Oil Canyon: Difference between revisions
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|file-name = dom_oilcanyon | |file-name = dom_oilcanyon | ||
|release-date = July 4, 2020 ([[Death & Taxes]]) | |release-date = July 4, 2020 ([[Death & Taxes]]) | ||
|developer = MaartenS11<br>Suo<br>Trotim<br>Waugh101 | |developer = {{dev|MaartenS11}}<br>{{dev|Suo}}<br>{{dev|Trotim}}<br>{{dev|Waugh101}} | ||
|map-environment = Desert | |map-environment = Desert | ||
|map-setting = Day | |map-setting = Day | ||
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'''Oil Canyon''' is an official [[Domination]] map, embedded within a mountainous oil refinery. A team gains points by capturing any of the three Control Points. Each uncontested control point generates one point each within 5 second intervals, spaced evenly apart. A contested control point that becomes uncontested will generate a point if five seconds have passed while contested. One team must reach 125 points to win the round. | '''Oil Canyon''' is an official [[Domination]] map, embedded within a mountainous oil refinery. A team gains points by capturing any of the three Control Points. Each uncontested control point generates one point each within 5 second intervals, spaced evenly apart. A contested control point that becomes uncontested will generate a point if five seconds have passed while contested. One team must reach 125 points to win the round. | ||
Oil Canyon was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by Team Fortress 2 Classic developers MaartenS11, Suo, and | Oil Canyon was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by Team Fortress 2 Classic developers {{dev|MaartenS11}}, {{dev|Suo}}, {{dev|Trotim}} and {{dev|Waugh101}}. | ||
== Locations == | == Locations == | ||