Trainyard: Difference between revisions
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Created page with "{{Infobox map |map-image = trainyard.png |file-name = vip_trainyard |game-type = VIP |map-environment = Train Station |map-setting = Day }} {{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]| Mining outposts and dockyards are one thing, but at dusty cargo stations like this, mercs play for keeps. If the Civilian dies, that's it. Game over. Trainyard plays host to frenetic, fast-paced rounds, where sloppy play gets punished and one crafty H..." |
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'''Trainyard''' is an official [[VIP]] map released in the Death & Taxes update. It's set in a train station around warehouses, with the VIP trying to escape in his personal vehicle, who BLU has to escort and RED has to assassinate. | '''Trainyard''' is an official [[VIP]] map released in the Death & Taxes update. It's set in a train station around warehouses, with the VIP trying to escape in his personal vehicle, who BLU has to escort and RED has to assassinate. | ||
Unlike other maps in the update, this map has the unique mechanic in which the VIP has only one life, and him getting killed once will result in RED team's victory. BLU team will have to safely escort him to his car within the time limit, which may result in costly sacrifices that the [[ | Unlike other maps in the update, this map has the unique mechanic in which the VIP has only one life, and him getting killed once will result in RED team's victory. BLU team will have to safely escort him to his car within the time limit, which may result in costly sacrifices that the [[Civilian]] is willing to make. | ||
== Strategy == | == Strategy == | ||