Jump Pads: Difference between revisions
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== Stomping == | == Stomping == | ||
:''Not to be confused with the <code>stomp</code> console command.'' | :''Not to be confused with the <code>stomp</code> console command.'' | ||
If a player lands on an enemy while in the middle of a jump, they will deal significant damage to that enemy and play a "stomp" sound effect. The damage dealt uses the formula < | If a player lands on an enemy while in the middle of a jump, they will deal significant damage to that enemy and play a "stomp" sound effect. The damage dealt uses the formula <math>10 + \text{fall damage} \times 3</math>. The Jump Pad's power is not high enough to stomp an enemy at an equal level with it, so the user must gain more height during the jump or have the Jump Pad built above the enemy. | ||
== Medieval Mode == | == Medieval Mode == | ||