Upward: Difference between revisions
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* Fix some pixelwalks and minor clipping issues across the map | * Fix some pixelwalks and minor clipping issues across the map | ||
* Reduce map size from 36MiB to 11MiB | * Reduce map size from 36MiB to 11MiB | ||
'''[[2.1.4]]''' | |||
* Added back occluders from stock Upward | |||
* Added more hints, areaportals and occluders for optimization | |||
* Redone skybox brushes for optimization | |||
* Changed the doors in dropdown to never be opened after closing | |||
* Changed the doors in dropdown from silent to making a sound when closing | |||
* Fixed detail brushes flickering on 1st point | |||
* Fixed some lighting issues | |||
* Fixed some props and brushes being solid | |||
* Fixed water brushes in skybox with various cubemaps | |||
* Fixed unoptimized visleaves next to the hill | |||
* Fixed floating barrel near 2nd | |||
* Improved clip alignment under balcony on 3rd | |||
* Added blockbullets in front of window and dropdown-elbow | |||
* Added resupply sign on last RED last spawn | |||
* Reduced t-junctions and edict usage | |||
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