2.1.1: Difference between revisions
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{{Patch| | {{Patch | ||
|prev = 2.1.0 | |||
|next = 2.1.2 | |||
|date = May 28, 2023 | |||
|major = | |||
|update = | |||
|blogpost = [https://tf2classic.com/?id=5954 official blog] | |||
|archives = | |||
|new-weps = | |||
|mapfix = yes | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
== Changes == | == Changes == | ||
=== Weapon | === Weapon Changes === | ||
Updated the [[Brick]]: | * Updated the [[Brick]]: | ||
*Reduced delay between clicking and throwing by 40% | ** Reduced delay between clicking and throwing by 40% | ||
*Projectile model now spawns immediately after being thrown | ** Projectile model now spawns immediately after being thrown | ||
Updated the [[Anti-Aircraft Cannon]]: | * Updated the [[Anti-Aircraft Cannon]]: | ||
*Reduced blast radius from 110HU to 90HU wide | ** Reduced blast radius from 110HU to 90HU wide | ||
*Reduced damage from 60 to 55 | ** Reduced damage from 60 to 55 | ||
*Overhauled sounds (Omniary) | ** Overhauled sounds (Omniary) | ||
Updated [[Chekhov's Punch]]: | * Updated [[Chekhov's Punch]]: | ||
*Overhauled sounds (Stachekip) | ** Overhauled sounds (Stachekip) | ||
Updated the [[Überspritze]]: | * Updated the [[Überspritze]]: | ||
*Removed -20% fire rate penalty | ** Removed -20% fire rate penalty | ||
Updated | === Map Changes === | ||
* Updated [[arena_floodgate]] (savva): | |||
** Minor artpass improvements | |||
** Fixed certain lighting issues | |||
** Slight clipping adjustments | |||
* Updated [[ctf_2fort]] (Sniffy194): | |||
** Added missing cubemaps | |||
** Reduced scale of ambient occlusion | |||
** Blockbulleted many surfaces for more consistent splash from explosions | |||
** Fixed crate that could hide [[Stickybomb Launcher|stickybombs]] | |||
** Improved lighting fidelity in a few areas | |||
* Updated [[pl_upward]] (Sniffy194): | |||
** Disabled collision on some scaffolding that's above the intended playspace, and could be used as a vantage point | |||
[[ | === General Changes === | ||
[[ | * Fixed a bug where servers would stop sending killfeed and damage related events to clients (Sappho) | ||
[[ | * [[Critical hits|Crit]] boosted Mediguns now require tf2c_medigun_critboostable 2 to gain a heal rate bonus (set to 1 by default, only for minicrits) | ||
* Fixed {{code|add_onhit_addcond_self_weapon}} and {{code|mod_never_draw_tracer_effect}} attributes | |||
* Fixed explosive_bullets attribute not respecting {{code|mult_explosion_radius}} value | |||
* Added {{code|add_custom_viewpunch_onhit}} attribute | |||
* The item schema is now automatically reloaded upon disconnecting from a server | |||
* Fixed global [[Disguise Kit|disguise]] class portraits on the HUD displaying blue team’s ones instead when [[Invis Watch|cloaked]] | |||
* Fixed missing particle when landing from a [[Jump Pads|jump pad]] as a global [[Disguise Kit|disguise]] spy | |||
* Fixed custom global sound scripts not being read by the client when downloaded from a server | |||
* Fixed a crash regarding flipped viewmodels | |||
* Updated medals | |||