Capture the Flag: Difference between revisions
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→Gameplay: Reduced duplicate linking Rewritten to improve flow Moved technical flag related details to Intelligence page Added details for 4team Tags: Mobile edit Mobile web edit |
→Gameplay: Minor edit to HUD sentence to improve readability Tags: Mobile edit Mobile web edit |
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When the intelligence is dropped, a 60 second timer will display over it. If it has not been picked up again in this time, it will return to its starting position. | When the intelligence is dropped, a 60 second timer will display over it. If it has not been picked up again in this time, it will return to its starting position. | ||
The [[Announcer]] will inform teams when flags are taken, dropped or captured. The HUD also displays the status of any team's flag | The [[Announcer]] will inform teams when flags are taken, dropped or captured. The HUD also displays the status of any team's flag and the total number of flag captures for each team. Once this number reaches the limit (default 3), that team wins the round. | ||
Usually, a Capture The Flag round has a maximum time limit equal to the current map timer. If neither team has captured within the allotted time, the game will go to [[Sudden Death]], or stalemate. | Usually, a Capture The Flag round has a maximum time limit equal to the current map timer. If neither team has captured within the allotted time, the game will go to [[Sudden Death]], or stalemate. | ||