Medi Gun: Difference between revisions
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Ratboy Slim (talk | contribs) Added update history |
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|ru=Лечебная пушка|ru_m=Medical Gun | |ru=Лечебная пушка|ru_m=Medical Gun | ||
|es=Pistola Médica|es_m=Medical Gun | |es=Pistola Médica|es_m=Medical Gun | ||
}} | |||
== Update history == | |||
{{Update history| | |||
'''[[2.0.0]]''' | |||
* Ported Uber draining faster when healing multiple patients. | |||
* Fixed Medigun{{sic}} heal beams, Ubers & HUD not working for non-[[Medic|Medics]] in Randomizer mode | |||
* Added unique HUD icons for [[Stickybomb Launcher|Stickybombs]], [[Mine Layer|Proximity Mines]], the [[Kritzkrieg]], and the Medigun.{{sic}} | |||
* Improved Uber textures to now be modular with custom skins. | |||
'''[[2.0.2]]''' | |||
* Updated players who have just spawned to now receive the full heal-rate from Mediguns | |||
'''[[2.0.4]]''' | |||
* The Medigun{{sic}} no longer sometimes fails to activate its charge after your first spawn | |||
'''[[2.1.0]]''' | |||
* Updated the Medi Gun and [[Kritzkrieg]]: | |||
** Now play a customizable progress sound that changes pitch based on patient health | |||
'''[[2.1.1]]''' | |||
* [[Critical hit|Crit]] boosted Mediguns now require tf2c_medigun_critboostable 2 to gain a heal rate bonus (set to 1 by default, only for minicrits) | |||
}} | }} | ||