Sniper Rifle: Difference between revisions
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== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.0.0}} | |||
* Ported full charge bell to Sniper Rifle. | * Ported full charge bell to Sniper Rifle. | ||
* Updated the Sniper to be able to gesture while holding the Sniper Rifle and [[Huntsman]]. | * Updated the Sniper to be able to gesture while holding the Sniper Rifle and [[Huntsman]]. | ||
{{Update|2.0.4}} | |||
* [[Sniper]] dots now properly match where the client is looking, and update more quickly | * [[Sniper]] dots now properly match where the client is looking, and update more quickly | ||
{{Update|2.1.0}} | |||
* Added an impact effect, bullet particle, and a tracer that diffuses into the team color as it fades | * Added an impact effect, bullet particle, and a tracer that diffuses into the team color as it fades | ||
* Toggled by tf2c_sniperrifle_tracer, and set to 1 by default; can be changed by server operators | * Toggled by tf2c_sniperrifle_tracer, and set to 1 by default; can be changed by server operators | ||