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Nail Gun: Difference between revisions

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Ichiro (talk | contribs)
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VivaRomania (talk | contribs)
m Update history: update history fixes
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== Update history ==
== Update history ==
{{Update history|
{{Update history|
'''[[1.0.0]]'''
{{Update|1.0.0}}
* Added the Nail Gun to the game.
* Added the Nail Gun to the game.


'''[[1.4.0]]'''
{{Update|1.4.0}}
* Changed Nailgun{{sic}} spread.
* Changed Nailgun{{sic}} spread.
* Changed the nail projectile gravity back to what it used to be, as per request.
* Changed the nail projectile gravity back to what it used to be, as per request.


'''[[1.5.0]]'''
{{Update|1.5.0}}
* Nailgun{{sic}} now uses metal for ammo.
* Nailgun{{sic}} now uses metal for ammo.


'''[[1.6.4]]'''
{{Update|1.6.4}}
* Nerfed Nailgun{{sic}} (set dmg to 12)
* Nerfed Nailgun{{sic}} (set dmg to 12)


'''[[2.0.0]]''' ([[Death & Taxes Update]])
{{Update|2.0.0}}
* Reworked the Nailgun{{sic}}
* Reworked the Nailgun{{sic}}
** Fires slower than before.
** Fires slower than before.
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* Disabled muzzle light on [[Syringe Gun]] and Nailgun.{{sic}}  
* Disabled muzzle light on [[Syringe Gun]] and Nailgun.{{sic}}  


'''[[2.0.1]]'''
{{Update|2.0.1}}
* Damage rampup increased to 175% (from 150%) to match [[Scattergun]] (Max damage now 20 up from 17)
* Damage rampup increased to 175% (from 150%) to match [[Scattergun]] (Max damage now 20 up from 17)
* Increased fire rate to 0.1s (from 0.115s)
* Increased fire rate to 0.1s (from 0.115s)
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** Are now consistent with the server's projectile position
** Are now consistent with the server's projectile position


'''[[2.0.2]]'''
{{Update|2.0.2}}
* Reverted back to its 2.0.0 stats
* Reverted back to its 2.0.0 stats


'''[[2.1.0]]''' ([[Fight or Flight Update]])
{{Update|2.1.0}}
* Lowered Nailgun,{{sic}} [[Pistol]] and [[Syringe Gun]] spread by 25%
* Lowered Nailgun,{{sic}} [[Pistol]] and [[Syringe Gun]] spread by 25%


'''[[2.1.2]]'''
{{Update|2.1.2}}
* Fixed nail and [[Syringe Gun|syringe]] projectiles playing impact sounds when touching friendly buildings  
* Fixed nail and [[Syringe Gun|syringe]] projectiles playing impact sounds when touching friendly buildings  


'''[[2.1.4]]'''
{{Update|2.1.4}}
* Increased fire rate by ~12.5% (to 0.1s, from 0.115s)
* Increased fire rate by ~12.5% (to 0.1s, from 0.115s)
* Updated first person model to animate the ammo belt (Raptor Dan)
* Updated first person model to animate the ammo belt (Raptor Dan)


'''[[2.2.0]]''' ([[Double Down Update]])
{{Update|2.2.0}}
* Reduced building damage to 10 (from 12)
* Reduced building damage to 10 (from 12)
}}
}}