Krepost: Difference between revisions
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Ratboy Slim (talk | contribs) Explain Medieval mode |
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{{Quotation|'''Krepost''' [https://tf2classic.com/fight_or_flight/day2 promotional blurb]| | {{Quotation|'''Krepost''' [https://tf2classic.com/fight_or_flight/day2 promotional blurb]| | ||
The rumors are true: we got so sick of you nominating [[DeGroot Keep]] "as a joke" that we all pitched in and made a brand-new Medieval Mode map, just so you'd give it a rest. Four teams, a moving objective, and overclocked siege weaponry for you to ride on! Take part in a Dark Age massacre, and see your heroic deeds immortalized in a three-sentence Wikipedia article 900 years from now.}} | The rumors are true: we got so sick of you nominating [[DeGroot Keep]] "as a joke" that we all pitched in and made a brand-new Medieval Mode map, just so you'd give it a rest. Four teams, a moving objective, and overclocked siege weaponry for you to ride on! Take part in a Dark Age massacre, and see your heroic deeds immortalized in a three-sentence Wikipedia article 900 years from now.}} | ||
'''Krepost''' is an official [[Four-Team]] [[Medieval]] [[Domination]] map. It is structured like a cross, with each team's control point in their respective bases. At the beginning of the round, all points are locked and access to each team's courtyard is blocked by a gate. After a certain amount of time, a random team's point is selected, unlocking it and opening their gates. Around each team's point is a catapult that will launch a player onto their battlements, with a five second cooldown. There are also torches that will light [[Huntsman]] arrows. When a team gains forty points, they win the round. | '''Krepost''' is an official [[Four-Team]] [[Medieval Mode]] [[Domination]] map. It is structured like a cross, with each team's control point in their respective bases. As the map is Medieval, players can only equip melee weapons and a limited selection of ranged weapons. At the beginning of the round, all points are locked and access to each team's courtyard is blocked by a gate. After a certain amount of time, a random team's point is selected, unlocking it and opening their gates. Around each team's point is a catapult that will launch a player onto their battlements, with a five second cooldown. There are also torches that will light [[Huntsman]] arrows. When a team gains forty points, they win the round. | ||
Krepost was added to Team Fortress 2 Classic on April 28, 2023, in the [[Fight or Flight]] update. It was created by TF2 Classic developer Suomimies55. | Krepost was added to Team Fortress 2 Classic on April 28, 2023, in the [[Fight or Flight]] update. It was created by TF2 Classic developer Suomimies55. | ||