1.4.0: Difference between revisions
From TF2 Classified Wiki
More actions
VivaRomania (talk | contribs) Created page with "'''1.4.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some minor tweaks. This update came after 1.3.0 and before 1.5.0. == Changes == Changed Nailgun{{sic}} spread Changed the nail projectile gravity back to what it used to be, as per request. tf_model_muzzleflash no longer needs to be executed by the server owner Added a "MuzzleFlashModelScale" keyvalue (defaults to 1.0). If set in a weapon file, it will..." |
VivaRomania (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Patch|before=1.3.0|after=1.5.0}} | |||
'''1.4.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some minor tweaks. | '''1.4.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some minor tweaks. | ||
== Changes == | == Changes == | ||
Changed [[Nailgun]]{{sic}} spread | * Changed [[Nailgun]]{{sic}} spread | ||
* Changed the nail projectile gravity back to what it used to be, as per request. | |||
Changed the nail projectile gravity back to what it used to be, as per request. | * {{code|tf_model_muzzleflash}} no longer needs to be executed by the server owner | ||
* Added a "{{code|MuzzleFlashModelScale}}" keyvalue (defaults to 1.0). If set in a weapon file, it will set the muzzle flash model scale. Right now, however, it's not used in any of the weapon files yet. | |||
tf_model_muzzleflash no longer needs to be executed by the server owner | |||
Added a "MuzzleFlashModelScale" keyvalue (defaults to 1.0). If set in a weapon file, it will set the muzzle flash model scale. Right now, however, it's not used in any of the weapon files yet. | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
[[Category:Updates]] | [[Category:Updates]] | ||