Jinn: Difference between revisions
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m corrected the weird phrasing of "existed in prior versions" and "even though it still does" |
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Standing in front of the treasure room door, it will slowly creep downwards, before finally coming to a halt. Inside is a horrible revelation: the buried treasure has been stolen, leaving behind a pedestal surrounded by worthless mountains of gold. All that's left of the buried treasure is a single, solitary, "ankhor". | Standing in front of the treasure room door, it will slowly creep downwards, before finally coming to a halt. Inside is a horrible revelation: the buried treasure has been stolen, leaving behind a pedestal surrounded by worthless mountains of gold. All that's left of the buried treasure is a single, solitary, "ankhor". | ||
Exiting the treasure room will cause the player to be ejected into their team's spawn room - the forward spawn for BLU team, and the back spawn for RED team. There is also a minor easter egg in the RED spawn: the push cart contains a chess board with extremely poorly-modeled pieces. This is a reference to | Exiting the treasure room will cause the player to be ejected into their team's spawn room - the forward spawn for BLU team, and the back spawn for RED team. There is also a minor easter egg in the RED spawn: the push cart contains a chess board with extremely poorly-modeled pieces. This is a reference to a similar chessboard floor texture in RED spawn. | ||
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