2.2.0: Difference between revisions
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VivaRomania (talk | contribs) m →Map Changes: oh lord why did i code tag the maps |
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=== Map Changes === | === Map Changes === | ||
* Added | * Added [[vipr_2bridge]] (abp, 14bit, Waugh101) | ||
* Added | * Added [[vipr_drizzle]] (14bit) | ||
* Added | * Added [[dom_railway]] (ultr4nima, 14bit) | ||
* Added | * Added [[dom_sawtooth]] (Suo, Waugh101, Mazern, abp, 14bit) | ||
* Added | * Added [[td_sunnyside]] (fizzyphysics, Waugh101, erk, Suo, abp, 14bit) | ||
* Updated | * Updated [[ctf_penguin_peak]]: | ||
** Added new map thumbnail | ** Added new map thumbnail | ||
* Updated | * Updated [[cp_gullywash]]: | ||
** Clipping adjustments | ** Clipping adjustments | ||
** Restored missing detailing from Live | ** Restored missing detailing from Live | ||
* Updated | * Updated [[pl_jinn]]: | ||
** Adjusted lighting on BLU Team's first spawn room | ** Adjusted lighting on BLU Team's first spawn room | ||
** Made a detail pass on RED Team's final spawn room | ** Made a detail pass on RED Team's final spawn room | ||
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** Fixed soundscapes not working for most of the map | ** Fixed soundscapes not working for most of the map | ||
** Fixed some lighting bugs | ** Fixed some lighting bugs | ||
* Updated | * Updated [[vip_badwater]]: | ||
** Fixed missing and incorrect cubemaps | ** Fixed missing and incorrect cubemaps | ||
* Updated | * Updated [[cp_dustbowl]]: | ||
** In-house edit replaced with Korkade's overhaul | ** In-house edit replaced with Korkade's overhaul | ||
* Updated | * Updated [[pl_goldrush]]: | ||
** In-house edit replaced with Korkade's overhaul | ** In-house edit replaced with Korkade's overhaul | ||
* Updated | * Updated [[cp_yukon]]: | ||
** Fixed out-of-bounds exploit | ** Fixed out-of-bounds exploit | ||
* Updated | * Updated [[tc_hydro]]: | ||
** Lighting fixes | ** Lighting fixes | ||
** Fixed several stuck spots | ** Fixed several stuck spots | ||
* Updated | * Updated [[dom_hydro]]: | ||
** Updated logic to Domination 2.0 (see Mapping Changes) | ** Updated logic to Domination 2.0 (see Mapping Changes) | ||
** Lighting improvements | ** Lighting improvements | ||
** Adjusted fog on point D (The Dam) | ** Adjusted fog on point D (The Dam) | ||
* Updated | * Updated [[dom_oilcanyon]]: | ||
** Updated logic to Domination 2.0 (see Mapping Changes) | ** Updated logic to Domination 2.0 (see Mapping Changes) | ||
* Updated | * Updated [[td_caper]]: | ||
** Updated logic to use Vscript TD implementation | ** Updated logic to use Vscript TD implementation | ||
*** Teams now instantly respawn after losing a control point | *** Teams now instantly respawn after losing a control point | ||
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** Updated textures and overlays | ** Updated textures and overlays | ||
* Updated navigation meshes for the following maps: | * Updated navigation meshes for the following maps: | ||
** | ** [[cp_dustbowl]] | ||
** | ** [[cp_amaranth]] | ||
** | ** [[vip_badwater]] | ||
** | ** [[vip_harbor]] | ||
** | ** [[vip_trainyard]] | ||
* Updated mission briefing photos for the following maps: | * Updated mission briefing photos for the following maps: | ||
** | ** [[arena_floodgate]] | ||
** | ** [[ctf_penguin_peak]] | ||
** | ** [[ctf_pelican_peak]] | ||
** | ** [[dom_hydro]] | ||
** | ** [[dom_oilcanyon]] | ||
** | ** [[koth_frigid]] | ||
** | ** [[td_caper]] | ||
=== Mapping Changes === | === Mapping Changes === | ||