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| {{Quotation|'''The Spy''' ''after taking out his local mercenary''|''Thank you for being such a dear friend.''}} | | {{Quotation|'''The Spy''' ''after taking out his local mercenary''|''Thank you for being such a dear friend.''}} |
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| The '''Spy''' is a [[Classes#Support|support class]] whose purpose is to immediately kill unsuspecting enemies at great personal risk. He has 125 health and 107% speed, making him slightly faster than usual. His [[Disguise Kit]] allows him to camouflage himself as an enemy teammate, while still taking damage from them as usual. His [[Invis Watch]] allows him to cloak and turn invisible, only being revealed when he bumps into an enemy, or is shot by them. These allow him to sneak into enemy lines without being detected, giving him freedom to roam around the map. With his [[Knife|Knife's]] backstab feature, he can instantly kill any enemy looking away from him, which is especially valuable against [[Sniper|Snipers]] and [[Heavy|Heavies]]. His [[Revolver]] acts as a reliable backup weapon for when he is inevitably caught, able to blast pursuers close-up and finish off enemies from afar. Finally, his [[Sapper]] allows destruction of enemy [[buildings]], disabling them and dealing constant damage to them. This skillset is designed to allow the Spy to kill enemies undetected and be able to sneak away, with limited combat abilities outside of espionage. | | The '''Spy''' is a [[Classes#Support|support class]] from France, with years of experience in espionage, deception, and sabotage. He is a specialist support class armed with a variety of tools to infiltrate and eliminate enemies, as well as a smug, sarcastic attitude. |
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| The Spy faces unique challenges and gameplay interactions compared to other classes. While all classes are capable of spychecking, [[Pyro]] and [[Heavy]] are the best equipped to do so thanks to their continuous rate of fire, high damage, and, in the case of [[Pyro]], the ability to set the Spy on fire, revealing him even while he's cloaked or disguised. In addition, enemies aware and paranoid of a nearby Spy will often shoot teammates they believe to be acting suspicious, forcing the Spy to play unpredictably and change where he's attacking the enemy from to keep catching enemies off guard. When revealed, the Spy is often outmatched by most classes, with the exceptions of [[Medic]], [[Sniper]], and other [[Spies]]. His primary tool for defending himself is the Revolver, which is primarily used to gun down low health classes or destroy sapped buildings. His Knife is significantly less useful for self-defense due to its low damage and swing speed, only being a justifiable self-defense tool when used in conjunction with the Tranquilizer Gun, allowing the Spy to deal critical melee damage to enemies, while also reducing their ranged damage output. As a result, the Spy is much weaker in 1v1 fights than other counters, causing him to be considered by many to be the weakest class in the game.
| | Specializing in deception and assassination, the Spy has an array of specialized tools dedicated to infiltrating the enemy team, most notably his [[Disguise Kit]] and [[Invis Watch]], which allows him to as a friendly teammate to enemies and go invisible respectively. To eliminate his enemies, he has a powerful [[Revolver]] and a delicate butterfly [[Knife]], allowing him to gun down weak enemies or instantly kill them from behind with a backstab. In addition, he has a [[Sapper]], which allows him to disable buildings and drain them of health, allowing him or his team to swoop in and destroy them with ease, though the [[Sapper]] can be removed with the [[Engineer]]s [[Wrench]]. |
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| Despite this perception, the Spy can still be incredibly effective and of great benefit to his team. Using his cloak and disguises, he can infiltrate and move around the enemy team safely, often targeting high value classes such as [[Engineers]], [[Medics]], [[Snipers]], and [[Heavies]]. However, backstabbing other classes when possible is still helpful, and hard focusing high value classes is not recommended. The Spy usually decloaks around corners or deep into the enemy backline in order to mitigate the sound created when decloaking and minimize the risk of an enemy seeing them uncloak. In addition, Spy often attacks and targets enemy [[Engineers]], as well as their sentry nests to make holding an area more difficult or to slow down the enemy team. Through these tactics, Spy can cripple an enemy team, preventing them from having helpful buildings, limiting their healing, stunting their momentum, and inciting paranoia and frustration from repeated stabs. Spy's gameplay is incredibly reliant on skills like gamesense, and often requires precise and creative movement to avoid bumping into enemy players, observation skills to spot fallen weapons for cloak, good aim to gun down enemies, and good timing to ensure enemy players are as distracted and unaware as possible for the best chances of a backstab. One good example would be to wait for a [[Heavy]] to be revved and shooting at the enemy team before attempting to stab him. Spy players often find enjoyment in the intricacy of his gameplay, the satisfaction of getting an impactful or difficult backstab, and, in some cases, the feel of outsmarting an enemy.
| | The Spy's gameplay loop often consists of the Spy using his [[Invis Watch]] to move behind the enemy team, where he then uses his [[Disguise Kit]] to blend in with the enemy team before decloaking. After decloaking, he then moves within the enemy teams territory to find a suitable target, often a [[Sniper]], [[Heavy]], or [[Medic]]. He then uses his [[Knife]] to instantly kill the enemy from behind, losing his cloak in to process and cloaking away to repeat the process. In the event that the Spy is caught by an enemy, or he sees an enemy on low health at a distance, he can use his [[Revolver]] to defend himself or pick the enemy off from a long range. When approaching [[Engineer]] nests, the Spy will either sap the buildings first before attempting to gun down or backstab the [[Engineer]], or backstab the [[Engineer]] before sapping his buildings, effectively destroying the nest if another [[Engineer]] does not step in to unsap the buildings with his [[Wrench]]. |
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| The Spy is voiced by Dennis Bateman. | | The Spy is voiced by Dennis Bateman. |