Randomizer: Difference between revisions

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* '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items '''including items intended for other classes'''. This can lead to some interesting gameplay.
* '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items '''including items intended for other classes'''. This can lead to some interesting gameplay.
* '''Randomized attributes:''' Every weapon will have their attributes randomized.
* '''Randomized attributes:''' Every weapon will have their attributes randomized.
== Update history ==
{{Update history|
{{Update|1.6.6}}
* Added {{code|tf2c_random_weapons}} convar. It's a bit buggy.
{{Update|2.0.0}}
* Updated Randomizer to properly work with item schema.
* Updated the Randomizer command to allow for toggling random classes, weapons and attributes.
** Attributes are handled through a Randomizer config file, that can be modified by the server.
* '''[Undocumented]''' Updated the convar name to {{code|tf2c_randomizer}}
* Randomizer Respects the '{{code|tf2c_force_stock_weapons}}' ConVar.
* The Sandvich can now be eaten by all classes in Randomizer.
* Fixed Medigun heal beams, Ubers & HUD not working for non-Medics in Randomizer mode
{{Update|2.0.1}}
* Fixed an oversight that allowed achievements to be earned in Randomizer
* Adjusted Randomized loadouts from being preserved on intentional deaths
}}
{{Nav gamemodes}}


[[Category:Gamemodes]]
[[Category:Gamemodes]]

Revision as of 00:17, 8 May 2025

Randomizer is a game setting which can randomize aspects of the gameplay for a server. It is enabled by changing the tf2c_randomizer cvar.

Randomizer has different subset tings, each of which are toggleable:

  • Randomized classes: Players won't be able to select their own classes, and instead, each time they spawn, they'll play as a random class.
  • Randomized items: Players won't be able to select their own items, and instead, each time they spawn, they'll receive a completely random set of items including items intended for other classes. This can lead to some interesting gameplay.
  • Randomized attributes: Every weapon will have their attributes randomized.

Update history

1.6.6
  • Added tf2c_random_weapons convar. It's a bit buggy.

2.0.0 (Death & Taxes Update)

  • Updated Randomizer to properly work with item schema.
  • Updated the Randomizer command to allow for toggling random classes, weapons and attributes.
    • Attributes are handled through a Randomizer config file, that can be modified by the server.
  • [Undocumented] Updated the convar name to tf2c_randomizer
  • Randomizer Respects the 'tf2c_force_stock_weapons' ConVar.
  • The Sandvich can now be eaten by all classes in Randomizer.
  • Fixed Medigun heal beams, Ubers & HUD not working for non-Medics in Randomizer mode

2.0.1

  • Fixed an oversight that allowed achievements to be earned in Randomizer
  • Adjusted Randomized loadouts from being preserved on intentional deaths