Stickybomb Launcher: Difference between revisions
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Ratboy Slim (talk | contribs) Added update history |
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|ru=Липучкомёт|ru_m=Stickybomb Launcher | |ru=Липучкомёт|ru_m=Stickybomb Launcher | ||
|es=Lanzabombas Lapa|es_m=Stickybomb Launcher | |es=Lanzabombas Lapa|es_m=Stickybomb Launcher | ||
}} | |||
== Update history == | |||
{{Update history| | |||
'''[[2.0.0]]''' | |||
* Updated the Sticky Launcher:{{sic}} | |||
** Added damage ramp-up over time | |||
** Immediate detonations do half damage | |||
** Full damage is reached 2s after firing (1.3s after arming) | |||
** Self-damage and Sticky Jumping are unchanged | |||
** Damage ramp-up period starts when charging instead of upon fire. | |||
** Updated Viewmodel animations to include the other arm. | |||
* Fixed an issue causing sticky bomb{{sic}} detonation sound to rapidly play multiple times in a row. | |||
* Added unique HUD icons for Stickybombs,{{sic}} [[Mine Layer|Proximity Mines]], the [[Kritzkrieg]], and the [[Medi Gun|Medigun]].{{sic}} | |||
* Improved the Stickybombs GRN and YLW textures. | |||
* Fixed the Stickybomb pulse effect to properly follow the entity. | |||
'''[[2.0.1]]''' | |||
* Fixed being able to push stickybombs only once | |||
'''[[2.0.2]]''' | |||
* Updated the Stickybomb Launcher: | |||
** Now consistent with live TF2's stickies | |||
** Fixed stickies not suffering from damage falloff | |||
** Damage rampup changed to 100% (from 70%) | |||
** Explosion radius rampup to 100% (from 80%) | |||
** Projectiles no longer bounce off friendly buildings | |||
'''[[2.1.0]]''' | |||
* Stickybombs now fizzle properly on death | |||
}} | }} | ||