List of item attributes: Difference between revisions
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The FatCat (talk | contribs) Even more attributes |
The FatCat (talk | contribs) All Numbered Attributes Added :), Replaced all instances of %'''s1'''% and %'''s1''' with %s'''1'''%, and %s'''1''' |
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| 97 || Reload time decreased || %s'''1'''% faster reload time || inverted_percentage || mult_reload_time || | | 97 || Reload time decreased || %s'''1'''% faster reload time || inverted_percentage || mult_reload_time || | ||
|- | |- | ||
| 98 || selfdmg on hit for rapidfire || On Hit: % | | 98 || selfdmg on hit for rapidfire || On Hit: %s'''1''' health || additive || add_onhit_addhealth || | ||
|- | |- | ||
| 99 || Blast radius increased || +%s'''1'''% explosion radius || percentage || mult_explosion_radius || | | 99 || Blast radius increased || +%s'''1'''% explosion radius || percentage || mult_explosion_radius || | ||
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| 114 || mod mini-crit airborne || Mini-crits airbone enemies on direct hit || additive || mini_crit_airborne || | | 114 || mod mini-crit airborne || Mini-crits airbone enemies on direct hit || additive || mini_crit_airborne || | ||
|- | |- | ||
| 123 || speed boost when active || %''' | | 123 || speed boost when active || %s'''1'''% speed boost while active weapon || percentage || mult_move_speed_when_active || | ||
|- | |- | ||
| 125 || max health additive penalty || %''' | | 125 || max health additive penalty || %s'''1''' max health on wearer || additive || add_maxhealth || | ||
|- | |- | ||
| 127 || sticky air burst mode || Launched bombs shatter on surfaces || additive || set_detonate_mode || | | 127 || sticky air burst mode || Launched bombs shatter on surfaces || additive || set_detonate_mode || | ||
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| 128 || provide on active || When weapon is active || additive || provide_on_active || | | 128 || provide on active || When weapon is active || additive || provide_on_active || | ||
|- | |- | ||
| 129 || health drain || %''' | | 129 || health drain || %s'''1''' health drained per second on wearer || additive || add_health_regen || | ||
|- | |- | ||
| 135 || blast jump damage reduction || %''' | | 135 || blast jump damage reduction || %s'''1'''% blast damage from explosive jumps || percentage || rocket_jump_dmg_reduction || | ||
|- | |- | ||
| 137 || dmg bonus vs buildings || +%''' | | 137 || dmg bonus vs buildings || +%s'''1'''% damage vs buildings || percentage || mult_dmg_vs_buildings || | ||
|- | |- | ||
| 144 || lunchbox adds minicrits || Sets weapon mode #%''' | | 144 || lunchbox adds minicrits || Sets weapon mode #%s'''1''' || additive || set_weapon_mode || Hidden | ||
|- | |- | ||
| 148 || building cost reduction || %''' | | 148 || building cost reduction || %s'''1''' metal reduction in building cost || percentage || building_cost_reduction || | ||
|- | |- | ||
| 149 || bleeding duration || On Hit: Bleed for %''' | | 149 || bleeding duration || On Hit: Bleed for %s'''1''' seconds || additive || bleeding_duration || | ||
|- | |- | ||
| 158 || add cloak on kill || +%''' | | 158 || add cloak on kill || +%s'''1'''% cloak on kill || additive || add_cloak_on_kill || | ||
|- | |- | ||
| 159 || SET BONUS: cloak blink time penalty || %''' | | 159 || SET BONUS: cloak blink time penalty || %s'''1''' sec longer cloak blink time || additive || cloak_blink_time_penalty || | ||
|- | |- | ||
| 160 || SET BONUS: quiet unstealth || Reduced decloak sound volume || additive || set_quiet_unstealth || | | 160 || SET BONUS: quiet unstealth || Reduced decloak sound volume || additive || set_quiet_unstealth || | ||
|- | |- | ||
| 161 || flame size penalty || %''' | | 161 || flame size penalty || %s'''1'''% less flame spread area || percentage || mult_flame_size || | ||
|- | |- | ||
| 162 || flame size bonus || +%''' | | 162 || flame size bonus || +%s'''1'''% more flame spread area || percentage || mult_flame_size || | ||
|- | |- | ||
| 166 || add cloak on hit || +%''' | | 166 || add cloak on hit || +%s'''1'''% cloak on hit || additive || add_cloak_on_hit || | ||
|- | |- | ||
| 169 || SET BONUS: dmg from sentry reduced || +%''' | | 169 || SET BONUS: dmg from sentry reduced || +%s'''1'''% sentry damage resistance on wearer || inverted_percentage || dmg_from_sentry_reduced || | ||
|- | |- | ||
| 170 || airblast cost increased || +%''' | | 170 || airblast cost increased || +%s'''1'''% airblast cost || percentage || mult_airblast_cost || | ||
|- | |- | ||
| 171 || airblast cost decreased || %''' | | 171 || airblast cost decreased || %s'''1'''% airblast cost || percentage || mult_airblast_cost || | ||
|- | |- | ||
| 173 || flame ammopersec increased || +%''' | | 173 || flame ammopersec increased || +%s'''1'''% flamethrower ammo consumed per second || percentage || mult_flame_ammopersec || | ||
|- | |- | ||
| 174 || flame ammopersec decreased || %''' | | 174 || flame ammopersec decreased || %s'''1'''% flamethrower ammo consumed per second || percentage || mult_flame_ammopersec || | ||
|- | |- | ||
| 177 || deploy time increased || %''' | | 177 || deploy time increased || %s'''1'''% longer weapon switch || percentage || mult_deploy_time || | ||
|- | |- | ||
| 178 || deploy time decreased || %''' | | 178 || deploy time decreased || %s'''1'''% faster weapon switch || inverted_percentage || mult_deploy_time || | ||
|- | |- | ||
| 179 || minicrits become crits || Crits whenever it would normally mini-crit || additive || minicrits_become_crits || | | 179 || minicrits become crits || Crits whenever it would normally mini-crit || additive || minicrits_become_crits || | ||
|- | |- | ||
| 180 || heal on kill || +%''' | | 180 || heal on kill || +%s'''1''' health restored on kill || additive || heal_on_kill || | ||
|- | |- | ||
| 181 || no self blast dmg || No self inflicted blast damage taken || additive || no_self_blast_dmg || | | 181 || no self blast dmg || No self inflicted blast damage taken || additive || no_self_blast_dmg || | ||
|- | |- | ||
| 183 || aiming movespeed decreased || %''' | | 183 || aiming movespeed decreased || %s'''1'''% slower move speed while deployed || percentage || mult_player_aiming_movespeed || | ||
|- | |- | ||
| 199 || switch from wep deploy time decreased || This weapon holsters %''' | | 199 || switch from wep deploy time decreased || This weapon holsters %s'''1'''% faster || inverted_percentage || mult_switch_from_wep_deploy_time || | ||
|- | |- | ||
| 202 || charge time increased || %''' | | 202 || charge time increased || %s'''1''' sec increase in charge duration || additive || mod_charge_time || | ||
|- | |- | ||
| 207 || blast dmg to self increased || +%''' | | 207 || blast dmg to self increased || +%s'''1'''% damage to self || percentage || blast_dmg_to_self || | ||
|- | |- | ||
| 208 || Set DamageType Ignite || On Hit: target is engulfed in flames || additive || set_dmgtype_ignite || | | 208 || Set DamageType Ignite || On Hit: target is engulfed in flames || additive || set_dmgtype_ignite || | ||
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|- | |- | ||
| 234 || mod medic healed deploy time penalty || While not being healed by a medic, | | 234 || mod medic healed deploy time penalty || While not being healed by a medic, | ||
your weapon switch time is %''' | your weapon switch time is %s'''1'''% longer | ||
|| percentage || mod_medic_healed_deploy_time || | || percentage || mod_medic_healed_deploy_time || | ||
|- | |- | ||
| 238 || minigun no spin sounds || Silent Killer: No barrel spin sound || additive || minigun_no_spin_sounds || | | 238 || minigun no spin sounds || Silent Killer: No barrel spin sound || additive || minigun_no_spin_sounds || | ||
|- | |- | ||
| 241 || reload time increased hidden || %''' | | 241 || reload time increased hidden || %s'''1'''% slower reload time || percentage || mult_reload_time_hidden || Hidden | ||
|- | |- | ||
| 253 || mult cloak rate || %''' | | 253 || mult cloak rate || %s'''1''' sec increase in time to cloak || additive || mult_cloak_rate || Hidden | ||
|- | |- | ||
| 256 || mult airblast refire time || || percentage || mult_airblast_refire_time || Hidden | | 256 || mult airblast refire time || || percentage || mult_airblast_refire_time || Hidden | ||
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| 263 || melee bounds multiplier || || percentage || melee_bounds_multiplier || Hidden | | 263 || melee bounds multiplier || || percentage || melee_bounds_multiplier || Hidden | ||
|- | |- | ||
| 264 || melee range multiplier || %''' | | 264 || melee range multiplier || %s'''1'''% increased melee attack range || percentage || melee_range_multiplier || Hidden | ||
|- | |- | ||
| 266 || projectile penetration || Projectiles penetrate enemy players || additive || projectile_penetration || Only works with arrows | | 266 || projectile penetration || Projectiles penetrate enemy players || additive || projectile_penetration || Only works with arrows | ||
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| 267 || mod crit while airborne || Deals crits while the wielder is blast jumping || additive || crit_while_airborne || | | 267 || mod crit while airborne || Deals crits while the wielder is blast jumping || additive || crit_while_airborne || | ||
|- | |- | ||
| 278 || effect bar recharge rate increased || +%''' | | 278 || effect bar recharge rate increased || +%s'''1'''% increase in recharge rate || inverted_percentage || effectbar_recharge_rate || | ||
|- | |- | ||
| 279 || maxammo grenades1 increased || +%''' | | 279 || maxammo grenades1 increased || +%s'''1'''% max misc ammo on wearer || percentage || mult_maxammo_grenades1 || | ||
|- | |- | ||
| 280 || override projectile type || || additive || override_projectile_type || Hidden | | 280 || override projectile type || || additive || override_projectile_type || Hidden | ||
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| 281 || energy weapon no ammo || Does not require ammo || additive || energy_weapon_no_ammo || | | 281 || energy weapon no ammo || Does not require ammo || additive || energy_weapon_no_ammo || | ||
|- | |- | ||
| 286 || engy building health bonus || +%''' | | 286 || engy building health bonus || +%s'''1'''% max building health || percentage || mult_engy_building_health || | ||
|- | |- | ||
| 287 || engy sentry damage bonus || +%''' | | 287 || engy sentry damage bonus || +%s'''1'''% Sentry Gun damage bonus || percentage || mult_engy_sentry_damage || | ||
|- | |- | ||
| 289 || centerfire projectile || Attrib_CenterFireProjectile || additive || centerfire_projectile || Hidden | | 289 || centerfire projectile || Attrib_CenterFireProjectile || additive || centerfire_projectile || Hidden | ||
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| 303 || mod max primary clip override || || additive || mod_max_primary_clip_override || Hidden | | 303 || mod max primary clip override || || additive || mod_max_primary_clip_override || Hidden | ||
|- | |- | ||
| 314 || uber duration bonus || Über duration increased %''' | | 314 || uber duration bonus || Über duration increased %s'''1''' seconds || additive || add_uber_time || | ||
|- | |- | ||
| 318 || faster reload rate || +%''' | | 318 || faster reload rate || +%s'''1'''% faster reload time || inverted_percentage || fast_reload || | ||
|- | |- | ||
| 326 || increased jump height || +%''' | | 326 || increased jump height || +%s'''1'''% greater jump height when active || percentage || mod_jump_height || | ||
|- | |- | ||
| 328 || disable fancy class select anim || || percentage || disable_fancy_class_select_anim || Hidden | | 328 || disable fancy class select anim || || percentage || disable_fancy_class_select_anim || Hidden | ||
|- | |- | ||
| 343 || engy sentry fire rate increased || +%''' | | 343 || engy sentry fire rate increased || +%s'''1'''% sentry firing speed || inverted_percentage || mult_sentry_firerate || | ||
|- | |- | ||
| 344 || engy sentry radius increased || +%''' | | 344 || engy sentry radius increased || +%s'''1'''% sentry range || percentage || mult_sentry_range || | ||
|- | |- | ||
| 346 || engy dispenser radius increased || +%''' | | 346 || engy dispenser radius increased || +%s'''1'''% dispenser range || percentage || mult_dispenser_range || | ||
|- | |- | ||
| 348 || fire rate penalty HIDDEN || || inverted_percentage || mult_postfiredelay || Hidden | | 348 || fire rate penalty HIDDEN || || inverted_percentage || mult_postfiredelay || Hidden | ||
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| 356 || airblast disabled || No airblast || additive || airblast_disabled || | | 356 || airblast disabled || No airblast || additive || airblast_disabled || | ||
|- | |- | ||
| 378 || sniper aiming movespeed decreased || %''' | | 378 || sniper aiming movespeed decreased || %s'''1'''% slower move speed when aiming || percentage || mult_player_aiming_movespeed || | ||
|- | |- | ||
| 394 || fire rate bonus HIDDEN || +%''' | | 394 || fire rate bonus HIDDEN || +%s'''1'''% faster firing speed || inverted_percentage || mult_postfiredelay || Hidden | ||
|- | |- | ||
| 396 || melee attack rate bonus || +%''' | | 396 || melee attack rate bonus || +%s'''1'''% faster melee attack speed || inverted_percentage || mult_postfiredelay || Hidden | ||
|- | |- | ||
| 400 || cannot pick up intelligence || Wearer cannot carry the intelligence briefcase || additive || cannot_pick_up_intelligence || Hidden | | 400 || cannot pick up intelligence || Wearer cannot carry the intelligence briefcase || additive || cannot_pick_up_intelligence || Hidden | ||
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| 408 || crit vs non burning players || 100% critical hit vs non-burning players || or || or_crit_vs_not_playercond || | | 408 || crit vs non burning players || 100% critical hit vs non-burning players || or || or_crit_vs_not_playercond || | ||
|- | |- | ||
| 412 || dmg taken increased || %''' | | 412 || dmg taken increased || %s'''1'''% damage vulnerability on wearer || percentage || mult_dmgtaken || | ||
|- | |- | ||
| 414 || self mark for death || You are Marked-For-Death while active, and for short period after switching weapons || additive || self_mark_for_death || | | 414 || self mark for death || You are Marked-For-Death while active, and for short period after switching weapons || additive || self_mark_for_death || | ||
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| 421 || no primary ammo from dispensers while active || No ammo from dispensers when active || additive || no_primary_ammo_from_dispensers || | | 421 || no primary ammo from dispensers while active || No ammo from dispensers when active || additive || no_primary_ammo_from_dispensers || | ||
|- | |- | ||
| 424 || clip size penalty HIDDEN || %''' | | 424 || clip size penalty HIDDEN || %s'''1'''% clip size || percentage || mult_clipsize || Hidden | ||
|- | |- | ||
| 425 || sapper damage bonus || +%''' | | 425 || sapper damage bonus || +%s'''1'''% sapper damage bonus || percentage || mult_sapper_damage || | ||
|- | |- | ||
| 426 || sapper damage penalty || %''' | | 426 || sapper damage penalty || %s'''1'''% sapper damage penalty || percentage || mult_sapper_damage || | ||
|- | |- | ||
| 427 || sapper damage leaches health || +%''' | | 427 || sapper damage leaches health || +%s'''1''' health regenerated per second for each active sapper || additive || sapper_damage_leaches_health || | ||
|- | |- | ||
| 428 || sapper health bonus || %''' | | 428 || sapper health bonus || %s'''1'''% sapper health bonus || percentage || mult_sapper_health || | ||
|- | |- | ||
| 429 || sapper health penalty || %''' | | 429 || sapper health penalty || %s'''1'''% sapper health penalty || percentage || mult_sapper_health || | ||
|- | |- | ||
| 434 || sapper damage penalty hidden || %''' | | 434 || sapper damage penalty hidden || %s'''1'''% sapper damage penalty || percentage || mult_sapper_damage || Hidden | ||
|- | |- | ||
| 437 || crit vs stunned players || 100% critical hit vs stunned players || or || or_crit_vs_playercond || | | 437 || crit vs stunned players || 100% critical hit vs stunned players || or || or_crit_vs_playercond || | ||
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| 443 || major increased jump height || || percentage || major_jump_height || | | 443 || major increased jump height || || percentage || major_jump_height || | ||
|- | |- | ||
| 464 || engineer sentry build rate multiplier || Sentry build speed increased by %''' | | 464 || engineer sentry build rate multiplier || Sentry build speed increased by %s'''1'''% || percentage || sentry_build_rate_multiplier || | ||
|- | |- | ||
| 465 || engineer teleporter rate multiplier || Increases teleporter build speed by %''' | | 465 || engineer teleporter rate multiplier || Increases teleporter build speed by %s'''1'''% || percentage || teleporter_build_rate_multiplier || | ||
|- | |- | ||
| 469 || engineer building teleporting pickup || Alt-Fire: Use %''' | | 469 || engineer building teleporting pickup || Alt-Fire: Use %s'''1''' metal to pick up your targeted building from long range || additive || building_teleporting_pickup || | ||
|- | |- | ||
| 475 || Projectile speed increased HIDDEN || +%''' | | 475 || Projectile speed increased HIDDEN || +%s'''1'''% projectile speed || percentage || mult_projectile_speed || Hidden | ||
|- | |- | ||
| 476 || damage bonus HIDDEN || +%''' | | 476 || damage bonus HIDDEN || +%s'''1'''% damage bonus || percentage || mult_dmg || Hidden | ||
|- | |- | ||
| 489 || SET BONUS: move speed set bonus || +%''' | | 489 || SET BONUS: move speed set bonus || +%s'''1'''% faster move speed on wearer || percentage || mult_player_movespeed || | ||
|- | |- | ||
| 490 || SET BONUS: health regen set bonus || +%''' | | 490 || SET BONUS: health regen set bonus || +%s'''1''' health regenerated per second on wearer || additive || add_health_regen || | ||
|- | |- | ||
| 491 || SET BONUS: dmg taken from crit reduced set bonus || +%''' | | 491 || SET BONUS: dmg taken from crit reduced set bonus || +%s'''1'''% critical hit damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_crit || | ||
|- | |- | ||
| 492 || SET BONUS: dmg taken from fire reduced set bonus || +%''' | | 492 || SET BONUS: dmg taken from fire reduced set bonus || +%s'''1'''% fire damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_fire || | ||
|- | |- | ||
| 516 || SET BONUS: dmg taken from bullets increased || %''' | | 516 || SET BONUS: dmg taken from bullets increased || %s'''1'''% bullet damage vulnerability on wearer || percentage || mult_dmgtaken_from_bullets || | ||
|- | |- | ||
| 517 || SET BONUS: max health additive bonus || +%''' | | 517 || SET BONUS: max health additive bonus || +%s'''1'''% max health on wearer || additive || add_maxhealth || | ||
|- | |- | ||
| 518 || scattergun knockback mult || || percentage || scattergun_knockback_mult || Hidden | | 518 || scattergun knockback mult || || percentage || scattergun_knockback_mult || Hidden | ||
|- | |- | ||
| 524 || increased jump height from weapon || +%''' | | 524 || increased jump height from weapon || +%s'''1'''% greater jump height when active || percentage || mod_jump_height_from_weapon || Hidden | ||
|- | |- | ||
| 525 || damage force increase || %''' | | 525 || damage force increase || %s'''1'''% increase in push force taken from damage || percentage || damage_force_reduction || | ||
|- | |- | ||
| 526 || healing received bonus || +%''' | | 526 || healing received bonus || +%s'''1'''% bonus healing from all sources || percentage || mult_healing_received || | ||
|- | |- | ||
| 535 || damage force increase hidden || %''' | | 535 || damage force increase hidden || %s'''1'''% increase in push force taken from damage || percentage || damage_force_reduction || Hidden | ||
|- | |- | ||
| 536 || damage force increase text || Increase in push force taken from damage and airblast || percentage || damage_force_reduction || | | 536 || damage force increase text || Increase in push force taken from damage and airblast || percentage || damage_force_reduction || | ||
|- | |- | ||
| 547 || single wep deploy time decreased || This weapon deploys %''' | | 547 || single wep deploy time decreased || This weapon deploys %s'''1'''% faster || inverted_percentage || mult_single_wep_deploy_time || | ||
|- | |- | ||
| 550 || halloween increased jump height || || percentage || mod_jump_height || Hidden | | 550 || halloween increased jump height || || percentage || mod_jump_height || Hidden | ||
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| 614 || no metal from dispensers while active || No metal from dispensers when active || additive || no_metal_from_dispensers_while_active || | | 614 || no metal from dispensers while active || No metal from dispensers when active || additive || no_metal_from_dispensers_while_active || | ||
|- | |- | ||
| 643 || rocket jump damage reduction HIDDEN || %''' | | 643 || rocket jump damage reduction HIDDEN || %s'''1'''% blast damage from rocket jumps || percentage || rocket_jump_dmg_reduction || Hidden | ||
|- | |- | ||
| 644 || clipsize increase on kill || Clip size increased on kill || additve || clipsize_increase_on_kill || | | 644 || clipsize increase on kill || Clip size increased on kill || additve || clipsize_increase_on_kill || | ||
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| 651 || fire rate bonus with reduced health || Fire rate increases as health decreases || inverted_percentage || mult_postfiredelay_with_reduced_health || | | 651 || fire rate bonus with reduced health || Fire rate increases as health decreases || inverted_percentage || mult_postfiredelay_with_reduced_health || | ||
|- | |- | ||
| 670 || stickybomb charge rate || Max charge time decreased by %''' | | 670 || stickybomb charge rate || Max charge time decreased by %s'''1'''% || inverted_percentage || stickybomb_charge_rate || | ||
|- | |- | ||
| 671 || grenade no bounce || Grenades have very little bounce and roll || additive || grenade_no_bounce || | | 671 || grenade no bounce || Grenades have very little bounce and roll || additive || grenade_no_bounce || | ||
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| 681 || grenade no spin || || additive || grenade_no_spin || Hidden | | 681 || grenade no spin || || additive || grenade_no_spin || Hidden | ||
|- | |- | ||
| 684 || grenade detonation damage penalty || %''' | | 684 || grenade detonation damage penalty || %s'''1'''% damage on grenades that explode on timer || percentage || grenade_detonation_damage_penalty || | ||
|- | |- | ||
| 732 || metal_pickup_decreased || %''' | | 732 || metal_pickup_decreased || %s'''1'''% less metal from pickups and dispensers || inverted_percentage || mult_metal_pickup || | ||
|- | |- | ||
| 734 || healing received penalty || %''' | | 734 || healing received penalty || %s'''1'''% less healing from all sources || percentage || mult_healing_received || | ||
|- | |- | ||
| 739 || ubercharge overheal rate penalty || %''' | | 739 || ubercharge overheal rate penalty || %s'''1'''% ÜberCharge rate on Overhealed patients || percentage || mult_medigun_overheal_uberchargerate || | ||
|- | |- | ||
| 740 || reduced_healing_from_medics || %''' | | 740 || reduced_healing_from_medics || %s'''1'''% less healing from Medic sources || percentage || mult_healing_from_medics || | ||
|- | |- | ||
| 772 || single wep holster time increased || This weapon holsters %''' | | 772 || single wep holster time increased || This weapon holsters %s'''1'''% slower || percentage || mult_switch_from_wep_deploy_time || | ||
|- | |- | ||
| 773 || single wep deploy time increased || This weapon deploys %''' | | 773 || single wep deploy time increased || This weapon deploys %s'''1'''% slower || inverted_percentage || mult_single_wep_deploy_time || | ||
|- | |- | ||
| 774 || charge time decreased || %''' | | 774 || charge time decreased || %s'''1''' sec decrease in charge duration || additive || mod_charge_time || | ||
|- | |- | ||
| 775 || dmg penalty vs buildings || %''' | | 775 || dmg penalty vs buildings || %s'''1''' damage penalty vs buildings || percentage || mult_dmg_vs_buildings || | ||
|- | |- | ||
| 781 || is_a_sword || This Weapon has a large melee range and | | 781 || is_a_sword || This Weapon has a large melee range and | ||
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|| additive || is_a_sword || | || additive || is_a_sword || | ||
|- | |- | ||
| 787 || fuse bonus || %''' | | 787 || fuse bonus || %s'''1'''% fuse time on grenades || percentage || fuse_mult || | ||
|- | |- | ||
| 790 || mod teleporter cost || %''' | | 790 || mod teleporter cost || %s'''1'''% metal cost when constructing or upgrading teleporters || percentage || mod_teleporter_cost || | ||
|- | |- | ||
| 794 || dmg taken from fire reduced on active || +%''' | | 794 || dmg taken from fire reduced on active || +%s'''1'''% fire damage resistance while deployed || inverted_percentage || mult_dmgtaken_from_fire_active || | ||
|- | |- | ||
| 795 || damage bonus vs burning || % | | 795 || damage bonus vs burning || %s'''1'''% damage bonus vs burning players || percentage || mult_dmg_vs_burning || | ||
|- | |- | ||
| 796 || min_viewmodel_offset || || additive || min_viewmodel_offset || Hidden | | 796 || min_viewmodel_offset || || additive || min_viewmodel_offset || Hidden | ||
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| 797 || dmg pierces resists absorbs || Attacks pierce damage resistance effects and bonuses || percentage || mod_pierce_resists_absorbs || | | 797 || dmg pierces resists absorbs || Attacks pierce damage resistance effects and bonuses || percentage || mod_pierce_resists_absorbs || | ||
|- | |- | ||
| 800 || patient overheal penalty || %''' | | 800 || patient overheal penalty || %s'''1'''% maximum overheal on wearer || percentage || mult_patient_overheal_penalty || | ||
|- | |- | ||
| 822 || airblast_destroy_projectile || Attrib_AirblastDestroyProjectile || additive || airblast_destroy_projectile || | | 822 || airblast_destroy_projectile || Attrib_AirblastDestroyProjectile || additive || airblast_destroy_projectile || | ||
|- | |- | ||
| 851 || mult_player_movespeed_active || +%''' | | 851 || mult_player_movespeed_active || +%s'''1'''% faster move speed on wearer || percentage || mult_player_movespeed_active || | ||
|- | |- | ||
| 852 || mult_dmgtaken_active || %''' | | 852 || mult_dmgtaken_active || %s'''1'''% damage vulnerability on wearer || percentage || mult_dmgtaken_active || | ||
|- | |- | ||
| 853 || mult_patient_overheal_penalty_active || %''' | | 853 || mult_patient_overheal_penalty_active || %s'''1'''% maximum overheal on wearer || percentage || mult_patient_overheal_penalty_active || | ||
|- | |- | ||
| 869 || crits_become_minicrits || Minicrits whenever it would normally crit || additive || crits_become_minicrits || | | 869 || crits_become_minicrits || Minicrits whenever it would normally crit || additive || crits_become_minicrits || | ||
|- | |- | ||
| 876 || lunchbox healing decreased || %''' | | 876 || lunchbox healing decreased || %s'''1'''% healing effect || percentage || lunchbox_healing_scale || | ||
|- | |- | ||
| 1000 || CARD: damage bonus || +%''' | | 1000 || CARD: damage bonus || +%s'''1'''% damage bonus || percentage || mult_dmg || | ||
|- | |- | ||
| 1001 || CARD: dmg taken from bullets reduced || +%''' | | 1001 || CARD: dmg taken from bullets reduced || +%s'''1'''% bullet damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_bullets || | ||
|- | |- | ||
| 1002 || CARD: move speed bonus || +%''' | | 1002 || CARD: move speed bonus || +%s'''1'''% faster move speed on wearer || percentage || mult_player_movespeed || | ||
|- | |- | ||
| 1003 || CARD: health regen || +%''' | | 1003 || CARD: health regen || +%s'''1'''% health regenerated per second on wearer || additive || add_health_regen || | ||
|- | |- | ||
| 2029 || allowed in medieval mode || || || allowed_in_medieval_mode || Hidden | | 2029 || allowed in medieval mode || || || allowed_in_medieval_mode || Hidden | ||
|- | |- | ||
| 2043 || upgrade rate decrease || %''' | | 2043 || upgrade rate decrease || %s'''1'''% slower upgrade rate || inverted_percentage || upgrade_rate_mod || | ||
|- | |- | ||
| 2058 || meter_label || || || meter_label || Hidden | | 2058 || meter_label || || || meter_label || Hidden | ||
| Line 562: | Line 562: | ||
| 3042 || move speed bonus while cloaked || || || mult_player_movespeed_cloaked || | | 3042 || move speed bonus while cloaked || || || mult_player_movespeed_cloaked || | ||
|- | |- | ||
| 3043 || engineer dispenser build rate multiplier || Dispenser build speed increased by %''' | | 3043 || engineer dispenser build rate multiplier || Dispenser build speed increased by %s'''1'''% || percentage || dispenser_build_rate_multiplier || | ||
|- | |- | ||
| 3044 || pda can remote deploy || || || pda_remote_deploy || | | 3044 || pda can remote deploy || || || pda_remote_deploy || | ||
| Line 588: | Line 588: | ||
| 3055 || particle on melee hit || || additive || particle_on_melee_hit || Hidden | | 3055 || particle on melee hit || || additive || particle_on_melee_hit || Hidden | ||
|- | |- | ||
| 3056 || mark self on miss || On Miss: Mark yourself for death for %''' | | 3056 || mark self on miss || On Miss: Mark yourself for death for %s'''1'''%s || additive || self_mark_for_death_on_miss || | ||
|- | |- | ||
| 3057 || civ boost cond override || || additive || add_civ_boost_override || Syntax: "<condition id> <duration>" e.g. "5 2.0". | | 3057 || civ boost cond override || || additive || add_civ_boost_override || Syntax: "<condition id> <duration>" e.g. "5 2.0". | ||
| Line 606: | Line 606: | ||
| 3064 || mod russian roulette taunt || || additive || mod_russian_roulette_taunt || (Check to see if this Exists!) | | 3064 || mod russian roulette taunt || || additive || mod_russian_roulette_taunt || (Check to see if this Exists!) | ||
|- | |- | ||
| 3065 || melee range multiplier increased || +%''' | | 3065 || melee range multiplier increased || +%s'''1'''% melee range || percentage || melee_range_multiplier || | ||
|- | |- | ||
| 3066 || melee bounds multiplier increased || +%''' | | 3066 || melee bounds multiplier increased || +%s'''1'''% melee width || percentage || melee_bounds_multiplier || | ||
|- | |- | ||
| 3069 || mod horizontal spread || Bullets have a wide, horizontal spread || additive || mod_horizontal_spread | | 3069 || mod horizontal spread || Bullets have a wide, horizontal spread || additive || mod_horizontal_spread | ||
| Line 624: | Line 624: | ||
| 3075 || mod crit airborne simple min height || Crits airborne enemies || additive || crit_airborne_simple_min_height || Crit Airborne attribute but you can set minimum required height above ground. | | 3075 || mod crit airborne simple min height || Crits airborne enemies || additive || crit_airborne_simple_min_height || Crit Airborne attribute but you can set minimum required height above ground. | ||
|- | |- | ||
| 3076 || self dmg push force hidden || %''' | | 3076 || self dmg push force hidden || %s'''1'''% self damage force || percentage || mult_dmgself_push_force || Hidden | ||
|- | |- | ||
| 3077 || custom rampup || || additive || mod_custom_rampup || Hidden | | 3077 || custom rampup || || additive || mod_custom_rampup || Hidden | ||
| Line 636: | Line 636: | ||
| 3080 || banned in medieval mode || || additive || banned_in_medieval_mode || Hidden | | 3080 || banned in medieval mode || || additive || banned_in_medieval_mode || Hidden | ||
|- | |- | ||
| 3081 || ubercharge rate bonus on wearer || +%''' | | 3081 || ubercharge rate bonus on wearer || +%s'''1'''% ÜberCharge rate on wearer || percentage || mult_medigun_uberchargerate_wearer || | ||
|- | |- | ||
| 3082 || uber duration decreased on wearer || %''' | | 3082 || uber duration decreased on wearer || %s'''1'''% ÜberCharge duration on wearer || percentage || add_uber_time || | ||
|- | |- | ||
| 3083 || uber duration decreased || %''' | | 3083 || uber duration decreased || %s'''1'''% ÜberCharge duration || percentage || add_uber_time_active || | ||
|- | |- | ||
| 3084 || cannot use stored crits || This weapon cannot use stored crits || additive || cannot_use_stored_crits || | | 3084 || cannot use stored crits || This weapon cannot use stored crits || additive || cannot_use_stored_crits || | ||
|- | |- | ||
| 3085 || gain stored crits on hit || On Hit: Store %''' | | 3085 || gain stored crits on hit || On Hit: Store %s'''1''' critical hit || additive || gain_stored_crits_on_hit || | ||
|- | |- | ||
| 3086 || gain stored crits on kill || On Kill: Store %''' | | 3086 || gain stored crits on kill || On Kill: Store %s'''1''' critical hit|| additive || gain_stored_crits_on_kill || | ||
|- | |- | ||
| 3087 || custom bullet impact collision mode || || additive || mod_bullet_impact_collision_mode || Hidden | | 3087 || custom bullet impact collision mode || || additive || mod_bullet_impact_collision_mode || Hidden | ||
| Line 656: | Line 656: | ||
Missing Translation string | Missing Translation string | ||
|- | |- | ||
| 3090 || lose stored crits on miss || On Miss: Lose %''' | | 3090 || lose stored crits on miss || On Miss: Lose %s'''1''' stored critical hit || additive || lose_stored_crits_on_miss || | ||
|- | |- | ||
| 3091 || allow reload while cloaked || Can reload while cloaked || additive || mod_can_reload_in_cloak || | | 3091 || allow reload while cloaked || Can reload while cloaked || additive || mod_can_reload_in_cloak || | ||
| Line 662: | Line 662: | ||
| 3092 || silent killer no killfeed || Silent Killer: Show no killfeed for enemy team || additive || set_silent_killer_no_killfeed || | | 3092 || silent killer no killfeed || Silent Killer: Show no killfeed for enemy team || additive || set_silent_killer_no_killfeed || | ||
|- | |- | ||
| 3093 || buildings max level penalty || Buildings have %''' | | 3093 || buildings max level penalty || Buildings have %s'''1''' max level || additive || add_buildings_max_level || | ||
|- | |- | ||
| 3094 || buildings upgrade cost bonus || Buildings require %''' | | 3094 || buildings upgrade cost bonus || Buildings require %s'''1''' metal to upgrade || additive || add_buildings_upgrade_cost || | ||
|- | |- | ||
| 3095 || add uber charge on hit charge rate modifier || Uber gain is affected by ubercharge rate modifiers || additive || add_onhit_ubercharge_charge_rate_modifier || modifier of add_onhit_ubercharge | | 3095 || add uber charge on hit charge rate modifier || Uber gain is affected by ubercharge rate modifiers || additive || add_onhit_ubercharge_charge_rate_modifier || modifier of add_onhit_ubercharge | ||
| Line 683: | Line 683: | ||
| 3102 || cannot use stored crits hidden || This weapon cannot use stored crits || additive || cannot_use_stored_crits || | | 3102 || cannot use stored crits hidden || This weapon cannot use stored crits || additive || cannot_use_stored_crits || | ||
|- | |- | ||
| 3103 || cloak blink time percentage penalty || +%''' | | 3103 || cloak blink time percentage penalty || +%s'''1''' longer cloak blink time || percentage || cloak_blink_time_penalty || | ||
|- | |- | ||
| 3104 || damage flat penalty || %''' | | 3104 || damage flat penalty || %s'''1''' damage penalty || additive || mult_dmg || | ||
|- | |- | ||
| 3105 || damage flat bonus || %''' | | 3105 || damage flat bonus || %s'''1''' damage bonus || additive || mult_dmg || | ||
|- | |- | ||
| 3106 || crits vs class || || additive || crit_vs_class || Hidden | | 3106 || crits vs class || || additive || crit_vs_class || Hidden | ||
| Line 708: | Line 708: | ||
| 3114 || remove targets afterburn on death || On Death: Enemies are extinguished || additive || on_death_remove_targets_afterburn || | | 3114 || remove targets afterburn on death || On Death: Enemies are extinguished || additive || on_death_remove_targets_afterburn || | ||
|- | |- | ||
| 3115 || flat heal on afterburn on active || +%''' | | 3115 || flat heal on afterburn on active || +%s'''1''' health gain per afterburn tick on active || additive || flat_heal_on_afterburn_active || | ||
|- | |- | ||
| 3116 || flat heal on afterburn on wearer || +%''' | | 3116 || flat heal on afterburn on wearer || +%s'''1''' health gain per afterburn tick on wearer || additive || flat_heal_on_afterburn_wearer || | ||
|- | |- | ||
| 3117 || burn dmg reduced on active || %''' | | 3117 || burn dmg reduced on active || %s'''1'''% afterburn damage on active || percentage || mult_burndmg_active || | ||
|- | |- | ||
| 3118 || burn dmg increased on active || +%''' | | 3118 || burn dmg increased on active || +%s'''1'''% afterburn damage on active || percentage || mult_burndmg_active || | ||
|- | |- | ||
| 3119 || burn dmg reduced on wearer || %''' | | 3119 || burn dmg reduced on wearer || %s'''1'''% afterburn damage on wearer || percentage || mult_burndmg_wearer || | ||
|- | |- | ||
| 3120 || burn dmg increased on wearer || +%''' | | 3120 || burn dmg increased on wearer || +%s'''1'''% afterburn damage on wearer || percentage || mult_burndmg_wearer || | ||
|- | |- | ||
| 3121 || remember targets remaining afterburn || Tracks remaining afterburn off dead targets || additive || remember_targets_afterburn || To be used along with healing per afterburn tick attribute, modifier for "flat heal on afterburn" | | 3121 || remember targets remaining afterburn || Tracks remaining afterburn off dead targets || additive || remember_targets_afterburn || To be used along with healing per afterburn tick attribute, modifier for "flat heal on afterburn" | ||
| Line 728: | Line 728: | ||
| 3124 || health kits can overheal on active || Packs can overheal on active || additive || health_kits_can_overheal_active || | | 3124 || health kits can overheal on active || Packs can overheal on active || additive || health_kits_can_overheal_active || | ||
|- | |- | ||
| 3125 || health from packs increased on active || +%''' | | 3125 || health from packs increased on active || +%s'''1'''% health from packs on active || percentage || mult_health_frompacks_active || | ||
|- | |- | ||
| 3126 || health from packs decreased on active || %''' | | 3126 || health from packs decreased on active || %s'''1'''% health from packs on active || percentage || mult_health_frompacks_active || | ||
|- | |- | ||
| 3127 || mult_patient_overheal_penalty_active_bonus || +%''' | | 3127 || mult_patient_overheal_penalty_active_bonus || +%s'''1'''% maximum overheal on active || percentage || mult_patient_overheal_penalty_active || | ||
|- | |- | ||
| 3128 || patient overheal bonus || +%''' | | 3128 || patient overheal bonus || +%s'''1'''% maximum overheal on wearer || percentage || mult_patient_overheal_penalty || | ||
|- | |- | ||
| 3129 || healing received on active bonus || +%''' | | 3129 || healing received on active bonus || +%s'''1'''% health from healers on active || percentage || mult_healing_received_active || | ||
|- | |- | ||
| 3130 || healing received on active penalty || %''' | | 3130 || healing received on active penalty || %s'''1'''% health from healers on active || percentage || mult_healing_received_active || | ||
|- | |- | ||
| 3131 || mult disguise speed penalty || %''' | | 3131 || mult disguise speed penalty || %s'''1'''% disguise time penalty || percentage || mult_disguise_speed || | ||
|- | |- | ||
| 3132 || mult disguise speed bonus || %''' | | 3132 || mult disguise speed bonus || %s'''1'''% disguise time bonus || inverted_percentage || mult_disguise_speed || | ||
|- | |- | ||
| 3133 || custom disguise sound || || additive || custom_disguise_sound || Hidden | | 3133 || custom disguise sound || || additive || custom_disguise_sound || Hidden | ||
|- | |- | ||
| 3134 || medigun healing received bonus || +%''' | | 3134 || medigun healing received bonus || +%s'''1'''% health from Medi Gun on wearer || percentage || mult_medigun_healing_received || | ||
|- | |- | ||
| 3135 || medigun healing received penalty || %''' | | 3135 || medigun healing received penalty || %s'''1'''% health from Medi Gun on wearer || percentage || mult_medigun_healing_received || | ||
|- | |- | ||
| 3136 || medigun healing received on active bonus || +%''' | | 3136 || medigun healing received on active bonus || +%s'''1'''% health from Medi Gun on active || percentage || mult_medigun_healing_received_active || | ||
|- | |- | ||
| 3137 || medigun healing received on active penalty || %''' | | 3137 || medigun healing received on active penalty || %s'''1'''% health from Medi Gun on active || percentage || mult_medigun_healing_received_active || | ||
|- | |- | ||
| 3138 || dispenser healing received bonus || +%''' | | 3138 || dispenser healing received bonus || +%s'''1'''% health from Dispensers on wearer || percentage || mult_dispenser_healing_received || | ||
|- | |- | ||
| 3139 || dispenser healing received penalty || %''' | | 3139 || dispenser healing received penalty || %s'''1'''% health from Dispensers on wearer || percentage || mult_dispenser_healing_received || | ||
|- | |- | ||
| 3140 || dispenser healing received on active bonus || +%''' | | 3140 || dispenser healing received on active bonus || +%s'''1'''% health from Dispensers on active || percentage || mult_dispenser_healing_received_active || | ||
|- | |- | ||
| 3141 || dispenser healing received on active penalty || %''' | | 3141 || dispenser healing received on active penalty || %s'''1'''% health from Dispensers on active || percentage || mult_dispenser_healing_received_active || | ||
|- | |- | ||
| 3142 || dispenser can overheal on wearer || Dispensers can overheal on wearer || additive || dispenser_can_overheal_wearer || | | 3142 || dispenser can overheal on wearer || Dispensers can overheal on wearer || additive || dispenser_can_overheal_wearer || | ||
| Line 777: | Line 777: | ||
Add + 1 in value to get the right condition, minicrits | Add + 1 in value to get the right condition, minicrits | ||
|- | |- | ||
| 3151 || instant reload on direct hit || On Direct Hit: Reload up to %''' | | 3151 || instant reload on direct hit || On Direct Hit: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_direct_hit || Either any hit or direct hit only if it's BLAST type damage. Value gives max amount to reload into clip, can't be more than clip. | ||
|- | |- | ||
| 3152 || instant reload on hit || "On Hit: Reload up to %''' | | 3152 || instant reload on hit || "On Hit: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_hit || | ||
|- | |- | ||
| 3153 || instant reload on direct hit kill || "On Direct Hit Kill: Reload up to %''' | | 3153 || instant reload on direct hit kill || "On Direct Hit Kill: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_direct_hit_kill || | ||
|- | |- | ||
| 3154 || instant reload on kill || On Kill: Reload up to %''' | | 3154 || instant reload on kill || On Kill: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_kill || | ||
|- | |- | ||
| 3155 || add ammo on direct hit || On Direct Hit: Gain %''' | | 3155 || add ammo on direct hit || On Direct Hit: Gain %s'''1''' ammo || additive || add_ammo_on_direct_hit || Either any hit or direct hit only if it's BLAST type damage. Value gives max amount to fill into ammo. Also supports negative values! | ||
|- | |- | ||
| 3156 || add ammo on hit || On Hit: Gain %''' | | 3156 || add ammo on hit || On Hit: Gain %s'''1''' ammo || additive || add_ammo_on_hit || | ||
|- | |- | ||
| 3157 || add ammo on direct hit kill || On Direct Hit Kill: Gain %''' | | 3157 || add ammo on direct hit kill || On Direct Hit Kill: Gain %s'''1''' ammo || additive || add_ammo_on_direct_hit_kill || | ||
|- | |- | ||
| 3158 || add ammo on kill || On Kill: Gain %''' | | 3158 || add ammo on kill || On Kill: Gain %s'''1''' ammo || additive || add_ammo_on_kill || | ||
|- | |- | ||
| 3159 || dmg taken from blast direct reduced || +%''' | | 3159 || dmg taken from blast direct reduced || +%s'''1'''% direct explosive damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_explosions_direct || | ||
|- | |- | ||
| 3160 || dmg taken from blast direct increased || %''' | | 3160 || dmg taken from blast direct increased || %s'''1'''% direct explosive damage vulnerability on wearer || percentage || mult_dmgtaken_from_explosions_direct || | ||
|- | |- | ||
| 3161 || dmg taken from blast splash reduced || +%''' | | 3161 || dmg taken from blast splash reduced || +%s'''1'''% explosive splash damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_explosions_splash || | ||
|- | |- | ||
| 3162 || dmg taken from blast splash increased || %''' | | 3162 || dmg taken from blast splash increased || %s'''1'''% explosive splash damage vulnerability on wearer || percentage || mult_dmgtaken_from_explosions_splash || | ||
|- | |- | ||
| 3163 || tranq on hit VISUAL ONLY PART 2 || Tranquilized enemies take guaranteed crits from melee attacks || additive || VISUALONLY || The second line of attribute in order to fit that in | | 3163 || tranq on hit VISUAL ONLY PART 2 || Tranquilized enemies take guaranteed crits from melee attacks || additive || VISUALONLY || The second line of attribute in order to fit that in | ||
| Line 809: | Line 809: | ||
| 3166 || medkits cannot overheal unless injured modifier || Health packs don't overheal when below full health || additive || health_kits_cannot_overheal_unless_injured_modifier || modifier for "health_kits_can_overheal_wearer" that disallows overhealing unless you are below full health | | 3166 || medkits cannot overheal unless injured modifier || Health packs don't overheal when below full health || additive || health_kits_cannot_overheal_unless_injured_modifier || modifier for "health_kits_can_overheal_wearer" that disallows overhealing unless you are below full health | ||
|- | |- | ||
| 3167 || primary ammo from ammo packs bonus || +%''' | | 3167 || primary ammo from ammo packs bonus || +%s'''1'''% ammo from ammo packs || percentage || mult_primary_ammo_from_ammo_packs || primary and secondary ammo refer to player's own ones, not the ones that weapon points to. | ||
|- | |- | ||
| 3168 || primary ammo from ammo packs penalty || %''' | | 3168 || primary ammo from ammo packs penalty || %s'''1'''% ammo from ammo packs || percentage || mult_primary_ammo_from_ammo_packs || same Desc. as 3167 | ||
|- | |- | ||
| 3169 || primary ammo from dropped weapons bonus || +%''' | | 3169 || primary ammo from dropped weapons bonus || +%s'''1'''% ammo from dropped weapons || percentage || mult_primary_ammo_from_dropped_weapons || same Desc. as 3167 | ||
|- | |- | ||
| 3170 || primary ammo from dropped weapons penalty || %''' | | 3170 || primary ammo from dropped weapons penalty || %s'''1'''% ammo from dropped weapons || percentage || mult_primary_ammo_from_dropped_weapons || same Desc. as 3167 | ||
|- | |- | ||
| 3171 || secondary ammo from ammo packs bonus || +%''' | | 3171 || secondary ammo from ammo packs bonus || +%s'''1'''% ammo from ammo packs || percentage || mult_secondary_ammo_from_ammo_packs || same Desc. as 3167 | ||
|- | |- | ||
| 3172 || secondary ammo from ammo packs penalty || %''' | | 3172 || secondary ammo from ammo packs penalty || %s'''1'''% ammo from ammo packs || percentage || mult_secondary_ammo_from_ammo_packs || same Desc. as 3167 | ||
|- | |- | ||
| 3173 || secondary ammo from dropped weapons bonus || +%''' | | 3173 || secondary ammo from dropped weapons bonus || +%s'''1'''% ammo from dropped weapons || percentage || mult_secondary_ammo_from_dropped_weapons || same Desc. as 3167 | ||
|- | |- | ||
| 3174 || secondary ammo from dropped weapons penalty || %''' | | 3174 || secondary ammo from dropped weapons penalty || %s'''1'''% ammo from dropped weapons || percentage || mult_secondary_ammo_from_dropped_weapons || same Desc. as 3167 | ||
|- | |- | ||
| 3175 || bullet is a hull || || additive || bullet_is_a_hull || Hidden | | 3175 || bullet is a hull || || additive || bullet_is_a_hull || Hidden | ||
| Line 837: | Line 837: | ||
| 3179 || instant reload all weapons on kill || On Kill: Reload all weapons instantly || additive || instant_reload_all_weapons_on_kill || | | 3179 || instant reload all weapons on kill || On Kill: Reload all weapons instantly || additive || instant_reload_all_weapons_on_kill || | ||
|- | |- | ||
| 3180 || apply weapon damage boost on kill || On Kill: Gain %''' | | 3180 || apply weapon damage boost on kill || On Kill: Gain %s'''1''' seconds of weapon damage boost || additive || apply_weapon_damage_boost_on_kill || value is duration | ||
|- | |- | ||
| 3181 || dmg taken from burning target reduced on active || +%''' | | 3181 || dmg taken from burning target reduced on active || +%s'''1'''% damage resistance from burning targets on active || inverted_percentage || mult_dmgtaken_from_burning_target_active || | ||
|- | |- | ||
| 3182 || no knockback on not airborne || || additive || no_knockback_not_airborne || Hidden | | 3182 || no knockback on not airborne || || additive || no_knockback_not_airborne || Hidden | ||
| Line 847: | Line 847: | ||
| 3184 || self knockback affected by damage boost modifier || Self-Knockback is affected by damage boost || additive || self_knockback_damage_boost_modifier || modifier for both apply_self_knockback and apply_self_knockback_swing. | | 3184 || self knockback affected by damage boost modifier || Self-Knockback is affected by damage boost || additive || self_knockback_damage_boost_modifier || modifier for both apply_self_knockback and apply_self_knockback_swing. | ||
|- | |- | ||
| 3185 || lose cloak on decloak || Lose %''' | | 3185 || lose cloak on decloak || Lose %s'''1'''% of cloak on decloak || additive || lose_cloak_on_decloak || | ||
|- | |- | ||
| 3186 || attributes no trigger on DOT modifier || || additive || attributes_no_DOT_trigger_modifier || Hidden | | 3186 || attributes no trigger on DOT modifier || || additive || attributes_no_DOT_trigger_modifier || Hidden | ||
Very WIP, works only for damage on cloak for now. | Very WIP, works only for damage on cloak for now. | ||
|- | |- | ||
| 3187 || smoke bomb on full cloak || On cloak with 100% cloak: Release smoke bomb: Cloak instantly and invulnerable for %''' | | 3187 || smoke bomb on full cloak || On cloak with 100% cloak: Release smoke bomb: Cloak instantly and invulnerable for %s'''1''' seconds || additive || smoke_bomb_on_full_cloak || | ||
|- | |- | ||
| 3188 || no primary ammo from dispensers || Attrib_NoPrimaryAmmoFromDispensersAlways || additive || no_primary_ammo_from_dispensers_always || Missing Translation string | | 3188 || no primary ammo from dispensers || Attrib_NoPrimaryAmmoFromDispensersAlways || additive || no_primary_ammo_from_dispensers_always || Missing Translation string | ||
|- | |- | ||
| 3189 || HIDDEN primary ammo from ammo packs penalty || %''' | | 3189 || HIDDEN primary ammo from ammo packs penalty || %s'''1'''% ammo from ammo packs || percentage || mult_primary_ammo_from_ammo_packs || Hidden | ||
|- | |- | ||
| 3190 || HIDDEN primary ammo from dropped weapons penalty || %''' | | 3190 || HIDDEN primary ammo from dropped weapons penalty || %s'''1'''% ammo from dropped weapons || percentage || mult_primary_ammo_from_dropped_weapons || Hidden | ||
|- | |- | ||
| 3191 || sentry target override on hit || Your Sentry prioritizes targets shot with this gun. || additive || sentry_target_override_on_hit || | | 3191 || sentry target override on hit || Your Sentry prioritizes targets shot with this gun. || additive || sentry_target_override_on_hit || | ||
| Line 866: | Line 866: | ||
| 3195 || residual heal rate || || additive || residual_heal_rate || | | 3195 || residual heal rate || || additive || residual_heal_rate || | ||
|- | |- | ||
| 3196 || residual heal duration || Applies a residual healing effect for %''' | | 3196 || residual heal duration || Applies a residual healing effect for %s'''1''' seconds || additive || residual_heal_duration || Hidden | ||
|- | |- | ||
| 3197 || set damage for knockback || || additive || set_damage_knockback || Hidden | | 3197 || set damage for knockback || || additive || set_damage_knockback || Hidden | ||
|- | |- | ||
| 3198 || apply heal on explosion || On Hit: Heal target for up to %''' | | 3198 || apply heal on explosion || On Hit: Heal target for up to %s'''1''' health || additive || apply_heal_explosion || | ||
|- | |- | ||
| 3199 || reduce healing on indirect hit || || percentage || apply_heal_explosion_reduced_indirect || Hidden | | 3199 || reduce healing on indirect hit || || percentage || apply_heal_explosion_reduced_indirect || Hidden | ||
| Line 878: | Line 878: | ||
| 3201 || anti gravity boots || Double Jump to reverse your vertical velocity || additive || anti_gravity_boots || | | 3201 || anti gravity boots || Double Jump to reverse your vertical velocity || additive || anti_gravity_boots || | ||
|- | |- | ||
| 3202 || mod min cloak to activate || Requires at least %''' | | 3202 || mod min cloak to activate || Requires at least %s'''1'''% cloak to activate || additive || mod_min_cloak_to_activate || Goes from 0.1 to 100. Cloak must be equal or bigger. Overrides default min 8. | ||
|- | |- | ||
| 3203 || no ammo hidden || Does not require ammo || additive || energy_weapon_no_ammo || Hidden | | 3203 || no ammo hidden || Does not require ammo || additive || energy_weapon_no_ammo || Hidden | ||
| Line 886: | Line 886: | ||
| 3205 || mod min cloak to activate HIDDEN || || additive || mod_min_cloak_to_activate || Hidden | | 3205 || mod min cloak to activate HIDDEN || || additive || mod_min_cloak_to_activate || Hidden | ||
|- | |- | ||
| 3206 || bullets per shot penalty || %''' | | 3206 || bullets per shot penalty || %s'''1'''% bullets per shot || percentage || mult_bullets_per_shot || | ||
|- | |- | ||
| 3207 || return metal on sentry kill || On Sentry Kill: +%''' | | 3207 || return metal on sentry kill || On Sentry Kill: +%s'''1''' metal || additive || metal_on_sentry_kill || | ||
|- | |- | ||
| 3208 || blast splash damage increased || +%''' | | 3208 || blast splash damage increased || +%s'''1'''% explosion splash damage || percentage || mult_explosion_splash_damage || | ||
|- | |- | ||
| 3209 || blast splash damage decreased || %''' | | 3209 || blast splash damage decreased || %s'''1'''% explosion splash damage || percentage || mult_explosion_splash_damage || | ||
|- | |- | ||
| 3210 || engy sentry radius increased target overriden || +%''' | | 3210 || engy sentry radius increased target overriden || +%s'''1'''% Sentry range when target is overriden || percentage || mult_sentry_range_overriden || | ||
|- | |- | ||
| 3211 || no explosion falloff hidden || || additive || disable_explosion_falloff || Hidden | | 3211 || no explosion falloff hidden || || additive || disable_explosion_falloff || Hidden | ||
|- | |- | ||
| 3212 || uber build bonus on hit || On Hit: Medi Gun builds ÜberCharge +%''' | | 3212 || uber build bonus on hit || On Hit: Medi Gun builds ÜberCharge +%s'''1'''% faster for 6 seconds. Stacks up to 8 times || additive || uber_build_rate_on_hit || | ||
|- | |- | ||
| 3213 || uses ammo meter with passive loading || This weapon reloads automatically over time, even when inactive || additive || use_ammo_meter || | | 3213 || uses ammo meter with passive loading || This weapon reloads automatically over time, even when inactive || additive || use_ammo_meter || | ||
| Line 904: | Line 904: | ||
| 3214 || explode on world || Grenades explode on contact with world || additive || set_detonate_mode || | | 3214 || explode on world || Grenades explode on contact with world || additive || set_detonate_mode || | ||
|- | |- | ||
| 3215 || ubercharge rate penalty on wearer || %''' | | 3215 || ubercharge rate penalty on wearer || %s'''1'''% ÜberCharge build rate || percentage || mult_medigun_uberchargerate_wearer || | ||
|- | |- | ||
| 3216 || backpack heal targets limit || Medi Gun backpack will heal up to %''' | | 3216 || backpack heal targets limit || Medi Gun backpack will heal up to %s'''1''' marked targets nearby on active || additive || backpack_patient_limit || | ||
|- | |- | ||
| 3217 || weapon range decreased || %''' | | 3217 || weapon range decreased || %s'''1'''% range || percentage || mult_weapon_range || | ||
|- | |- | ||
| 3218 || weapon range increased || +%''' | | 3218 || weapon range increased || +%s'''1'''% range || percentage || mult_weapon_range || | ||
|- | |- | ||
| 3219 || multi heal rate penalty || %''' | | 3219 || multi heal rate penalty || %s'''1'''% backpack heal rate || percentage || mult_medigun_healrate_multiple_targets || | ||
|- | |- | ||
| 3220 || ubercharge rate penalty multi heal || %''' | | 3220 || ubercharge rate penalty multi heal || %s'''1'''% backpack ÜberCharge build rate || percentage || mult_medigun_uberchargerate_wearer_multiheal || | ||
|- | |- | ||
| 3221 || medigun backpack range decreased || %''' | | 3221 || medigun backpack range decreased || %s'''1'''% backpack healing range || percentage || mult_backpack_range || | ||
|- | |- | ||
| 3222 || no crit heals || No Crit-Heals: Heal rate does not increase when healing an out-of-combat target || additive || crit_heals_disabled || | | 3222 || no crit heals || No Crit-Heals: Heal rate does not increase when healing an out-of-combat target || additive || crit_heals_disabled || | ||
| Line 922: | Line 922: | ||
| 3223 || medigun backpack range decreased hidden || || percentage || mult_backpack_range || Hidden | | 3223 || medigun backpack range decreased hidden || || percentage || mult_backpack_range || Hidden | ||
|- | |- | ||
| 3224 || ubercharge rate penalty multi heal hidden || %''' | | 3224 || ubercharge rate penalty multi heal hidden || %s'''1'''% backpack ÜberCharge build rate || percentage || mult_medigun_uberchargerate_wearer_multiheal || Hidden | ||
|- | |- | ||
| 3225 || multi heal rate penalty hidden || %''' | | 3225 || multi heal rate penalty hidden || %s'''1'''% backpack heal rate || percentage || mult_medigun_healrate_multiple_targets || Hidden | ||
|- | |- | ||
| 3226 || no crit heals hidden || No Crit-Heals: Heal rate does not increase when healing an out-of-combat target || additive || crit_heals_disabled || Hidden | | 3226 || no crit heals hidden || No Crit-Heals: Heal rate does not increase when healing an out-of-combat target || additive || crit_heals_disabled || Hidden | ||
| Line 937: | Line 937: | ||
| 3230 || no ubercharge display only || No ÜberCharge || additive || no_uber_display || | | 3230 || no ubercharge display only || No ÜberCharge || additive || no_uber_display || | ||
|- | |- | ||
| 3231 || medigun backpack range increased || +%''' | | 3231 || medigun backpack range increased || +%s'''1'''% backpack healing range || percentage || mult_backpack_range || | ||
|- | |- | ||
| 3232 || hide extra wearable on active || || additive || hide_extra_wearable_active || Hidden | | 3232 || hide extra wearable on active || || additive || hide_extra_wearable_active || Hidden | ||
|- | |- | ||
| 3233 || marked target autoheal duration || Marked targets are automatically healed for % | | 3233 || marked target autoheal duration || Marked targets are automatically healed for %s'''1''' seconds || additive || marked_target_autoheal_duration || | ||
|- | |- | ||
| 3234 || marked target autoheal rate || || additive || marked_target_autoheal_rate || Hidden | | 3234 || marked target autoheal rate || || additive || marked_target_autoheal_rate || Hidden | ||
| Line 961: | Line 961: | ||
| 3242 || airblast no players || || additive || disable_airblasting_players || Hidden | | 3242 || airblast no players || || additive || disable_airblasting_players || Hidden | ||
|- | |- | ||
| 3243 || marked targets take extra healing || Marked allies receive 50% more healing for % | | 3243 || marked targets take extra healing || Marked allies receive 50% more healing for %s'''1''' seconds || additive || marked_target_bonusheal_duration || | ||
|- | |- | ||
| 3244 || scoped firerate penalty || % | | 3244 || scoped firerate penalty || %s'''1'''% fire rate while scoped || inverted_percentage || mult_postfiredelay_scoped || | ||
|- | |- | ||
| 3245 || Projectile speed increased hidden || || percentage || mult_projectile_speed || Hidden | | 3245 || Projectile speed increased hidden || || percentage || mult_projectile_speed || Hidden | ||
| Line 996: | Line 996: | ||
| 3259 || mult shield bash damage || || percentage || mult_shield_bash_damage || | | 3259 || mult shield bash damage || || percentage || mult_shield_bash_damage || | ||
|- | |- | ||
| 3260 || blast splash damage decreased hidden || %''' | | 3260 || blast splash damage decreased hidden || %s'''1'''% explosion splash damage || percentage || mult_explosion_splash_damage || Hidden | ||
|- | |- | ||
| 3261 || blast dmg to self increased hidden || +%''' | | 3261 || blast dmg to self increased hidden || +%s'''1'''% explosion splash damage || percentage || blast_dmg_to_self || Hidden | ||
|- | |- | ||
| 3262 || damage penalty hidden || % | | 3262 || damage penalty hidden || %s'''1'''% damage penalty || percentage || mult_dmg || Hidden | ||
|- | |- | ||
| 3263 || crit on objective || Deals crits to enemies capturing or defending objectives, or while you or the enemy are carrying the Flag || additive || crit_on_objectives || | | 3263 || crit on objective || Deals crits to enemies capturing or defending objectives, or while you or the enemy are carrying the Flag || additive || crit_on_objectives || | ||
| Line 1,024: | Line 1,024: | ||
| 3271 || mirv drag mod mult hidden || || percentage || mirv_drag_mod || | | 3271 || mirv drag mod mult hidden || || percentage || mirv_drag_mod || | ||
|- | |- | ||
| 3272 || weapon enemy knockback mod mult increased || +%''' | | 3272 || weapon enemy knockback mod mult increased || +%s'''1'''% knockback on enemy || percentage || weapon_enemy_knockback_mod || Weapon attribute that modifies knockback when it's not self-damage | ||
|- | |- | ||
| 3273 || weapon enemy knockback mod mult decreased || %''' | | 3273 || weapon enemy knockback mod mult decreased || %s'''1'''% knockback on enemy || inverted_percentage || weapon_enemy_knockback_mod || Hidden | ||
Weapon attribute that modifies knockback when it's not self-damage | Weapon attribute that modifies knockback when it's not self-damage | ||
|- | |- | ||
| 3274 || movespeed mult active penalty || %''' | | 3274 || movespeed mult active penalty || %s'''1'''% slower move speed on active || percentage || mult_player_movespeed_active || | ||
|- | |- | ||
| 3275 || sentry hit chance when shield charging mult || || percentage || sentry_hit_chance_shield_charge || Hidden | | 3275 || sentry hit chance when shield charging mult || || percentage || sentry_hit_chance_shield_charge || Hidden | ||
| Line 1,049: | Line 1,049: | ||
| 3283 || headshot is minicrit || Headshots are minicrits || additive || headshot_is_minicrit || | | 3283 || headshot is minicrit || Headshots are minicrits || additive || headshot_is_minicrit || | ||
|- | |- | ||
| 3284 || dmg taken from fall reduced || +%''' | | 3284 || dmg taken from fall reduced || +%s'''1'''% fall damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_fall || | ||
|- | |- | ||
| 3285 || dmg taken from fall increased || %''' | | 3285 || dmg taken from fall increased || %s'''1'''% fall damage vulnerability on wearer || percentage || mult_dmgtaken_from_fall || | ||
|- | |- | ||
| 3286 || earthquake attack wearer || Taking fall damage creates an earthquake on wearer || additive || earthquake_attack_wearer || Syntax: "<range> <const damage> <multiplier of fall damage>" | | 3286 || earthquake attack wearer || Taking fall damage creates an earthquake on wearer || additive || earthquake_attack_wearer || Syntax: "<range> <const damage> <multiplier of fall damage>" | ||
| Line 1,057: | Line 1,057: | ||
| 3287 || earthquake attack active || Taking fall damage creates an earthquake while active || additive || earthquake_attack_active || Syntax: "<range> <const damage> <multiplier of fall damage>" | | 3287 || earthquake attack active || Taking fall damage creates an earthquake while active || additive || earthquake_attack_active || Syntax: "<range> <const damage> <multiplier of fall damage>" | ||
|- | |- | ||
| 3288 || gravity mod wearer increased || +%''' | | 3288 || gravity mod wearer increased || +%s'''1'''% gravity on wearer || percentage || gravity_mod_wearer || | ||
|- | |- | ||
| 3289 || gravity mod wearer reduced || %''' | | 3289 || gravity mod wearer reduced || %s'''1'''% gravity on wearer || inverted_percentage || gravity_mod_wearer || | ||
|- | |- | ||
| 3290 || gravity mod active increased || +%''' | | 3290 || gravity mod active increased || +%s'''1'''% gravity while active || percentage || gravity_mod_active || | ||
|- | |- | ||
| 3291 || gravity mod active reduced || %''' | | 3291 || gravity mod active reduced || %s'''1'''% gravity while active || inverted_percentage || gravity_mod_active || | ||
|- | |- | ||
| 3292 || lunchbox add condition on eat || || additive || lunchbox_addcond || Hidden | | 3292 || lunchbox add condition on eat || || additive || lunchbox_addcond || Hidden | ||
| Line 1,075: | Line 1,075: | ||
| 3295 || mod crit airborne || Crits targets launched airborne by explosions or jump pads || additive || crit_airborne || this one is for blastjumping, for actual airborne look for mini_crit_airborne_simple | | 3295 || mod crit airborne || Crits targets launched airborne by explosions or jump pads || additive || crit_airborne || this one is for blastjumping, for actual airborne look for mini_crit_airborne_simple | ||
|- | |- | ||
| 3296 || engy building health penalty || %''' | | 3296 || engy building health penalty || %s'''1'''% max building health || percentage || mult_engy_building_health || | ||
|- | |- | ||
| 3297 || engy sentry damage penalty || %''' | | 3297 || engy sentry damage penalty || %s'''1'''% Sentry Gun damage penalty || percentage || mult_engy_sentry_damage || | ||
|- | |- | ||
| 3298 || health regen delay time when damaged || Taking damage delays HP regen by %''' | | 3298 || health regen delay time when damaged || Taking damage delays HP regen by %s'''1'''s || additive || mod_health_regen_hurt_delay || | ||
|- | |- | ||
| 3299 || proxy mine detection radius increased || || percentage || mult_proxymine_radius || | | 3299 || proxy mine detection radius increased || || percentage || mult_proxymine_radius || | ||
| Line 1,130: | Line 1,130: | ||
| 4006 || burning targets always charge crit || Burning targets charge up crit || additive || beacon_always_store_crits || | | 4006 || burning targets always charge crit || Burning targets charge up crit || additive || beacon_always_store_crits || | ||
|- | |- | ||
| 4007 || heal on kill on crit beacon || +%''' | | 4007 || heal on kill on crit beacon || +%s'''1''' health restored on decapitation || additive || heal_on_kill_crit || | ||
|- | |- | ||
| 4008 || heal on kill on crit || +%''' | | 4008 || heal on kill on crit || +%s'''1''' health restored on crit kill || additive || heal_on_kill_crit || | ||
|- | |- | ||
| 4009 || mod beacon max ticks || || additive || mod_beacon_max_ticks || | | 4009 || mod beacon max ticks || || additive || mod_beacon_max_ticks || | ||
| Line 1,193: | Line 1,193: | ||
| 4036 || apply self knockback hidden || Applies reverse self-knockback on a shot || additive || apply_self_knockback || Applies on fire on non-melee weapons and on smack of melee weapons | | 4036 || apply self knockback hidden || Applies reverse self-knockback on a shot || additive || apply_self_knockback || Applies on fire on non-melee weapons and on smack of melee weapons | ||
|- | |- | ||
| 4037 || weapon enemy knockback mod mult hidden || +%''' | | 4037 || weapon enemy knockback mod mult hidden || +%s'''1'''% knockback on enemy|| percentage || weapon_enemy_knockback_mod || Hidden | ||
Weapon attribute that modifies knockback when it's not self-damage. | Weapon attribute that modifies knockback when it's not self-damage. | ||
|- | |- | ||
| 4038 || single wep deploy time hidden || This weapon deploys %''' | | 4038 || single wep deploy time hidden || This weapon deploys %s'''1'''% faster || inverted_percentage || mult_single_wep_deploy_time || Hidden | ||
|- | |- | ||
| 4039 || mod mini-crit airborne hidden || Mini-crits targets launched airborne by explosions or jump pads || additive || mini_crit_airborne || Hidden | | 4039 || mod mini-crit airborne hidden || Mini-crits targets launched airborne by explosions or jump pads || additive || mini_crit_airborne || Hidden | ||
| Line 1,296: | Line 1,296: | ||
| 4082 || mod spread scale scoped override || || additive || mod_spread_scale_scoped_override || | | 4082 || mod spread scale scoped override || || additive || mod_spread_scale_scoped_override || | ||
|- | |- | ||
| 4083 || mult cloak capacity VISUAL ONLY || | | 4083 || mult cloak capacity VISUAL ONLY || %s'''1'''% cloak capacity || percentage || VISUALONLY || | ||
|- | |- | ||
| 4084 || silent killer no pain scream || Silent Killer: No attack noise from damage dealt || additive || set_silent_killer_no_pain_scream || | | 4084 || silent killer no pain scream || Silent Killer: No attack noise from damage dealt || additive || set_silent_killer_no_pain_scream || | ||
| Line 1,312: | Line 1,312: | ||
| 4090 || beacon dont heal crit full || || additive || beacon_dont_heal_crit_full || | | 4090 || beacon dont heal crit full || || additive || beacon_dont_heal_crit_full || | ||
|- | |- | ||
| 4091 || flat heal on afterburn on active harvester || Heal +%''' | | 4091 || flat heal on afterburn on active harvester || Heal +%s'''1''' health each tick while chargin || additive || flat_heal_on_afterburn_active || | ||
|- | |- | ||
| 4092 || heal on crit beacon simple || Charged crit absorbs your victim's health || additive || heal_on_crit_beacon_simple || | | 4092 || heal on crit beacon simple || Charged crit absorbs your victim's health || additive || heal_on_crit_beacon_simple || | ||
| Line 1,328: | Line 1,328: | ||
| 4098 || fishwhacker sweep || Deals knockback to nearby enemies || string || deflect_on_smack_hit_player || | | 4098 || fishwhacker sweep || Deals knockback to nearby enemies || string || deflect_on_smack_hit_player || | ||
|- | |- | ||
| 4099 || mod melee swing custom damage || || additive || mod_melee_swing_custom_damage || Hidden | |||
|- | |||
| 4100 || linked item id || || additive || linked_item_id || Hidden | |||
new (VERY EXPERIMENTAL!!!) meta-attribute: item links! <br> | |||
Value is the item schema ID of the item that will be equipped alongside the original item <br> | |||
linked items can have this attribute too to form a chain <br> | |||
linked items can override any other item, including themselves or even their parent items <br> | |||
linked items can override other linked items. latter loadout slots have priority <br> | |||
linked items must have used_by_classes match the owner's class. (todo fix this for disguises???) <br> | |||
Item assignment is done sequentially in the order of loadout slots <br> | |||
the original item in a slot will not be assigned if a linked item already exists in that slot <br> | |||
yes you can create infinite loops with this and freeze your game. with great power comes great responsibility <br> | |||
'''WARNING!!!!!''' <br> | |||
this has some very glaring bugs!!! but I'll leave it in for those willing to experiment <br> | |||
TODO: fix this for 2.2.0!!! <br> | |||
|- | |||
| 4101 || builder medieval jump pads only || || additive || builder_medieval_jump_pads_only || Hidden | |||
Give this to tf_weapon_builder. only works with allowed_in_medieval_mode on PDA and Builder <br> | |||
If set, construction PDA doesn't deploy. instead it selects jump pad right away <br> | |||
|- | |||
| 4102 || mod sniper crit after zoom time || || additive || mod_sniper_crit_after_zoom_time || Default is 0.2s | |||
|- | |||
| 4103 || add civ boost to self || || additive || add_civ_boost_to_self || | |||
|- | |||
| 4104 || umbrella recharge rate increased || +%s'''1'''% increase in recharge rate|| inverted_percentage || umbrella_recharge_rate || | |||
|- | |||
| 4105 || upgrade rate decrease active || %s'''1'''% slower upgrade rat || inverted_percentage || upgrade_rate_mod_active || | |||
|- | |||
| 4106 || damage force reduction self launch || %s'''1'''% reduction in push force taken from damage || percentage || damage_force_reduction_self_launch || For Twin Barrel to take increased knockback while doing a Twin Barrel jump.. not used (yet?) | |||
|- | |||
| 4107 || nader uber explain || Alt-Fire: Launch a device that grants invulnerability in a radius for %s'''1''' seconds || additive || || | |||
|- | |||
| 4108 || adjust burst healing when stacking || || additive || apply_heal_explosion_stacking_adjust || Hidden | |||
|- | |||
| 4109 || take crits from projectile during blast jump anchor || Take crits from projectiles while airborne || additive || take_crits_projectile_blast_jump || | |||
|- | |||
| 4110 || anchor earthquake || Creates an earthquake upon taking fall damage while active || additive || earthquake_attack_active || | |||
|- | |||
| 4111 || cyclops detonate other grenades || Explosion detonates your own projectiles and destroys enemy stickybombs || additive || cyclops_detonate_other_grenades || | |||
|- | |||
| 4112 || cyclops prevent fuse explain || Hold down fire key to prevent detonatio || || || | |||
|- | |||
| 4114 || rocket jump damage reduction weapon || %s'''1'''% blast damage from explosive jumps || percentage || rocket_jump_dmg_reduction_weapon || | |||
|- | |||
| 4115 || extra wearable bodygroup toggle active || || additive || extra_wearable_bodygroup_toggle_active || Hidden | |||
|- | |||
| 4116 || stickybomb charge rate mine layer || No Stickybomb charge time || inverted_percentage || stickybomb_charge_rate || | |||
|- | |||
| 4117 || class select override slot || Attrib_Class_Select_Override_Slot || additive || class_select_override_slot || Hidden | |||
Missing Translation String | |||
|- | |||
| 4118 || nader direct hit explain || Bonus ÜberCharge and healing on direct hit || additive || || | |||
|- | |||
| 4119 || earthquake attack mins || || additive || earthquake_attack_mins || Syntax: "<min damage> <min range>" | |||
|- | |||
| 4119 || adjust residual healing when stacking || || additive || apply_heal_explosion_residual_adjust || Hidden | |||
|- | |||
| 4120 || nader grenade explain || Fires special grenades that heal players || additive || || | |||
|- | |||
| 4121 || hunting revolver explain || Reduced zoom level when scoped || additive || || | |||
|- | |||
| 4122 || earthquake attack mins anchor || || additive || earthquake_attack_mins_anchor || Syntax: "<min multiplier> <min range>" | |||
|- | |||
| 4123 || mod burst fire charging || || additive || set_burstfire_charging || For pipebomb launcher only. burst count scales with charge, value is maximum | |||
|- | |||
| 5000 || longer damage falloff distance || +%s'''1'''% damage falloff distance || percentage || mult_falloff_distance || Hidden | |||
|- | |||
| 5001 || shorter damage falloff distance || %s'''1'''% damage falloff distance || inverted_percentage || mult_falloff_distance || Hidden | |||
|- | |||
| 5002 || less flinching when active || %s'''1'''% less flinching || inverted_percentage || mult_flinch_resist_active || '''TODO''': Localize | |||
|- | |||
| 5003 || more flinching when active || +%s'''1'''% more flinching || percentage || mult_flinch_resist_active || '''TODO''': Localize | |||
|- | |||
| 5004 || less flinching on wearer || %s'''1'''% less flinching on wearer || inverted_percentage || mult_flinch_resist_wearer || '''TODO''': Localize | |||
|- | |||
| 5005 || more flinching on wearer || +%s'''1'''% more flinching on wearer || percentage || mult_flinch_resist_wearer || '''TODO''': Localize | |||
|- | |||
| 5006 || less flinching when aiming || %s'''1'''% less flinching when aiming || inverted_percentage || mult_flinch_resist_aiming || '''TODO''': Localize | |||
|- | |||
| 5007 || more flinching when aiming || +%s'''1'''% more flinching when aiming || percentage || mult_flinch_resist_aiming || '''TODO''': Localize | |||
|- | |||
| 6001 || mod burst fire || Fires a %s'''1''' round burst || additive || set_burstfire || | |||
|- | |||
| 6002 || fire rate burst || || perrcentage || mult_burstfiredelay || | |||
|- | |||
| 6003 || crit duration penalty || || percentage || mult_rapidfire_crit_duration || Hidden | |||
|- | |||
|} | |} | ||
[[Category:Lists]] | [[Category:Lists]] | ||