Stickybomb Launcher: Difference between revisions
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== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.0.0}} | |||
* Updated the Sticky Launcher:{{sic}} | * Updated the Sticky Launcher:{{sic}} | ||
** Added damage ramp-up over time | ** Added damage ramp-up over time | ||
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* Fixed the Stickybomb pulse effect to properly follow the entity. | * Fixed the Stickybomb pulse effect to properly follow the entity. | ||
{{Update|2.0.1}} | |||
* Fixed being able to push stickybombs only once | * Fixed being able to push stickybombs only once | ||
{{Update|2.0.2}} | |||
* Updated the Stickybomb Launcher: | * Updated the Stickybomb Launcher: | ||
** Now consistent with live TF2's stickies | ** Now consistent with live TF2's stickies | ||
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** Projectiles no longer bounce off friendly buildings | ** Projectiles no longer bounce off friendly buildings | ||
{{Update|2.1.0}} | |||
* Stickybombs now fizzle properly on death | * Stickybombs now fizzle properly on death | ||
{{Update|2.1.3}} | |||
* Fixed Stickybombs and [[Mine Layer|proximity mines]] becoming invincible against bullets if they get moved without becoming airborne | * Fixed Stickybombs and [[Mine Layer|proximity mines]] becoming invincible against bullets if they get moved without becoming airborne | ||
{{Update|2.1.5}} | |||
*Updated stickybomb break sound | *Updated stickybomb break sound | ||
}} | }} | ||