Death & Taxes: Difference between revisions
From TF2 Classified Wiki
More actions
Ratboy Slim (talk | contribs) Undo revision 3388 by SciF1Qizard (talk) Re-removed the trivia because it was already explained upon in the main body Tag: Undo |
Ratboy Slim (talk | contribs) Added "unused content" link to live TF2 wiki |
||
| Line 4: | Line 4: | ||
The '''Death & Taxes''' update, also known as '''2.0.0''', was the first major update for Team Fortress 2 Classic, released on July 4, 2020. | The '''Death & Taxes''' update, also known as '''2.0.0''', was the first major update for Team Fortress 2 Classic, released on July 4, 2020. | ||
The update focused on cut content from ''Team Fortress 2''. Its flagship feature is the [[VIP]] game mode, in which BLU team must escort the new [[Civilian]] class to the end of the map, while RED team has to assassinate him. To highlight this new game mode, three VIP maps were included: [[Trainyard]] with a single capture point and a one-life VIP, [[Mineside]] with a VIP-exclusive briefcase that must be delivered to unlock the capture point, [[Harbor]] with three capture points and no special gimmicks, and a VIP version of [[Badwater (VIP)|Badwater Basin]] with four capture points (later reduced to three) and a nighttime atmosphere. | The update focused on [https://wiki.teamfortress.com/wiki/Unused_content cut content] from ''Team Fortress 2''. Its flagship feature is the [[VIP]] game mode, in which BLU team must escort the new [[Civilian]] class to the end of the map, while RED team has to assassinate him. To highlight this new game mode, three VIP maps were included: [[Trainyard]] with a single capture point and a one-life VIP, [[Mineside]] with a VIP-exclusive briefcase that must be delivered to unlock the capture point, [[Harbor]] with three capture points and no special gimmicks, and a VIP version of [[Badwater (VIP)|Badwater Basin]] with four capture points (later reduced to three) and a nighttime atmosphere. | ||
Another major feature was the addition of [[Four-Team]] mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the [[Arena]] map [[Flask]], and a [[Domination]] version of [[Hydro (Domination)|Hydro]] - which itself is a new game mode, with [[Oil Canyon]] as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2. | Another major feature was the addition of [[Four-Team]] mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the [[Arena]] map [[Flask]], and a [[Domination]] version of [[Hydro (Domination)|Hydro]] - which itself is a new game mode, with [[Oil Canyon]] as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2. | ||