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Team Fortress 2 Classified: Difference between revisions

From TF2 Classified Wiki
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[[File:Tf2classic_logo.png|500px|right]]
[[File:Tf2classic_logo.png|500px|right]]
'''Team Fortess 2 Classic''' also known as TF2C is a source mod for Team Fortress 2, the team-based multiplayer first-person shooter developed by Valve Software as part of the game bundle The Orange Box. The Team Fortress 2 Classic mod aims to re-image the 208/2009 era of the original Team Fortess 2. It was originally released in December 31, 2014. However it was taken down by Valve as it used source code from Team Fortress 2, but was later put back up.
'''Team Fortess 2 Classic''' also known as TF2C is a source mod for Team Fortress 2, the team-based multiplayer first-person shooter developed by Valve Software as part of the game bundle The Orange Box. The Team Fortress 2 Classic mod aims to re-image the 2008/2009 era of the original Team Fortess 2. It was originally released in December 31, 2014. However it was taken down by Valve as it used source code from Team Fortress 2, but was later put back up.


''Team Fortress 2 Classic'' has retained the cartoon-like visual artstyle of Team Fortress 2, based on art from artists such as [[w:Dean Cornwell|Dean Cornwell]], [[w:J. C. Leyendecker|J. C Leyendecker]], and [[w:Norman Rockwell|Norman Rockwell]]. ''Team Fortress 2'' followed a popular trend in CGI films at the time, in particular, films made by ''[[w:Pixar Animation Studios|Pixar]]'', such as ''[[w:The Incredibles|The Incredibles]]''.
''Team Fortress 2 Classic'' has retained the cartoon-like visual artstyle of Team Fortress 2, based on art from artists such as [[w:Dean Cornwell|Dean Cornwell]], [[w:J. C. Leyendecker|J. C Leyendecker]], and [[w:Norman Rockwell|Norman Rockwell]]. ''Team Fortress 2'' followed a popular trend in CGI films at the time, in particular, films made by ''[[w:Pixar Animation Studios|Pixar]]'', such as ''[[w:The Incredibles|The Incredibles]]''.
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== Gameplay ==
== Gameplay ==


Like its predecessors, ''Team Fortress 2 Classic's'' gameplay revolves around teams competing for objective, whether that be pushing a [[Payload|bomb cart]], [[Capture the Flag|capturing intelligence]] from another team's base or [[Control Points|capturing]] [[Attack / Defense|points]] along a map. The most common teams are Reliable Explosive Demolition or RED and Builder's League United or BLU respectively. However in [[4-team]] maps there are 2 additional teams, Global Radio Network or GRN and Yard Logistics Workers, Inc. or YLW. Players in each team can select from 9 classes, except in [[VIP]] where a player is chosen to play as a 10th class, the [[Civilian]]. For instance the [[Heavy]] is a tank with enormous base [[health]] but is incredibly slow and has to rev-up his main weapon while the [[Scout]] is incredibly mobile and has enormous burst damage but has a lot less base health.
Like its predecessors, ''Team Fortress 2 Classic's'' gameplay revolves around teams competing for objective, whether that be pushing a [[Payload|bomb cart]], [[Capture the Flag|capturing intelligence]] from another team's base or [[Control Points|capturing]] [[Attack / Defense|points]] along a map. The most common teams are Reliable Explosive Demolition or RED and Builder's League United or BLU respectively. However in [[4-team]] maps there are 2 additional teams, Global Radio Network or GRN and Yard Logistics Workers, Inc. or YLW. Players in each team can select from 9 classes, except in [[VIP]] where a player is chosen to play as a 10th class, the [[Civilian]]. Each class has it's own respective strengths and weaknesses. For instance, the [[Heavy]] is a tank with enormous base [[health]] but is incredibly slow and has to rev-up his main weapon, while the [[Scout]] is incredibly mobile and has enormous burst damage but has a lot less base health.


Like its predecessor ''Team Fortress 2 Classic'' retains statistics for gameplay such as the number of kills in a single life as a class, the most points accumulated, time spent playing as a class and more. These statistics are also present in the scoreboard during matches. These persistent statistics can be used to gauge a player's experience such as if they are nearing their record for kills in a single life. Points are awarded for actions such as killing enemy players, healing teammates, capturing objectives. While statistics let a player guage their experience, scoreboard statistics let a player gauge their progress in a single match.
Like its predecessor ''Team Fortress 2 Classic'' retains statistics for gameplay such as the number of kills in a single life as a class, the most points accumulated, time spent playing as a class and more. Similar statistics are also present in the scoreboard during matches, including
a K/D ratio. These persistent statistics can be used to gauge a player's experience such as if they are nearing their record for kills in a single life. Points are awarded for actions such as killing enemy players, healing teammates, capturing objectives. While statistics let a player guage their experience, scoreboard statistics let a player gauge their progress in a single match.


''TF2C'' also features [[achievements]] where upon a player reaching a certain milestones or performing a certain action they are rewarded with achievements. Achievements can range from dealing a certain amount of damage in a single life or killing certain classes. New sets of class-specific achievements were added in updates after release, usually meant to encourage players to try out new weapons or abilities.
''TF2C'' also features [[achievements]] where upon a player reaching a certain milestones or performing a certain action they are rewarded with achievements. Achievements can range from dealing a certain amount of damage in a single life or killing certain classes. New sets of class-specific achievements were added in updates after release, usually meant to encourage players to try out new weapons or abilities.
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''Main article: [[Maps|List of Maps]]''
''Main article: [[Maps|List of Maps]]''


''Team Fortress 2 Classic'' has a series of maps where the gameplay takes place. The official maps are commonly themed with an evil genius or retro-spy tech mentality, with secret bases that are concealed within industrial warehouses, as well as exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. The first few official maps are all industrial facilities in desert areas, but they have expanded to other locations.
''Team Fortress 2 Classic'' has a series of maps where the gameplay takes place. The official maps are commonly themed with an evil genius or retro-spy tech mentality, with secret bases that are concealed within industrial warehouses, as well as exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. The first few official maps are all industrial facilities in desert areas, but they have expanded to numerous other locations.
 
When players join a type of map for a gamemode they haven't played before an introductory video will play showing how the gamemode works.  


== Game Modes ==
== Game Modes ==