Randomizer: Difference between revisions
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{{Todo|What are the acceptable values for the tf2c_randomizer convar? This page is really short and could really use some more information on how to work with the convar and the config files.}} | |||
'''Randomizer''' is a game setting which can randomize aspects of the gameplay for a server. It is enabled by changing the {{code|tf2c_randomizer}} cvar. | '''Randomizer''' is a game setting which can randomize aspects of the gameplay for a server. It is enabled by changing the {{code|tf2c_randomizer}} cvar. | ||
Revision as of 00:18, 8 May 2025
| A todo list has been written for this article.
The specific instructions are: What are the acceptable values for the tf2c_randomizer convar? This page is really short and could really use some more information on how to work with the convar and the config files. |
Randomizer is a game setting which can randomize aspects of the gameplay for a server. It is enabled by changing the tf2c_randomizer cvar.
Randomizer has different subset tings, each of which are toggleable:
- Randomized classes: Players won't be able to select their own classes, and instead, each time they spawn, they'll play as a random class.
- Randomized items: Players won't be able to select their own items, and instead, each time they spawn, they'll receive a completely random set of items including items intended for other classes. This can lead to some interesting gameplay.
- Randomized attributes: Every weapon will have their attributes randomized.
Update history
1.6.6
- Added tf2c_random_weapons convar. It's a bit buggy.
- Updated Randomizer to properly work with item schema.
- Updated the Randomizer command to allow for toggling random classes, weapons and attributes.
- Attributes are handled through a Randomizer config file, that can be modified by the server.
- [Undocumented] Updated the convar name to tf2c_randomizer
- Randomizer Respects the 'tf2c_force_stock_weapons' ConVar.
- The Sandvich can now be eaten by all classes in Randomizer.
- Fixed Medigun heal beams, Ubers & HUD not working for non-Medics in Randomizer mode
- Fixed an oversight that allowed achievements to be earned in Randomizer
- Adjusted Randomized loadouts from being preserved on intentional deaths
| Gamemodes | ||||
|---|---|---|---|---|
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ᛰ - This mode is recognized by the game, but no official maps exist yet. | ||||
| Control Points based | ||||
| Flag based | ||||
| Payload based | ||||
| Civilian based | ||||
| Miscellaneous | ||||
| Sub gamemodes | ||||
| Scrapped | ||||