Setting up Hammer: Difference between revisions
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m Protected "Setting up Hammer": Avoiding the risk of a malicious actor replacing the executable download links with something harmful ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) |
Add note on porting Hammer's configuration over to Hammer++ |
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Go to the [https://ficool2.github.io/HammerPlusPlus-Website/download.html download page for Hammer++], scroll down until you find the "Source SDK 2013 Multiplayer" option and click it. This will download a ZIP file. | Go to the [https://ficool2.github.io/HammerPlusPlus-Website/download.html download page for Hammer++], scroll down until you find the "Source SDK 2013 Multiplayer" option and click it. This will download a ZIP file. | ||
If you open the ZIP file, you'll find a | If you open the ZIP file, you'll find a ''hammerplusplus_2013mpbuildXXXX'' folder, which itself contains a ''bin'' folder. You should merge the ''bin'' folder inside of the ZIP with the ''bin'' folder in your ''Source SDK Base 2013 Multiplayer'' directory that contains hammer.exe. After that's finished, hammerplusplus.exe and hammer.exe should be in the same folder. | ||
Open up Hammer++ by double-clicking "hammerplusplus.exe". | Open up Hammer++ by double-clicking "hammerplusplus.exe". After it's started, you should close it again and port your Hammer configuration over. To do this, copy the "GameConfig.txt" file in ''bin'', then enter the newly-created ''hammerplusplus'' folder and paste it. Delete the existing "hammerplusplus_gameconfig.txt" file, then rename GameConfig.txt to replace it. At this point, you can launch Hammer++ again, choose the TF2C configuration preset, and use it as normal. | ||
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== Slammin' Source Map Tools == | == Slammin' Source Map Tools == | ||