List of conditions: Difference between revisions
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{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | ID | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | ID | ||
! class="header" | Description | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | Description | ||
! class="header" | Internal Name | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | Internal Name | ||
|- | |- | ||
| 0 || Slowed (as in when revving Minigun or zooming in with Sniper Rifles). Places the player in their class's zoomed/revved pose (for classes without this animation, this uses the reference pose). | | 0 || Slowed (as in when revving Minigun or zooming in with Sniper Rifles). Places the player in their class's zoomed/revved pose (for classes without this animation, this uses the reference pose). | ||
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The following are new conditions added to Team Fortress 2 Classic, that are not present in Team Fortress 2. | The following are new conditions added to Team Fortress 2 Classic, that are not present in Team Fortress 2. | ||
{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | ID | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | ID | ||
! class="header" | Description | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | Description | ||
! class="header" | Internal Name | ! class="header" style="text-align: center;font-size: 16px;background-color: #583a31;color: white;" | Internal Name | ||
|- | |- | ||
| 130 || N/A || TF_COND_TRANQUILIZED | | 130 || N/A || TF_COND_TRANQUILIZED | ||