the [[Fight or Flight]] Update, and replace his ability to build a [[Teleporter]]. It is a circular, team-colored pad with an electronic fan covered by a net that constantly blows a current of air. The [[Engineer]] can construct two Jump Pads that work independently of each other, emitting wind particles, a team-colored glow, and a constant whirring noise while active. Each Jump Pad requires 70 metal to build, has 90 health, and cannot be upgraded. Hitting a Jump Pad with the [[Wrench]] will repair damage and speed up construction as usual. They can be constructed in [[water|deep water]], but will not function, showing a message saying they are flooded. If they are constructed in shallow water, they will function as normal. | '''Jump Pads''' are a type of [[building]] that can be constructed by the an [[Engineer]] using the [[Construction PDA|PDA: Jump Pad]], added in the [[Fight or Flight]] Update, and replace his ability to build a [[Teleporter]]. It is a circular, team-colored pad with an electronic fan covered by a net that constantly blows a current of air. The [[Engineer]] can construct two Jump Pads that work independently of each other, emitting wind particles, a team-colored glow, and a constant whirring noise while active. Each Jump Pad requires 70 metal to build, has 90 health, and cannot be upgraded. Hitting a Jump Pad with the [[Wrench]] will repair damage and speed up construction as usual. They can be constructed in [[water|deep water]], but will not function, showing a message saying they are flooded. If they are constructed in shallow water, they will function as normal. | ||